Player Matchup

Chaac
Chaac
ANARCH1ST XI
Chaac
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 84L
1,434 Elo+
Party 2
Amaterasu
Amaterasu
Rorro-dono
Amaterasu
Level 18
God Stats
1W - 0L
1,723 SR
Queue Stats
121W - 118L
1,541 Elo+
Party 3
Anhur
Anhur
STONER X ViPeR
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 2
Hera
Hera
hipamo
Hera
Level 127
God Stats
4W - 1L
1,563 SR
Queue Stats
476W - 460L
1,557 Elo+
Party 3
Hel
Hel
wearemorrigan
Hel
Level 127
God Stats
21W - 7L
1,711 SR
Queue Stats
465W - 440L
1,527 Elo+
Party 3
Team Averages
Level 83
1,599 SR
1,512 Elo+

VS

Team Averages
Level 52
1,456 SR
1,422 Elo+
Hel
Hel
Battlelon
Hel
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,465 Elo+
Party 1
Ne Zha
Ne Zha
Marqs07
Ne Zha
Level 119
God Stats
1W - 2L
1,479 SR
Queue Stats
51W - 56L
1,436 Elo+
Solo
Anubis
Anubis
MartinThunder5
Anubis
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 1
Rama
Rama
Proskky
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,422 Elo+
Party 1
Olorun
Olorun
Zuke0123456789
Olorun
Level 28
God Stats
0W - 2L
1,302 SR
Queue Stats
28W - 37L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 1 / 16
11,996
750
13,207
21,470
28,115
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Rorro-dono
Amaterasu
20
8 / 3 / 15
12,820
801
16,144
27,650
29,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 5
9,810
613
3,179
14,755
7,880
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hera
hipamo
Hera
20
11 / 1 / 17
13,067
817
30,038
16,676
10,283
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
6 / 2 / 17
11,347
709
14,862
18,382
15,800
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
10,285
643
10,125
13,890
6,377
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Marqs07
Ne Zha
17
3 / 4 / 3
10,123
633
10,905
13,162
5,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
1 / 10 / 4
10,069
629
16,447
16,458
7,732
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Rama
Proskky
Rama
16
1 / 6 / 5
9,985
624
18,545
18,954
6,999
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
3 / 5 / 4
11,678
730
15,234
20,439
9,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
30
Kills
10
10
Deaths
30
70
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
1
16
12
L
2
5
7
1.1
L
Ne Zha
Marqs07
Ne Zha
3
4
3
1.13
L
1
10
4
0.3
L
Rama
Proskky
Rama
1
6
5
0.58
W
Amaterasu
Rorro-dono
Amaterasu
8
3
15
5.17
W
1
3
5
1.17
L
3
5
4
1
W
Hera
hipamo
Hera
11
1
17
19.5
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,430
Damage
71,256
98,933
Taken
82,903
91,761
Mitigated
35,883
66,254
Healing
37,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,207
2,316
1,822
5,902
21,470
28,115
1,270
6,807
14,663
0
27,368
L
10,125
832
10,785
5,601
13,890
6,377
434
8,187
5,703
20,868
0
L
Ne Zha
Marqs07
Ne Zha
10,905
2,501
539
3,303
13,162
5,526
0
6,870
6,292
0
25,776
L
16,447
860
1,033
859
16,458
7,732
159
10,962
5,496
34,658
0
L
Rama
Proskky
Rama
18,545
15,041
1,540
4,324
18,954
6,999
310
9,206
9,748
0
38,293
W
Amaterasu
Rorro-dono
Amaterasu
16,144
3,670
2,318
9,693
27,650
29,683
103
12,246
15,404
0
31,507
W
3,179
1,330
368
793
14,755
7,880
2,769
6,284
8,471
0
6,701
L
15,234
5,412
2,939
6,762
20,439
9,249
735
9,675
10,764
36,001
0
W
Hera
hipamo
Hera
30,038
6,916
2,058
2,944
16,676
10,283
398
6,356
10,320
56,493
0
W
14,862
1,049
26,820
13,536
18,382
15,800
520
10,113
8,269
27,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,040
Gold Earned
52,140
150
Minions Killed
152
0
Camps Cleared
0
1,389,091
Distance Traveled
1,211,930
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,996
750
23
1
0
274,701
0
L
Hel
10,285
643
24
2
0
288,622
1
L
Ne Zha
10,123
633
13
1
0
277,824
3
L
Anubis
10,069
629
34
2
0
192,385
0
L
Rama
9,985
624
38
2
0
223,182
1
W
Amaterasu
12,820
801
36
2
0
310,326
0
W
Anhur
9,810
613
14
1
0
236,018
2
L
Olorun
11,678
730
43
3
0
229,917
0
W
Hera
13,067
817
50
3
0
282,170
0
W
Hel
11,347
709
27
2
0
285,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role