Player Matchup

Izanami
Izanami
ConVergense
Izanami
Level 45
God Stats
26W - 23L
1,429 SR
Queue Stats
37W - 43L
1,406 Elo+
Solo
Terra
Terra
JasperHF
Terra
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 23L
1,548 Elo+
Party 1
Fafnir
Fafnir
RAXITALLION
Fafnir
Level 107
God Stats
0W - 1L
1,713 SR
Queue Stats
34W - 23L
1,566 Elo+
Party 1
Chang'e
Chang'e
Scherliharry
Chang'e
Level 63
God Stats
15W - 17L
1,497 SR
Queue Stats
177W - 192L
1,426 Elo+
Solo
Nu Wa
Nu Wa
ThicccBish
Nu Wa
Level 67
God Stats
0W - 1L
1,534 SR
Queue Stats
27W - 38L
1,313 Elo+
Party 1
Team Averages
Level 69
1,534 SR
1,452 Elo+

VS

Team Averages
Level 85
1,527 SR
1,413 Elo+
Anhur
Anhur
Ikerdevol
Anhur
Level 62
God Stats
4W - 0L
1,537 SR
Queue Stats
69W - 62L
1,473 Elo+
Solo
Nemesis
Nemesis
Septemberly
Nemesis
Level 66
God Stats
6W - 4L
1,589 SR
Queue Stats
17W - 18L
1,376 Elo+
Party 2
Neith
Neith
SoulsReaperAres
Neith
Level 66
God Stats
3W - 2L
1,499 SR
Queue Stats
16W - 19L
1,364 Elo+
Party 2
Nox
Nox
hakuruyuu
Nox
Level 127
God Stats
42W - 50L
1,511 SR
Queue Stats
304W - 317L
1,501 Elo+
Solo
Nu Wa
Nu Wa
scp017
Nu Wa
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 20L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ConVergense
Izanami
16
0 / 6 / 1
10,297
792
4,013
12,220
3,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
JasperHF
Terra
18
1 / 4 / 4
11,676
898
9,207
21,426
21,752
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fafnir
17
3 / 3 / 2
12,172
936
11,581
23,854
18,024
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chang'e
Scherliharry
Chang'e
18
1 / 11 / 4
11,605
893
10,532
25,607
7,324
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nu Wa
18
1 / 9 / 3
12,018
924
14,132
21,470
6,254
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ikerdevol
Anhur
19
7 / 1 / 14
13,605
1,047
23,129
10,652
4,324
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Septemberly
Nemesis
19
1 / 2 / 20
12,375
952
7,145
12,838
6,549
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
1 / 1 / 17
11,739
903
9,238
9,191
3,047
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

20
13 / 1 / 14
14,126
1,087
22,303
12,392
5,029
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
scp017
Nu Wa
20
11 / 1 / 20
13,807
1,062
35,948
9,501
3,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
118
6
Kills
33
33
Deaths
6
14
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Izanami
ConVergense
Izanami
0
6
1
0.08
W
Anhur
Ikerdevol
Anhur
7
1
14
14
L
Terra
JasperHF
Terra
1
4
4
0.75
L
Fafnir
3
3
2
1.33
L
Chang'e
Scherliharry
Chang'e
1
11
4
0.27
W
Nemesis
Septemberly
Nemesis
1
2
20
5.5
W
1
1
17
9.5
L
Nu Wa
1
9
3
0.28
W
13
1
14
20
W
Nu Wa
scp017
Nu Wa
11
1
20
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,465
Damage
97,763
104,577
Taken
54,574
57,114
Mitigated
22,765
20,615
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ConVergense
Izanami
4,013
1,998
462
739
12,220
3,760
0
8,126
4,094
0
23,300
W
Anhur
Ikerdevol
Anhur
23,129
12,959
0
0
10,652
4,324
0
8,871
1,781
0
59,513
L
Terra
JasperHF
Terra
9,207
1,328
2,555
2,433
21,426
21,752
0
11,226
10,200
18,149
0
L
Fafnir
11,581
3,470
0
3,740
23,854
18,024
0
8,074
15,780
29,816
0
L
Chang'e
Scherliharry
Chang'e
10,532
1,421
4,757
4,424
25,607
7,324
0
16,145
9,462
46,664
0
W
Nemesis
Septemberly
Nemesis
7,145
1,641
0
349
12,838
6,549
0
9,977
2,861
0
38,346
W
9,238
2,924
0
2,647
9,191
3,047
0
8,549
642
0
32,944
L
Nu Wa
14,132
3,944
0
1,505
21,470
6,254
0
14,680
6,790
57,586
0
W
22,303
257
218
1,662
12,392
5,029
0
9,282
3,110
45,506
0
W
Nu Wa
scp017
Nu Wa
35,948
8,246
0
0
9,501
3,816
0
8,773
728
64,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,768
Gold Earned
65,652
245
Minions Killed
327
4
Camps Cleared
9
1,095,781
Distance Traveled
1,202,891
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,297
792
30
2
3
155,241
0
W
Anhur
13,605
1,047
105
8
5
227,039
0
L
Terra
11,676
898
17
1
0
259,477
0
L
Fafnir
12,172
936
35
3
0
240,456
0
L
Chang'e
11,605
893
74
6
1
212,917
1
W
Nemesis
12,375
952
61
5
3
270,088
0
W
Neith
11,739
903
64
5
0
202,416
0
L
Nu Wa
12,018
924
89
7
0
227,690
0
W
Nox
14,126
1,087
46
4
1
260,079
1
W
Nu Wa
13,807
1,062
51
4
0
243,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role