Player Matchup

Odin
Odin
JSweezy1
Odin
Level 59
God Stats
20W - 18L
1,355 SR
Queue Stats
66W - 85L
1,318 Elo+
Party 1
Hel
Hel
Queen_of_Hair
Hel
Level 15
God Stats
4W - 2L
1,599 SR
Queue Stats
9W - 15L
1,274 Elo+
Solo
Medusa
Medusa
shadowghost441
Medusa
Level 18
God Stats
4W - 8L
1,500 SR
Queue Stats
8W - 12L
1,219 Elo+
Party 1
Team Averages
Level 31
1,485 SR
1,270 Elo+

VS

Team Averages
Level 29
1,357 SR
1,217 Elo+
Kukulkan
Kukulkan
Siegfriedhohen
Kukulkan
Level 65
God Stats
12W - 12L
1,311 SR
Queue Stats
91W - 114L
1,259 Elo+
Solo
Ra
Ra
Yakhnasty138
Ra
Level 16
God Stats
0W - 4L
1,366 SR
Queue Stats
2W - 9L
1,307 Elo+
Solo
Fenrir
Fenrir
joaopaulowalkman
Fenrir
Level 6
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 3L
1,087 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
5 / 2 / 10
10,773
770
9,167
16,232
13,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 1 / 6
10,784
770
7,995
11,334
4,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
3 / 8 / 5
8,805
629
3,870
11,487
4,011
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
5 / 4 / 6
10,042
717
13,816
9,978
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
6 / 7 / 5
10,049
718
10,963
12,590
8,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 4 / 2
7,027
502
1,069
3,064
912
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
15
Kills
11
11
Deaths
15
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Odin
5
2
10
5
W
7
1
6
10
L
Kukulkan
5
4
6
2
L
6
7
5
1.21
L
0
4
2
0.25
W
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,032
Damage
25,848
39,053
Taken
25,632
21,878
Mitigated
13,415
21,792
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
9,167
1,831
889
2,607
16,232
13,661
578
7,688
8,544
0
33,992
W
7,995
129
9,204
8,954
11,334
4,206
1,231
7,370
3,964
37,943
0
L
Kukulkan
13,816
977
183
748
9,978
4,402
0
3,376
6,602
46,065
0
L
10,963
1,359
376
2,698
12,590
8,101
675
4,296
8,294
36,430
0
L
1,069
85
0
0
3,064
912
0
415
2,649
0
2,601
W
3,870
1,998
0
138
11,487
4,011
665
9,737
1,750
0
14,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,362
Gold Earned
27,118
140
Minions Killed
121
0
Camps Cleared
0
710,051
Distance Traveled
478,268
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,773
770
52
4
0
258,888
1
W
Hel
10,784
770
64
5
0
257,773
0
L
Kukulkan
10,042
717
85
6
0
215,443
0
L
Ra
10,049
718
35
3
0
200,073
2
L
Fenrir
7,027
502
1
0
0
62,752
0
W
Medusa
8,805
629
24
2
0
193,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role