Player Matchup

Jing Wei
Jing Wei
DankyBoi
Jing Wei
Level 25
God Stats
1W - 2L
1,162 SR
Queue Stats
32W - 34L
1,343 Elo+
Party 2
Fenrir
Fenrir
Joyolupus
Fenrir
Level 6
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
TaiZum
Nemesis
Level 0
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,151 Elo+
Solo
Khepri
Khepri
XcelGalexy
Khepri
Level 17
God Stats
9W - 9L
1,419 SR
Queue Stats
16W - 18L
1,320 Elo+
Party 2
Ra
Ra
blazestar220
Ra
Level 128
God Stats
1W - 1L
1,567 SR
Queue Stats
9W - 8L
1,476 Elo+
Party 1
Team Averages
Level 35
1,480 SR
1,358 Elo+

VS

Team Averages
Level 22
1,588 SR
1,320 Elo+
Achilles
Achilles
Acnxlxgia
Achilles
Level 17
God Stats
6W - 7L
1,447 SR
Queue Stats
146W - 205L
1,266 Elo+
Party 3
Fenrir
Fenrir
DryFire001
Fenrir
Level 22
God Stats
4W - 5L
1,661 SR
Queue Stats
80W - 89L
1,352 Elo+
Solo
King Arthur
King Arthur
EMLO6IX9INE69
King Arthur
Level 29
God Stats
13W - 12L
1,467 SR
Queue Stats
87W - 100L
1,323 Elo+
Solo
Apollo
Apollo
LilCreamer
Apollo
Level 20
God Stats
17W - 16L
1,477 SR
Queue Stats
156W - 212L
1,259 Elo+
Party 3
Cthulhu
Cthulhu
chuyomon
Cthulhu
Level 23
God Stats
4W - 1L
1,891 SR
Queue Stats
31W - 32L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DankyBoi
Jing Wei
18
16 / 6 / 9
12,408
564
31,444
17,231
8,871
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Joyolupus
Fenrir
17
14 / 5 / 8
12,185
554
13,130
16,479
8,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
TaiZum
Nemesis
9
0 / 5 / 2
7,895
359
2,439
5,371
1,372
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
XcelGalexy
Khepri
15
5 / 3 / 12
11,521
524
4,792
15,164
16,254
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 0 / 17
12,319
560
21,625
17,031
17,261
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Acnxlxgia
Achilles
15
4 / 3 / 0
10,037
456
3,307
8,575
7,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
DryFire001
Fenrir
15
6 / 8 / 2
10,779
490
8,620
19,954
8,446
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
EMLO6IX9INE69
King Arthur
12
1 / 11 / 1
8,416
383
8,857
26,838
13,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
LilCreamer
Apollo
14
6 / 8 / 4
10,375
472
11,397
19,359
6,891
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
chuyomon
Cthulhu
14
2 / 12 / 7
10,447
475
15,350
25,176
22,787
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
42
Kills
19
19
Deaths
42
48
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Achilles
Acnxlxgia
Achilles
4
3
0
1.33
W
Jing Wei
DankyBoi
Jing Wei
16
6
9
3.42
L
Fenrir
DryFire001
Fenrir
6
8
2
0.88
L
King Arthur
EMLO6IX9INE69
King Arthur
1
11
1
0.14
W
Fenrir
Joyolupus
Fenrir
14
5
8
3.6
L
Apollo
LilCreamer
Apollo
6
8
4
1
W
Nemesis
TaiZum
Nemesis
0
5
2
0.2
W
Khepri
XcelGalexy
Khepri
5
3
12
3.67
W
7
0
17
15.5
L
Cthulhu
chuyomon
Cthulhu
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,430
Damage
47,531
71,276
Taken
99,902
51,802
Mitigated
59,758
21,324
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Acnxlxgia
Achilles
3,307
834
0
401
8,575
7,656
1,018
1,316
7,259
0
40,862
W
Jing Wei
DankyBoi
Jing Wei
31,444
24,051
0
5,155
17,231
8,871
4,121
5,069
12,162
0
71,349
L
Fenrir
DryFire001
Fenrir
8,620
1,472
0
5,097
19,954
8,446
0
3,523
16,431
0
49,776
L
King Arthur
EMLO6IX9INE69
King Arthur
8,857
1,441
0
3,150
26,838
13,978
171
10,448
16,390
0
40,744
W
Fenrir
Joyolupus
Fenrir
13,130
4,857
0
3,220
16,479
8,044
1,108
1,827
14,602
0
49,698
L
Apollo
LilCreamer
Apollo
11,397
6,574
0
3,285
19,359
6,891
495
5,416
13,943
29
38,607
W
Nemesis
TaiZum
Nemesis
2,439
1,112
0
46
5,371
1,372
500
630
4,541
0
13,261
W
Khepri
XcelGalexy
Khepri
4,792
1,531
995
1,800
15,164
16,254
1,102
4,481
10,658
17,472
0
W
21,625
2,644
2,878
7,230
17,031
17,261
2,501
3,372
13,634
79,754
0
L
Cthulhu
chuyomon
Cthulhu
15,350
1,056
94
1,083
25,176
22,787
32
5,714
19,462
53,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,328
Gold Earned
50,054
328
Minions Killed
348
0
Camps Cleared
0
1,811,558
Distance Traveled
1,847,719
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
10,037
456
80
4
0
341,283
0
W
Jing Wei
12,408
564
92
4
0
376,364
2
L
Fenrir
10,779
490
77
4
0
392,323
0
L
King Arthur
8,416
383
42
2
0
381,032
0
W
Fenrir
12,185
554
56
3
0
398,777
2
L
Apollo
10,375
472
67
3
0
371,703
1
W
Nemesis
7,895
359
23
1
0
195,207
0
W
Khepri
11,521
524
23
1
0
403,451
1
W
Ra
12,319
560
134
6
0
437,759
2
L
Cthulhu
10,447
475
82
4
0
361,378
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role