Player Matchup

Raijin
Raijin
Janoide7
Raijin
Level 23
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 89L
1,344 Elo+
Party 2
Fenrir
Fenrir
MatuAKD
Fenrir
Level 28
God Stats
9W - 5L
1,713 SR
Queue Stats
81W - 114L
1,343 Elo+
Party 2
Cernunnos
Cernunnos
Mouche10
Cernunnos
Level 117
God Stats
14W - 9L
1,662 SR
Queue Stats
109W - 98L
1,505 Elo+
Party 2
Scylla
Scylla
Rezpawn69
Scylla
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,779 Elo+
Party 2
Chaac
Chaac
telatomastetoda
Chaac
Level 28
God Stats
4W - 2L
1,555 SR
Queue Stats
39W - 43L
1,318 Elo+
Party 2
Team Averages
Level 42
1,586 SR
1,458 Elo+

VS

Team Averages
Level 9
1,506 SR
1,441 Elo+
Ra
Ra
Peppeu
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,409 Elo+
Party 1
Fafnir
Fafnir
TOTERES
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,423 Elo+
Party 1
Thor
Thor
TRHD_XxAlexis-_
Thor
Level 23
God Stats
5W - 1L
1,529 SR
Queue Stats
62W - 60L
1,374 Elo+
Solo
Anhur
Anhur
Vitsan
Anhur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,524 Elo+
Party 1
King Arthur
King Arthur
queriatanopoe
King Arthur
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Janoide7
Raijin
9
0 / 3 / 1
5,566
557
832
4,476
755
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
MatuAKD
Fenrir
8
1 / 4 / 1
5,478
548
1,926
8,440
2,021
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Mouche10
Cernunnos
9
7 / 3 / 5
6,472
647
10,204
6,675
1,914
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Rezpawn69
Scylla
9
0 / 2 / 0
5,136
514
849
3,281
965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
6 / 1 / 5
6,707
671
5,324
4,834
2,901
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 2 / 4
5,766
577
4,673
3,865
1,462
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
TOTERES
Fafnir
7
2 / 4 / 4
5,258
526
1,923
7,909
4,843
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
2 / 2 / 3
5,042
504
1,617
3,535
805
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
Vitsan
Anhur
9
8 / 1 / 1
6,576
658
6,071
6,056
1,801
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
queriatanopoe
King Arthur
8
1 / 5 / 1
4,594
459
1,825
5,889
3,281
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
26
14
Kills
13
13
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
Janoide7
Raijin
0
3
1
0.17
W
Fenrir
MatuAKD
Fenrir
1
4
1
0.38
W
Cernunnos
Mouche10
Cernunnos
7
3
5
3.17
L
Ra
0
2
4
1
W
Scylla
Rezpawn69
Scylla
0
2
0
0
L
Fafnir
TOTERES
Fafnir
2
4
4
1
L
2
2
3
1.75
L
Anhur
Vitsan
Anhur
8
1
1
8.5
L
King Arthur
queriatanopoe
King Arthur
1
5
1
0.3
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,135
Damage
16,109
27,706
Taken
27,254
8,556
Mitigated
12,192
9,669
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Janoide7
Raijin
832
72
0
1,242
4,476
755
52
37
4,439
26,625
0
W
Fenrir
MatuAKD
Fenrir
1,926
809
0
3,168
8,440
2,021
0
1,987
6,428
0
23,762
W
Cernunnos
Mouche10
Cernunnos
10,204
6,164
0
2,882
6,675
1,914
1,280
1,974
4,576
0
24,818
L
Ra
4,673
766
287
748
3,865
1,462
170
595
3,270
30,240
0
W
Scylla
Rezpawn69
Scylla
849
239
0
0
3,281
965
932
2,070
1,186
15,859
0
L
Fafnir
TOTERES
Fafnir
1,923
1,029
0
1,072
7,909
4,843
0
0
7,734
7,232
0
L
1,617
874
0
922
3,535
805
0
0
3,510
0
11,802
L
Anhur
Vitsan
Anhur
6,071
3,780
0
500
6,056
1,801
354
680
5,326
0
22,633
L
King Arthur
queriatanopoe
King Arthur
1,825
535
0
310
5,889
3,281
0
406
5,259
0
9,735
W
5,324
1,074
0
2,377
4,834
2,901
481
528
4,231
0
20,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,359
Gold Earned
27,236
192
Minions Killed
159
0
Camps Cleared
0
910,454
Distance Traveled
826,924
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
5,566
557
55
6
0
168,055
1
W
Fenrir
5,478
548
44
4
0
206,915
1
W
Cernunnos
6,472
647
46
5
0
146,473
0
L
Ra
5,766
577
68
7
0
190,341
0
W
Scylla
5,136
514
29
3
0
174,047
2
L
Fafnir
5,258
526
16
2
0
200,122
1
L
Thor
5,042
504
24
2
0
92,974
0
L
Anhur
6,576
658
39
4
0
176,926
0
L
King Arthur
4,594
459
12
1
0
166,561
0
W
Chaac
6,707
671
18
2
0
214,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role