Player Matchup

Arachne
Arachne
ImmortalDeath69
Arachne
Level 24
God Stats
14W - 7L
1,671 SR
Queue Stats
47W - 45L
1,372 Elo+
Party 1
Mercury
Mercury
Keyman 452
Mercury
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 43L
1,345 Elo+
Solo
Baron Samedi
Baron Samedi
Tututi77
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 99L
1,225 Elo+
Solo
Osiris
Osiris
gamechanger078
Osiris
Level 17
God Stats
10W - 9L
1,389 SR
Queue Stats
85W - 96L
1,301 Elo+
Solo
Nike
Nike
pookie4180
Nike
Level 29
God Stats
3W - 5L
1,457 SR
Queue Stats
126W - 102L
1,333 Elo+
Party 1
Team Averages
Level 22
1,503 SR
1,315 Elo+

VS

Team Averages
Level 24
1,466 SR
1,363 Elo+
Rama
Rama
Baghdaddy1062
Rama
Level 6
God Stats
1W - 1L
1,250 SR
Queue Stats
3W - 7L
1,100 Elo+
Solo
Artemis
Artemis
DirtyGermannn
Artemis
Level 3
God Stats
2W - 0L
1,688 SR
Queue Stats
2W - 1L
1,627 Elo+
Party 2
Neith
Neith
EcoyH7
Neith
Level 63
God Stats
15W - 16L
1,572 SR
Queue Stats
180W - 204L
1,435 Elo+
Party 2
Izanami
Izanami
Linken2011
Izanami
Level 23
God Stats
8W - 3L
1,440 SR
Queue Stats
69W - 76L
1,312 Elo+
Party 2
Bellona
Bellona
wearemasters
Bellona
Level 27
God Stats
8W - 10L
1,378 SR
Queue Stats
66W - 71L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 9 / 11
17,886
1,278
32,434
31,313
18,661
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Keyman 452
Mercury
15
0 / 1 / 1
10,478
748
0
774
178
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
Tututi77
Baron Samedi
20
1 / 17 / 17
13,417
958
1,791
27,724
13,132
20
14 / 16 / 12
18,171
1,298
35,059
39,563
24,641
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 2 / 10
14,724
1,052
14,521
27,799
17,892
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 8
12,027
859
6,768
6,039
2,478
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
20
1 / 10 / 18
12,822
916
11,331
16,031
7,116
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Neith
EcoyH7
Neith
20
19 / 8 / 18
17,856
1,275
35,679
21,110
10,615
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Linken2011
Izanami
20
12 / 10 / 24
17,542
1,253
41,295
25,484
12,396
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
wearemasters
Bellona
20
8 / 8 / 27
16,378
1,170
24,443
22,760
28,665
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
139
41
Kills
44
45
Deaths
41
51
Assists
95
Player
Kills
Deaths
Assists
KDA
W
4
5
8
1.6
W
Artemis
1
10
18
1
W
Neith
EcoyH7
Neith
19
8
18
3.5
L
19
9
11
2.72
L
Mercury
Keyman 452
Mercury
0
1
1
0.5
W
Izanami
Linken2011
Izanami
12
10
24
2.4
L
Baron Samedi
Tututi77
Baron Samedi
1
17
17
0.56
L
14
16
12
1.25
L
7
2
10
6
W
Bellona
wearemasters
Bellona
8
8
27
2.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,805
Damage
119,516
127,173
Taken
91,424
74,504
Mitigated
61,270
11,327
Healing
11,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,768
5,891
0
0
6,039
2,478
0
235
5,804
0
12,302
W
Artemis
11,331
9,660
0
1,870
16,031
7,116
0
363
15,668
0
23,430
W
Neith
EcoyH7
Neith
35,679
21,824
0
4,818
21,110
10,615
0
252
20,858
0
67,477
L
32,434
25,457
252
6,176
31,313
18,661
0
0
31,313
0
44,684
L
Mercury
Keyman 452
Mercury
0
0
0
0
774
178
0
0
774
0
1,417
W
Izanami
Linken2011
Izanami
41,295
35,921
0
3,595
25,484
12,396
0
535
24,949
0
67,370
L
Baron Samedi
Tututi77
Baron Samedi
1,791
1,791
0
0
27,724
13,132
0
17
27,707
3,349
0
L
35,059
11,442
0
0
39,563
24,641
0
164
39,399
0
106,462
L
14,521
3,853
0
4,899
27,799
17,892
0
159
27,640
0
30,161
W
Bellona
wearemasters
Bellona
24,443
7,163
0
1,035
22,760
28,665
0
406
22,354
345
51,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,676
Gold Earned
76,625
216
Minions Killed
248
8
Camps Cleared
5
902,778
Distance Traveled
997,142
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,027
859
12
1
0
93,330
0
W
Artemis
12,822
916
15
1
2
185,919
0
W
Neith
17,856
1,275
69
5
2
239,787
0
L
Arachne
17,886
1,278
24
2
4
265,044
0
L
Mercury
10,478
748
3
0
1
19,602
1
W
Izanami
17,542
1,253
86
6
1
255,561
0
L
Baron Samedi
13,417
958
1
0
1
161,302
0
L
Osiris
18,171
1,298
160
11
0
243,747
0
L
Nike
14,724
1,052
28
2
2
213,083
0
W
Bellona
16,378
1,170
66
5
0
222,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role