Player Matchup

Discordia
Discordia
Dongaker
Discordia
Level 13
God Stats
13W - 5L
1,717 SR
Queue Stats
17W - 15L
1,440 Elo+
Party 2
Fenrir
Fenrir
Theboxcat201
Fenrir
Level 128
God Stats
2W - 4L
1,156 SR
Queue Stats
236W - 236L
1,414 Elo+
Party 2
Merlin
Merlin
openlike7-11
Merlin
Level 17
God Stats
9W - 15L
1,379 SR
Queue Stats
21W - 29L
1,100 Elo+
Party 2
Team Averages
Level 53
1,417 SR
1,318 Elo+

VS

Team Averages
Level 42
1,509 SR
1,294 Elo+
Skadi
Skadi
FakeSubset598
Skadi
Level 35
God Stats
6W - 3L
1,767 SR
Queue Stats
141W - 117L
1,344 Elo+
Party 1
Cerberus
Cerberus
SparklingStar86
Cerberus
Level 25
God Stats
6W - 9L
1,500 SR
Queue Stats
69W - 88L
1,237 Elo+
Party 1
Merlin
Merlin
phantom mic234
Merlin
Level 65
God Stats
0W - 1L
1,259 SR
Queue Stats
2W - 4L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dongaker
Discordia
10
2 / 0 / 8
7,002
700
7,398
3,748
1,118
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
11 / 0 / 2
8,739
874
8,325
5,756
1,956
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
10
0 / 0 / 8
6,733
673
3,697
3,176
887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,981
598
1,961
8,019
2,441
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
7
0 / 4 / 0
5,809
581
1,794
9,179
3,149
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
6,199
620
2,541
5,623
1,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
0
13
Kills
0
0
Deaths
13
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dongaker
Discordia
2
0
8
6
L
0
6
0
0
L
Cerberus
0
4
0
0
W
Fenrir
11
0
2
12
W
Merlin
0
0
8
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
6,296
12,680
Taken
22,821
3,961
Mitigated
7,390
4,329
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dongaker
Discordia
7,398
85
108
760
3,748
1,118
0
1,810
1,938
17,908
0
L
1,961
274
0
1,495
8,019
2,441
0
3,710
4,309
0
18,845
L
Cerberus
1,794
0
0
455
9,179
3,149
0
4,404
4,775
11,451
0
W
Fenrir
8,325
1,304
0
3,461
5,756
1,956
0
1,242
4,514
0
27,429
W
Merlin
3,697
111
0
0
3,176
887
352
1,433
1,743
22,653
0
L
2,541
0
306
706
5,623
1,800
0
2,993
2,630
21,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
17,989
107
Minions Killed
96
0
Camps Cleared
0
542,480
Distance Traveled
534,543
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,002
700
24
2
0
165,918
0
L
Skadi
5,981
598
36
4
0
173,017
1
L
Cerberus
5,809
581
21
2
0
177,795
0
W
Fenrir
8,739
874
34
3
0
194,587
2
W
Merlin
6,733
673
49
5
0
181,975
0
L
Merlin
6,199
620
39
4
0
183,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role