Player Matchup

Chaac
Chaac
Big Bohoii
Chaac
Level 87
God Stats
5W - 6L
1,386 SR
Queue Stats
299W - 301L
1,444 Elo+
Party 1
Chang'e
Chang'e
FistMyBucket
Chang'e
Level 89
God Stats
4W - 0L
1,911 SR
Queue Stats
27W - 7L
1,703 Elo+
Party 1
Bakasura
Bakasura
The Gradiant
Bakasura
Level 109
God Stats
9W - 2L
1,848 SR
Queue Stats
35W - 18L
1,630 Elo+
Party 1
Team Averages
Level 95
1,715 SR
1,592 Elo+

VS

Team Averages
Level 84
1,365 SR
1,343 Elo+
Artio
Artio
Punkleopard
Artio
Level 37
God Stats
1W - 1L
1,244 SR
Queue Stats
198W - 193L
1,450 Elo+
Party 2
Heimdallr
Heimdallr
ThyFurryWolfy
Heimdallr
Level 151
God Stats
1W - 7L
1,281 SR
Queue Stats
148W - 162L
1,439 Elo+
Party 2
Janus
Janus
cheezieballz97
Janus
Level 64
God Stats
0W - 1L
1,570 SR
Queue Stats
8W - 16L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
3 / 1 / 10
9,513
634
8,044
17,614
16,361
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
FistMyBucket
Chang'e
13
3 / 1 / 10
9,756
650
10,281
9,471
3,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bakasura
The Gradiant
Bakasura
14
7 / 0 / 4
10,420
695
7,481
12,805
5,112
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
9,114
608
4,784
12,780
10,595
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
ThyFurryWolfy
Heimdallr
11
1 / 4 / 1
8,563
571
12,888
10,001
2,816
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 5 / 0
8,462
564
9,224
7,508
1,705
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
13
Kills
2
2
Deaths
13
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
1
10
8
W
Chang'e
FistMyBucket
Chang'e
3
1
10
8
L
0
4
2
0.25
W
Bakasura
The Gradiant
Bakasura
7
0
4
9
L
Heimdallr
ThyFurryWolfy
Heimdallr
1
4
1
0.38
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
26,896
39,890
Taken
30,289
24,602
Mitigated
15,116
26,968
Healing
4,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
8,044
592
0
8,681
17,614
16,361
136
6,102
11,512
0
30,412
W
Chang'e
FistMyBucket
Chang'e
10,281
0
7,745
6,001
9,471
3,129
764
3,133
6,338
38,276
0
L
4,784
405
2,039
2,902
12,780
10,595
0
5,991
5,979
11,781
0
W
Bakasura
The Gradiant
Bakasura
7,481
4,727
0
4,541
12,805
5,112
957
4,936
7,869
0
37,710
L
Heimdallr
ThyFurryWolfy
Heimdallr
12,888
9,034
0
0
10,001
2,816
13
2,741
6,264
0
40,629
L
9,224
627
0
0
7,508
1,705
36
1,637
5,344
40,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
26,139
171
Minions Killed
141
0
Camps Cleared
0
943,847
Distance Traveled
699,624
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,513
634
31
2
0
306,421
2
W
Chang'e
9,756
650
53
4
0
289,263
0
L
Artio
9,114
608
16
1
0
254,579
2
W
Bakasura
10,420
695
87
6
0
348,163
1
L
Heimdallr
8,563
571
58
4
0
227,918
2
L
Janus
8,462
564
67
4
0
217,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role