Player Matchup

Zeus
Zeus
So Willing
Zeus
Level 28
God Stats
3W - 0L
1,789 SR
Queue Stats
78W - 36L
1,714 Elo+
Party 1
Sun Wukong
Sun Wukong
So Wobbly
Sun Wukong
Level 26
God Stats
1W - 0L
1,639 SR
Queue Stats
9W - 3L
1,609 Elo+
Party 1
Anhur
Anhur
SolarHdx3
Anhur
Level 48
God Stats
2W - 2L
1,187 SR
Queue Stats
265W - 286L
1,388 Elo+
Solo
Team Averages
Level 34
1,539 SR
1,571 Elo+

VS

Team Averages
Level 61
1,611 SR
1,384 Elo+
Chaac
Chaac
BigDking89
Chaac
Level 147
God Stats
1W - 2L
1,735 SR
Queue Stats
123W - 132L
1,418 Elo+
Solo
Artemis
Artemis
Christos011
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,221 Elo+
Solo
Ra
Ra
crlxkun
Ra
Level 28
God Stats
1W - 2L
1,596 SR
Queue Stats
42W - 31L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 7
14,328
796
25,111
14,284
5,587
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
So Wobbly
Sun Wukong
17
9 / 0 / 14
13,262
737
18,107
16,567
16,187
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
SolarHdx3
Anhur
13
2 / 4 / 16
11,347
630
9,509
13,984
5,002
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
15
4 / 7 / 3
11,896
661
13,038
21,692
17,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
Christos011
Artemis
10
0 / 15 / 5
9,621
535
7,040
26,184
6,950
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

16
4 / 6 / 4
12,339
686
15,415
14,372
4,876
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
20
28
Kills
8
8
Deaths
28
37
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
4
7
3
0.79
L
Artemis
Christos011
Artemis
0
15
5
0.17
W
17
4
7
5.13
W
Sun Wukong
So Wobbly
Sun Wukong
9
0
14
16
W
Anhur
SolarHdx3
Anhur
2
4
16
2.5
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,727
Damage
35,493
44,835
Taken
62,248
26,776
Mitigated
29,602
9,199
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
13,038
2,231
0
5,257
21,692
17,776
0
9,757
11,560
0
50,533
L
Artemis
Christos011
Artemis
7,040
2,690
0
916
26,184
6,950
62
10,230
15,704
0
15,877
W
25,111
4,754
115
3,656
14,284
5,587
450
5,372
8,912
87,004
0
W
Sun Wukong
So Wobbly
Sun Wukong
18,107
3,936
0
3,708
16,567
16,187
480
5,920
10,647
0
60,938
W
Anhur
SolarHdx3
Anhur
9,509
4,883
0
1,720
13,984
5,002
1,084
4,157
9,827
0
38,916
L
15,415
1,276
1,040
3,428
14,372
4,876
762
5,212
8,860
65,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,937
Gold Earned
33,856
229
Minions Killed
173
0
Camps Cleared
0
993,251
Distance Traveled
891,768
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,896
661
60
3
0
324,801
0
L
Artemis
9,621
535
14
1
0
252,889
5
W
Zeus
14,328
796
98
5
0
304,959
2
W
Sun Wukong
13,262
737
75
4
0
363,175
0
W
Anhur
11,347
630
56
3
0
325,117
2
L
Ra
12,339
686
99
6
0
314,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role