Player Matchup

Cthulhu
Cthulhu
Jeff Nukem2340
Cthulhu
Level 4
God Stats
1W - 3L
1,694 SR
Queue Stats
21W - 40L
1,666 Elo+
Solo
Set
Set
LeviMallon123
Set
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 38L
1,330 Elo+
Solo
Nemesis
Nemesis
diguinho_2011
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,666 Elo+
Solo
Artemis
Artemis
indapamid
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,172 Elo+
Solo
Chang'e
Chang'e
resto_fictif
Chang'e
Level 17
God Stats
41W - 47L
1,457 SR
Queue Stats
131W - 135L
1,344 Elo+
Solo
Team Averages
Level 10
1,530 SR
1,435 Elo+

VS

Team Averages
Level 19
1,431 SR
1,456 Elo+
Medusa
Medusa
Arpak83
Medusa
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Neith
Neith
Lilly_1666
Neith
Level 18
God Stats
33W - 49L
1,344 SR
Queue Stats
99W - 132L
1,318 Elo+
Solo
Agni
Agni
WipeMyAsi
Agni
Level 18
God Stats
27W - 7L
1,759 SR
Queue Stats
33W - 11L
1,745 Elo+
Solo
Fafnir
Fafnir
l-Mi5KiN3-l
Fafnir
Level 18
God Stats
4W - 4L
1,107 SR
Queue Stats
61W - 49L
1,421 Elo+
Solo
Vulcan
Vulcan
pocket-flat9
Vulcan
Level 29
God Stats
35W - 32L
1,445 SR
Queue Stats
167W - 220L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 14 / 5
9,695
970
14,582
25,387
12,837
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 11 / 3
10,546
1,055
10,180
22,890
15,966
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
13
0 / 3 / 1
8,130
813
603
3,614
1,102
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Artemis
indapamid
Artemis
13
0 / 6 / 0
8,127
813
48
6,989
2,314
Chang'e
resto_fictif
Chang'e
16
4 / 9 / 1
10,519
1,052
11,295
19,258
6,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Arpak83
Medusa
17
4 / 5 / 22
10,373
1,037
10,238
8,124
3,432
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
17
4 / 3 / 19
10,781
1,078
10,825
8,827
3,562
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
24 / 0 / 15
15,184
1,518
32,505
10,768
4,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fafnir
19
4 / 0 / 32
11,679
1,168
7,683
7,810
11,399
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
19
7 / 0 / 20
11,732
1,173
10,329
6,247
2,812
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
151
8
Kills
43
43
Deaths
8
10
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Medusa
Arpak83
Medusa
4
5
22
3
L
0
14
5
0.18
L
4
11
3
0.5
W
Neith
4
3
19
4.5
W
Agni
24
0
15
31.5
L
Nemesis
0
3
1
0.17
L
Artemis
indapamid
Artemis
0
6
0
0
W
Fafnir
4
0
32
20
W
Vulcan
7
0
20
17
L
Chang'e
resto_fictif
Chang'e
4
9
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
71,580
78,138
Taken
41,776
39,012
Mitigated
25,878
7,109
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Arpak83
Medusa
10,238
7,429
0
0
8,124
3,432
0
5,332
2,717
0
14,800
L
14,582
1,261
0
688
25,387
12,837
0
14,398
10,989
29,484
0
L
10,180
4,720
0
700
22,890
15,966
0
15,625
7,265
0
34,132
W
Neith
10,825
8,675
0
624
8,827
3,562
0
6,077
2,650
0
29,784
W
Agni
32,505
5,242
0
6,491
10,768
4,673
0
6,133
4,510
70,639
0
L
Nemesis
603
254
0
34
3,614
1,102
0
2,180
1,434
0
3,301
L
Artemis
indapamid
Artemis
48
0
0
0
6,989
2,314
0
4,516
2,473
0
292
W
Fafnir
7,683
3,107
927
2,268
7,810
11,399
0
4,716
2,894
13,179
0
W
Vulcan
10,329
4,658
0
456
6,247
2,812
0
3,619
2,578
25,985
0
L
Chang'e
resto_fictif
Chang'e
11,295
115
2,242
3,445
19,258
6,793
0
13,798
5,460
38,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
59,749
145
Minions Killed
198
3
Camps Cleared
12
724,527
Distance Traveled
856,108
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,373
1,037
13
1
1
153,317
1
L
Cthulhu
9,695
970
25
3
0
164,676
3
L
Set
10,546
1,055
49
5
0
200,867
0
W
Neith
10,781
1,078
36
4
0
138,531
0
W
Agni
15,184
1,518
87
9
8
206,386
2
L
Nemesis
8,130
813
2
0
2
56,785
2
L
Artemis
8,127
813
1
0
0
105,730
0
W
Fafnir
11,679
1,168
14
1
3
198,928
0
W
Vulcan
11,732
1,173
48
5
0
158,946
0
L
Chang'e
10,519
1,052
68
7
1
196,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role