Player Matchup

Neith
Neith
Hellanq
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Kal-nican
Sylvanus
Level 28
God Stats
0W - 1L
1,789 SR
Queue Stats
7W - 11L
1,381 Elo+
Solo
Arachne
Arachne
LewisBennett
Arachne
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 72L
1,396 Elo+
Solo
Anubis
Anubis
XxTheKinGxX1069
Anubis
Level 18
God Stats
4W - 7L
1,269 SR
Queue Stats
32W - 31L
1,338 Elo+
Solo
Jormungandr
Jormungandr
coucoucedric
Jormungandr
Level 29
God Stats
27W - 19L
1,526 SR
Queue Stats
163W - 177L
1,402 Elo+
Solo
Team Averages
Level 19
1,517 SR
1,403 Elo+

VS

Team Averages
Level 18
1,399 SR
1,350 Elo+
Bakasura
Bakasura
FeeIingWlndow45
Bakasura
Level 16
God Stats
5W - 5L
1,212 SR
Queue Stats
20W - 30L
1,234 Elo+
Solo
Rama
Rama
GoToSmok
Rama
Level 13
God Stats
2W - 1L
1,455 SR
Queue Stats
51W - 60L
1,271 Elo+
Solo
He Bo
He Bo
Mr Wieners7543
He Bo
Level 20
God Stats
3W - 5L
1,324 SR
Queue Stats
59W - 42L
1,346 Elo+
Party 1
Khepri
Khepri
SSq Sh3rr1ff
Khepri
Level 18
God Stats
9W - 14L
1,295 SR
Queue Stats
112W - 80L
1,480 Elo+
Party 1
Anubis
Anubis
probleme-capital
Anubis
Level 23
God Stats
20W - 11L
1,708 SR
Queue Stats
93W - 78L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hellanq
Neith
18
4 / 7 / 6
11,970
443
13,932
15,712
4,503
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Mace

Mace

+10
Physical Power

Sylvanus
Kal-nican
Sylvanus
16
2 / 8 / 8
12,520
464
9,751
27,818
21,131
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arachne
LewisBennett
Arachne
20
5 / 6 / 4
13,524
501
13,206
23,235
8,677
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
2 / 5 / 2
9,878
366
5,559
10,187
3,736
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
coucoucedric
Jormungandr
20
13 / 7 / 6
13,514
501
23,128
26,401
10,545
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
20
7 / 3 / 10
17,911
663
15,136
25,151
16,370
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
19
3 / 4 / 7
13,434
498
10,418
14,087
4,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 11 / 11
12,232
453
10,156
14,478
8,284
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
19
4 / 2 / 13
14,775
547
14,801
23,727
23,901
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 8 / 5
16,850
624
31,513
25,736
13,135
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
79
26
Kills
33
33
Deaths
28
26
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
3
10
4
W
Rama
3
4
7
1.63
L
Neith
Hellanq
Neith
4
7
6
1
L
Sylvanus
Kal-nican
Sylvanus
2
8
8
0.75
L
Arachne
LewisBennett
Arachne
5
6
4
1.17
W
2
11
11
0.68
W
Khepri
4
2
13
5.25
L
2
5
2
0.6
L
Jormungandr
coucoucedric
Jormungandr
13
7
6
2.29
W
17
8
5
2.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,576
Damage
82,024
103,353
Taken
103,179
48,592
Mitigated
66,561
23,512
Healing
38,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
15,136
11,100
0
14,984
25,151
16,370
6,170
5,630
19,241
0
161,192
W
Rama
10,418
6,414
0
3,603
14,087
4,871
1,509
5,844
8,128
0
84,396
L
Neith
Hellanq
Neith
13,932
6,983
0
768
15,712
4,503
1,468
10,456
5,256
0
62,303
L
Sylvanus
Kal-nican
Sylvanus
9,751
1,884
2,279
6,350
27,818
21,131
298
14,428
12,750
26,272
0
L
Arachne
LewisBennett
Arachne
13,206
9,798
0
7,837
23,235
8,677
0
11,424
11,653
0
94,852
W
10,156
521
0
1,057
14,478
8,284
1,033
8,454
5,629
37,022
0
W
Khepri
14,801
1,330
0
6,132
23,727
23,901
2,200
9,686
13,841
46,723
0
L
5,559
376
0
4,182
10,187
3,736
85
4,852
5,170
40,829
0
L
Jormungandr
coucoucedric
Jormungandr
23,128
3,287
0
2,096
26,401
10,545
916
15,310
10,671
80,681
0
W
31,513
626
0
12,623
25,736
13,135
450
10,461
15,195
114,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,406
Gold Earned
75,202
503
Minions Killed
639
0
Camps Cleared
0
1,847,018
Distance Traveled
2,283,815
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
17,911
663
268
10
0
564,776
8
W
Rama
13,434
498
132
5
0
456,131
0
L
Neith
11,970
443
120
4
0
401,955
6
L
Sylvanus
12,520
464
23
1
0
370,256
4
L
Arachne
13,524
501
160
6
0
544,839
0
W
He Bo
12,232
453
53
2
0
380,964
0
W
Khepri
14,775
547
76
3
0
495,579
0
L
Anubis
9,878
366
92
3
0
179,849
0
L
Jormungandr
13,514
501
108
4
0
350,119
2
W
Anubis
16,850
624
110
4
0
386,365
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role