Player Matchup

Cthulhu
Cthulhu
ConstableBooty
Cthulhu
Level 18
God Stats
1W - 0L
1,719 SR
Queue Stats
2W - 5L
1,071 Elo+
Solo
Tsukuyomi
Tsukuyomi
Exorl98
Tsukuyomi
Level 14
God Stats
35W - 29L
1,471 SR
Queue Stats
194W - 170L
1,398 Elo+
Solo
Hachiman
Hachiman
LLAMAONAHILL
Hachiman
Level 5
God Stats
2W - 1L
1,350 SR
Queue Stats
2W - 1L
1,451 Elo+
Party 3
King Arthur
King Arthur
TeamPenetration
King Arthur
Level 7
God Stats
3W - 0L
1,797 SR
Queue Stats
6W - 7L
1,376 Elo+
Party 3
Fenrir
Fenrir
WOLFGREAT
Fenrir
Level 22
God Stats
39W - 57L
1,415 SR
Queue Stats
55W - 80L
1,379 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,335 Elo+

VS

Team Averages
Level 19
1,458 SR
1,409 Elo+
Janus
Janus
CallofHonda
Janus
Level 40
God Stats
0W - 2L
1,315 SR
Queue Stats
52W - 64L
1,407 Elo+
Party 1
Cerberus
Cerberus
VoreBoar
Cerberus
Level 10
God Stats
0W - 2L
1,232 SR
Queue Stats
11W - 11L
1,366 Elo+
Party 2
Bellona
Bellona
deadbeatbails
Bellona
Level 4
God Stats
9W - 13L
1,521 SR
Queue Stats
9W - 13L
1,421 Elo+
Party 1
Freya
Freya
qwertychamp
Freya
Level 11
God Stats
3W - 4L
1,724 SR
Queue Stats
22W - 20L
1,421 Elo+
Party 2
Ne Zha
Ne Zha
unanamu
Ne Zha
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 41L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 27
13,880
991
22,154
31,805
44,188
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Exorl98
Tsukuyomi
20
17 / 5 / 16
17,030
1,216
34,319
21,804
9,015
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
LLAMAONAHILL
Hachiman
20
14 / 6 / 18
16,532
1,181
28,606
16,228
7,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
TeamPenetration
King Arthur
20
4 / 7 / 18
13,490
964
16,685
26,843
27,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
WOLFGREAT
Fenrir
20
6 / 2 / 26
14,991
1,071
12,185
17,048
10,059
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

72

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 10
14,548
1,039
29,057
17,763
5,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
VoreBoar
Cerberus
20
3 / 8 / 18
15,001
1,072
19,873
31,074
31,793
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
17
0 / 4 / 4
11,260
804
3,720
16,235
13,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 11 / 7
14,113
1,008
18,923
25,000
9,376
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
unanamu
Ne Zha
20
13 / 14 / 8
16,068
1,148
31,843
37,613
14,027
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
75
43
Kills
28
29
Deaths
43
105
Assists
47
Player
Kills
Deaths
Assists
KDA
L
5
6
10
1.67
W
2
9
27
1.72
W
Tsukuyomi
Exorl98
Tsukuyomi
17
5
16
5
W
Hachiman
LLAMAONAHILL
Hachiman
14
6
18
3.83
W
King Arthur
TeamPenetration
King Arthur
4
7
18
1.86
L
Cerberus
VoreBoar
Cerberus
3
8
18
1.5
W
Fenrir
WOLFGREAT
Fenrir
6
2
26
9.5
L
Bellona
0
4
4
0.5
L
7
11
7
0.95
L
Ne Zha
unanamu
Ne Zha
13
14
8
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,949
Damage
103,416
113,728
Taken
127,685
98,932
Mitigated
75,059
10,230
Healing
21,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,057
3,326
0
5,459
17,763
5,998
0
2,793
14,870
67,604
0
W
22,154
2,893
2,030
879
31,805
44,188
0
19,807
11,998
40,443
0
W
Tsukuyomi
Exorl98
Tsukuyomi
34,319
8,934
0
4,479
21,804
9,015
0
13,148
8,553
0
54,710
W
Hachiman
LLAMAONAHILL
Hachiman
28,606
21,972
0
1,983
16,228
7,765
0
4,834
11,394
0
54,060
W
King Arthur
TeamPenetration
King Arthur
16,685
3,886
0
620
26,843
27,905
0
17,047
9,796
0
31,404
L
Cerberus
VoreBoar
Cerberus
19,873
1,415
765
4,912
31,074
31,793
0
4,520
26,304
40,392
0
W
Fenrir
WOLFGREAT
Fenrir
12,185
902
0
239
17,048
10,059
0
13,017
4,031
0
23,672
L
Bellona
3,720
2,801
0
117
16,235
13,865
0
2,528
13,557
0
11,841
L
18,923
7,384
0
4,401
25,000
9,376
0
6,633
18,217
33,795
0
L
Ne Zha
unanamu
Ne Zha
31,843
16,722
0
5,556
37,613
14,027
0
5,680
30,574
0
57,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,923
Gold Earned
70,990
212
Minions Killed
238
7
Camps Cleared
4
1,295,972
Distance Traveled
1,252,873
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
14,548
1,039
105
8
2
251,425
2
W
Cthulhu
13,880
991
63
5
2
257,741
0
W
Tsukuyomi
17,030
1,216
43
3
2
281,226
0
W
Hachiman
16,532
1,181
58
4
1
227,138
0
W
King Arthur
13,490
964
21
2
2
262,299
1
L
Cerberus
15,001
1,072
55
4
0
213,821
2
W
Fenrir
14,991
1,071
27
2
0
267,568
0
L
Bellona
11,260
804
8
1
0
264,458
0
L
Freya
14,113
1,008
44
3
2
230,913
0
L
Ne Zha
16,068
1,148
26
2
0
292,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role