Player Matchup

Bellona
Bellona
DarkQueen2791
Bellona
Level 12
God Stats
22W - 33L
1,266 SR
Queue Stats
142W - 124L
1,008 Elo+
Party 1
Nemesis
Nemesis
J12907-Finatout
Nemesis
Level 12
God Stats
1W - 3L
1,298 SR
Queue Stats
30W - 35L
1,132 Elo+
Solo
Hel
Hel
MinaSloth
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 39L
1,034 Elo+
Party 1
Hera
Hera
XxGennaEvexX
Hera
Level 8
God Stats
1W - 2L
1,507 SR
Queue Stats
27W - 30L
1,207 Elo+
Solo
Neith
Neith
princ3sskitty
Neith
Level 15
God Stats
151W - 148L
1,266 SR
Queue Stats
159W - 166L
1,038 Elo+
Party 1
Team Averages
Level 11
1,367 SR
1,084 Elo+

VS

Team Averages
Level 17
1,350 SR
1,223 Elo+
Vulcan
Vulcan
Hide Akabane
Vulcan
Level 12
God Stats
2W - 1L
1,462 SR
Queue Stats
6W - 8L
1,146 Elo+
Solo
Ganesha
Ganesha
MightyDucks95
Ganesha
Level 13
God Stats
7W - 6L
1,399 SR
Queue Stats
14W - 21L
1,146 Elo+
Solo
Jing Wei
Jing Wei
Scism85
Jing Wei
Level 29
God Stats
112W - 139L
1,457 SR
Queue Stats
166W - 209L
1,282 Elo+
Solo
Hun Batz
Hun Batz
SudsyKeyboard0
Hun Batz
Level 6
God Stats
3W - 2L
1,176 SR
Queue Stats
5W - 7L
1,164 Elo+
Solo
Agni
Agni
UG_RainbowStorm
Agni
Level 27
God Stats
3W - 2L
1,254 SR
Queue Stats
132W - 113L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
6 / 13 / 3
11,178
1,016
11,891
28,455
22,256
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 6 / 6
10,968
997
11,459
17,971
7,597
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heavy Mace

Heavy Mace

+30
Physical Power

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
0 / 13 / 6
9,829
894
4,126
17,105
7,450
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 5
11,221
1,020
13,849
10,944
3,682
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 9 / 4
9,918
902
9,120
16,477
5,388
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

253

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
12 / 4 / 19
12,955
1,178
22,368
9,220
3,557
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
19
1 / 1 / 35
11,642
1,058
6,844
11,895
11,142
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Scism85
Jing Wei
19
15 / 0 / 20
13,663
1,242
25,172
13,914
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
18
4 / 4 / 27
11,219
1,020
6,936
10,052
3,819
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
12 / 4 / 23
13,114
1,192
19,539
10,515
3,775
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
168
13
Kills
44
45
Deaths
13
24
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Bellona
6
13
3
0.58
W
Vulcan
12
4
19
5.38
L
4
6
6
1.17
W
Ganesha
1
1
35
18.5
L
0
13
6
0.23
W
Jing Wei
Scism85
Jing Wei
15
0
20
25
W
Hun Batz
4
4
27
4.38
W
12
4
23
5.88
L
2
4
5
1.13
L
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,445
Damage
80,859
90,952
Taken
55,596
46,373
Mitigated
27,476
4,824
Healing
11,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
11,891
3,739
0
420
28,455
22,256
0
13,872
14,583
96
30,736
W
Vulcan
22,368
10,263
462
2,805
9,220
3,557
0
2,835
6,385
46,829
0
L
11,459
5,908
0
1,039
17,971
7,597
0
8,690
9,281
0
17,113
W
Ganesha
6,844
769
1,203
462
11,895
11,142
0
6,427
5,468
17,729
0
L
4,126
822
941
1,722
17,105
7,450
0
8,764
8,341
17,271
0
W
Jing Wei
Scism85
Jing Wei
25,172
17,967
970
4,617
13,914
5,183
0
3,394
10,520
0
50,203
W
Hun Batz
6,936
3,112
0
0
10,052
3,819
0
2,758
7,294
0
22,217
W
19,539
3,777
255
546
10,515
3,775
0
2,657
7,858
36,369
0
L
13,849
4,492
342
171
10,944
3,682
0
6,725
4,219
51,651
0
L
9,120
4,785
0
189
16,477
5,388
0
10,589
5,777
0
18,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
62,593
158
Minions Killed
207
0
Camps Cleared
3
793,014
Distance Traveled
949,757
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,178
1,016
14
1
0
190,958
1
W
Vulcan
12,955
1,178
70
6
0
183,892
0
L
Nemesis
10,968
997
7
1
0
156,392
1
W
Ganesha
11,642
1,058
1
0
0
215,005
0
L
Hel
9,829
894
30
3
0
136,837
2
W
Jing Wei
13,663
1,242
59
5
1
178,975
0
W
Hun Batz
11,219
1,020
36
3
1
188,425
1
W
Agni
13,114
1,192
41
4
1
183,460
2
L
Hera
11,221
1,020
96
9
0
135,209
0
L
Neith
9,918
902
11
1
0
173,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role