Player Matchup

Yemoja
Yemoja
Babyblood
Yemoja
Level 10
God Stats
1W - 3L
1,457 SR
Queue Stats
32W - 43L
1,249 Elo+
Party 1
Mulan
Mulan
CoolShades9351
Mulan
Level 16
God Stats
3W - 5L
1,324 SR
Queue Stats
10W - 17L
1,274 Elo+
Solo
Hel
Hel
Dragonmagez
Hel
Level 17
God Stats
0W - 5L
1,169 SR
Queue Stats
40W - 49L
1,295 Elo+
Solo
Bellona
Bellona
EnderVenom97
Bellona
Level 19
God Stats
5W - 9L
1,364 SR
Queue Stats
86W - 99L
1,373 Elo+
Solo
Set
Set
x_RICAN_BLOOD_x
Set
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 73L
1,504 Elo+
Party 1
Team Averages
Level 37
1,363 SR
1,339 Elo+

VS

Team Averages
Level 13
1,517 SR
1,293 Elo+
Cupid
Cupid
JstiN_aWFul
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 37L
1,371 Elo+
Solo
Achilles
Achilles
centurion_crixus
Achilles
Level 11
God Stats
6W - 6L
1,458 SR
Queue Stats
28W - 39L
1,340 Elo+
Solo
Ymir
Ymir
unknown5soldiers
Ymir
Level 13
God Stats
14W - 20L
1,342 SR
Queue Stats
17W - 30L
1,230 Elo+
Solo
Chang'e
Chang'e
yoeel28
Chang'e
Level 23
God Stats
5W - 1L
1,727 SR
Queue Stats
15W - 17L
1,284 Elo+
Solo
Neith
Neith
zakhaines
Neith
Level 8
God Stats
3W - 1L
1,559 SR
Queue Stats
4W - 7L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Babyblood
Yemoja
17
0 / 6 / 8
10,577
814
3,649
18,497
16,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 11 / 5
10,611
816
12,078
21,854
18,787
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 9 / 8
10,666
820
9,521
20,235
7,892
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bellona
EnderVenom97
Bellona
18
3 / 10 / 6
11,842
911
21,332
29,905
39,343
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
6 / 5 / 4
12,771
982
23,909
19,869
9,799
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 0 / 24
13,730
1,056
28,307
10,327
4,451
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

20
6 / 5 / 22
13,008
1,001
15,189
18,842
20,727
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 4 / 15
10,936
841
5,336
14,944
16,761
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chang'e
yoeel28
Chang'e
20
16 / 0 / 16
14,826
1,140
24,600
15,006
5,638
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Neith
zakhaines
Neith
20
10 / 1 / 24
13,530
1,041
25,310
17,737
7,446
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
142
10
Kills
41
41
Deaths
10
31
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Babyblood
Yemoja
0
6
8
0.67
L
1
11
5
0.32
L
0
9
8
0.44
L
Bellona
EnderVenom97
Bellona
3
10
6
0.6
W
9
0
24
21
W
6
5
22
3.4
W
0
4
15
1.88
L
6
5
4
1.6
W
Chang'e
yoeel28
Chang'e
16
0
16
24
W
Neith
zakhaines
Neith
10
1
24
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,489
Damage
98,742
110,360
Taken
76,856
92,512
Mitigated
55,023
12,714
Healing
22,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Babyblood
Yemoja
3,649
699
1,931
182
18,497
16,691
0
5,735
12,662
14,266
0
L
12,078
1,373
228
2,490
21,854
18,787
0
3,442
18,166
0
28,585
L
9,521
227
3,744
2,147
20,235
7,892
0
5,143
14,992
20,542
0
L
Bellona
EnderVenom97
Bellona
21,332
7,153
0
1,056
29,905
39,343
0
10,607
18,952
91
44,592
W
28,307
21,976
1,030
4,960
10,327
4,451
0
1,372
8,905
0
52,584
W
15,189
6,613
0
1,277
18,842
20,727
0
3,340
15,202
0
28,914
W
5,336
1,292
0
0
14,944
16,761
0
2,284
12,498
13,291
0
L
23,909
9,549
0
936
19,869
9,799
0
5,009
14,685
0
58,811
W
Chang'e
yoeel28
Chang'e
24,600
2,773
6,891
6,134
15,006
5,638
0
2,151
12,659
44,409
0
W
Neith
zakhaines
Neith
25,310
17,640
0
1,752
17,737
7,446
0
4,114
13,473
0
47,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,467
Gold Earned
66,030
204
Minions Killed
224
3
Camps Cleared
2
1,063,222
Distance Traveled
1,111,074
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,577
814
20
2
0
201,170
2
L
Mulan
10,611
816
24
2
2
174,153
2
L
Hel
10,666
820
16
1
0
197,866
4
L
Bellona
11,842
911
55
4
1
231,211
1
W
Cupid
13,730
1,056
72
6
1
210,920
2
W
Achilles
13,008
1,001
47
4
1
235,592
1
W
Ymir
10,936
841
21
2
0
180,137
0
L
Set
12,771
982
89
7
0
258,822
0
W
Chang'e
14,826
1,140
40
3
0
267,938
0
W
Neith
13,530
1,041
44
3
0
216,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role