Player Matchup

Ah Puch
Ah Puch
Silver V
Ginja10Ninja
Ah Puch
Silver V
Level 76
God Stats
2W - 4L
1,470 SR
Queue Stats
37W - 25L
1,284 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Instinct HawK
Xing Tian
Platinum V
Level 81
God Stats
18W - 6L
1,760 SR
Queue Stats
20W - 9L
1,910 MMR
Party 1
Achilles
Achilles
Gold III
jacrispy34
Achilles
Gold III
Level 74
God Stats
2W - 2L
1,472 SR
Queue Stats
34W - 18L
1,738 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,568 SR
1,644 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 124
1,489 SR
1,600 MMR
Nike
Nike
Gold V
BrwnMagicMan
Nike
Gold V
Level 97
God Stats
0W - 5L
1,154 SR
Queue Stats
140W - 110L
1,397 MMR
Party 2
Discordia
Discordia
Platinum III
ChubbyThor
Discordia
Platinum III
Level 129
God Stats
26W - 38L
1,495 SR
Queue Stats
518W - 484L
1,846 MMR
Party 2
Bacchus
Bacchus
Gold IV
VISM00TH
Bacchus
Gold IV
Level 147
God Stats
6W - 3L
1,817 SR
Queue Stats
198W - 186L
1,556 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ginja10Ninja
Ah Puch
19
5 / 8 / 12
17,096
611
28,192
25,831
13,024
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
Instinct HawK
Xing Tian
20
4 / 7 / 12
17,646
630
22,934
38,205
23,057
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jacrispy34
Achilles
20
10 / 4 / 4
17,781
635
22,422
24,552
19,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
VulcanAphroditeTerraHeraPoseidon

VS

Bans
SobekCupidZeusSkadiKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 7 / 10
17,040
609
16,448
31,653
38,552
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
ChubbyThor
Discordia
20
8 / 2 / 10
18,211
650
36,406
21,036
16,137
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
VISM00TH
Bacchus
18
4 / 10 / 12
16,141
576
17,917
35,208
55,244
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
51
19
Kills
19
19
Deaths
19
28
Assists
32
Player
Kills
Deaths
Assists
KDA
L
7
7
10
1.71
L
Discordia
ChubbyThor
Discordia
8
2
10
6.5
W
Ah Puch
Ginja10Ninja
Ah Puch
5
8
12
1.38
W
Xing Tian
Instinct HawK
Xing Tian
4
7
12
1.43
L
Bacchus
VISM00TH
Bacchus
4
10
12
1
W
Achilles
jacrispy34
Achilles
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,548
Damage
70,771
88,588
Taken
87,897
55,430
Mitigated
109,933
25,222
Healing
15,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,448
2,513
690
3,246
31,653
38,552
1,113
20,398
11,255
0
56,976
L
Discordia
ChubbyThor
Discordia
36,406
563
87
5,375
21,036
16,137
1,474
13,355
7,681
169,928
0
W
Ah Puch
Ginja10Ninja
Ah Puch
28,192
1,422
1,621
5,514
25,831
13,024
758
18,466
7,048
106,361
0
W
Xing Tian
Instinct HawK
Xing Tian
22,934
1,835
1,476
13,681
38,205
23,057
297
21,370
15,935
111,372
0
L
Bacchus
VISM00TH
Bacchus
17,917
1,801
1,587
4,105
35,208
55,244
721
17,680
17,528
60,353
0
W
Achilles
jacrispy34
Achilles
22,422
4,892
0
2,930
24,552
19,349
2,267
13,627
10,291
0
82,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,523
Gold Earned
51,392
299
Minions Killed
324
0
Camps Cleared
0
1,482,970
Distance Traveled
1,396,833
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
17,040
609
72
3
0
442,657
5
L
Discordia
18,211
650
212
8
0
505,756
2
W
Ah Puch
17,096
611
115
4
0
413,927
4
W
Xing Tian
17,646
630
109
4
0
504,972
3
L
Bacchus
16,141
576
40
1
0
448,420
6
W
Achilles
17,781
635
75
3
0
564,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role