Player Matchup

Sol
Sol
AlphaAlman88
Sol
Level 47
God Stats
8W - 7L
1,520 SR
Queue Stats
85W - 82L
1,481 Elo+
Party 1
Bacchus
Bacchus
JackProc
Bacchus
Level 19
God Stats
7W - 1L
1,684 SR
Queue Stats
55W - 20L
1,684 Elo+
Party 2
Ganesha
Ganesha
RyanJosephKearns
Ganesha
Level 160
God Stats
2W - 1L
1,721 SR
Queue Stats
74W - 39L
1,682 Elo+
Party 2
Pele
Pele
hasselbach292
Pele
Level 65
God Stats
80W - 106L
1,449 SR
Queue Stats
268W - 312L
1,509 Elo+
Party 1
Neith
Neith
mattiDVR46
Neith
Level 130
God Stats
4W - 1L
1,503 SR
Queue Stats
53W - 24L
1,719 Elo+
Party 2
Team Averages
Level 84
1,575 SR
1,615 Elo+

VS

Team Averages
Level 43
1,521 SR
1,337 Elo+
Scylla
Scylla
Golden Queen zz
Scylla
Level 47
God Stats
57W - 71L
1,442 SR
Queue Stats
87W - 108L
1,415 Elo+
Party 4
Poseidon
Poseidon
TAS Carton
Poseidon
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 56L
1,256 Elo+
Party 3
Anhur
Anhur
TAS Fresh
Anhur
Level 29
God Stats
9W - 17L
1,375 SR
Queue Stats
82W - 149L
1,309 Elo+
Party 3
Pele
Pele
TAS Gueks88
Pele
Level 84
God Stats
5W - 4L
1,786 SR
Queue Stats
96W - 176L
1,288 Elo+
Party 3
Mulan
Mulan
iHaZzaaaaaaaa x
Mulan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,416 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 12
12,786
1,066
14,945
13,421
4,413
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
JackProc
Bacchus
20
9 / 2 / 29
14,484
1,207
10,349
14,718
23,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
0 / 0 / 36
12,320
1,027
24,505
10,515
5,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
8 / 6 / 11
12,315
1,026
15,975
22,822
6,852
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
20
13 / 1 / 20
13,771
1,148
23,968
9,000
3,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 5
12,889
1,074
21,823
20,129
4,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Poseidon
TAS Carton
Poseidon
17
0 / 7 / 8
10,712
893
5,470
17,874
4,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
TAS Fresh
Anhur
17
2 / 5 / 5
11,022
919
7,374
18,001
3,615
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
4 / 15 / 5
12,007
1,001
24,603
27,826
8,853
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 7 / 10
10,586
882
6,350
14,666
12,097
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
45
40
Kills
12
12
Deaths
40
108
Assists
33
Player
Kills
Deaths
Assists
KDA
W
10
3
12
5.33
L
6
6
5
1.42
W
Bacchus
JackProc
Bacchus
9
2
29
11.75
W
0
0
36
18
L
Poseidon
TAS Carton
Poseidon
0
7
8
0.57
L
Anhur
TAS Fresh
Anhur
2
5
5
0.9
L
4
15
5
0.43
W
8
6
11
2.25
L
0
7
10
0.71
W
Neith
13
1
20
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,742
Damage
65,620
70,476
Taken
98,496
43,634
Mitigated
33,177
12,955
Healing
4,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,945
6,688
1,647
2,554
13,421
4,413
0
7,170
6,176
37,522
0
L
21,823
1,006
0
214
20,129
4,465
0
9,902
10,227
37,396
0
W
Bacchus
JackProc
Bacchus
10,349
858
323
1,223
14,718
23,457
0
5,537
9,042
21,710
0
W
24,505
524
146
1,255
10,515
5,443
0
2,428
8,037
49,171
0
L
Poseidon
TAS Carton
Poseidon
5,470
1,795
0
551
17,874
4,147
0
10,517
7,357
31,224
0
L
Anhur
TAS Fresh
Anhur
7,374
5,181
0
1,770
18,001
3,615
0
11,202
6,799
0
30,771
L
24,603
5,974
0
1,579
27,826
8,853
0
10,835
16,991
0
50,004
W
15,975
3,255
167
3,111
22,822
6,852
0
8,887
13,785
0
31,379
L
6,350
924
0
232
14,666
12,097
0
7,343
7,323
29
10,715
W
Neith
23,968
6,004
0
2,529
9,000
3,469
0
3,292
5,708
0
47,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,676
Gold Earned
57,216
233
Minions Killed
204
4
Camps Cleared
3
1,154,502
Distance Traveled
1,023,631
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,786
1,066
70
6
1
210,893
0
L
Scylla
12,889
1,074
41
3
2
208,527
0
W
Bacchus
14,484
1,207
33
3
2
234,814
0
W
Ganesha
12,320
1,027
0
0
0
249,129
0
L
Poseidon
10,712
893
53
4
0
193,178
1
L
Anhur
11,022
919
41
3
0
199,734
0
L
Pele
12,007
1,001
56
5
0
222,743
0
W
Pele
12,315
1,026
49
4
1
232,845
3
L
Mulan
10,586
882
13
1
1
199,449
2
W
Neith
13,771
1,148
81
7
0
226,821
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role