Player Matchup

Arachne
Arachne
ColossalShadow1
Arachne
Level 69
God Stats
24W - 17L
1,670 SR
Queue Stats
72W - 61L
1,483 Elo+
Party 2
Artio
Artio
DeadRabbits94
Artio
Level 122
God Stats
0W - 2L
1,097 SR
Queue Stats
221W - 224L
1,455 Elo+
Solo
Kukulkan
Kukulkan
INFINITY_LEONE
Kukulkan
Level 131
God Stats
0W - 2L
1,597 SR
Queue Stats
117W - 116L
1,453 Elo+
Solo
Cupid
Cupid
SINISTERDREAD79
Cupid
Level 120
God Stats
34W - 30L
1,527 SR
Queue Stats
300W - 279L
1,434 Elo+
Solo
Nu Wa
Nu Wa
let it rain75
Nu Wa
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,391 Elo+
Party 2
Team Averages
Level 99
1,478 SR
1,443 Elo+

VS

Team Averages
Level 99
1,447 SR
1,425 Elo+
Awilix
Awilix
 
Awilix
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BigHomieBroly23
King Arthur
Level 79
God Stats
23W - 45L
1,382 SR
Queue Stats
62W - 77L
1,374 Elo+
Party 1
Chang'e
Chang'e
ByeZookHelloZeee
Chang'e
Level 64
God Stats
1W - 3L
1,121 SR
Queue Stats
152W - 161L
1,379 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kteddy07
Ah Muzen Cab
Level 124
God Stats
39W - 37L
1,499 SR
Queue Stats
138W - 145L
1,461 Elo+
Party 1
Erlang Shen
Erlang Shen
WhozDevin
Erlang Shen
Level 126
God Stats
2W - 1L
1,731 SR
Queue Stats
122W - 131L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 3
9,016
902
5,417
19,771
8,207
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 3 / 5
8,834
883
4,049
11,127
11,329
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
16
1 / 5 / 5
9,880
988
12,312
9,705
4,369
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 3 / 3
9,576
958
7,328
10,373
4,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 2 / 4
10,130
1,013
10,306
9,271
3,270
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

125

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
16
7 / 1 / 5
10,636
1,064
7,428
3,691
1,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
BigHomieBroly23
King Arthur
17
3 / 1 / 16
10,534
1,053
5,886
10,923
10,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

16
1 / 0 / 12
9,512
951
7,443
8,019
3,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ah Muzen Cab
Kteddy07
Ah Muzen Cab
18
6 / 0 / 11
11,401
1,140
21,212
9,192
3,581
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
WhozDevin
Erlang Shen
17
6 / 4 / 8
11,199
1,120
14,732
13,301
8,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
75
6
Kills
23
23
Deaths
6
20
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
7
1
5
9.5
W
King Arthur
BigHomieBroly23
King Arthur
3
1
16
11
W
1
0
12
7
L
1
10
3
0.25
L
0
3
5
0.83
L
Kukulkan
1
5
5
0.7
W
Ah Muzen Cab
Kteddy07
Ah Muzen Cab
6
0
11
11.5
L
2
3
3
1.17
W
Erlang Shen
WhozDevin
Erlang Shen
6
4
8
2.5
L
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,412
Damage
56,701
60,247
Taken
45,126
31,919
Mitigated
26,091
7,908
Healing
12,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
7,428
2,717
0
0
3,691
1,405
0
2,739
927
0
15,772
W
King Arthur
BigHomieBroly23
King Arthur
5,886
548
804
748
10,923
10,035
0
5,920
4,930
168
24,217
W
7,443
1,428
3,296
2,964
8,019
3,047
0
5,457
2,512
16,632
0
L
5,417
3,536
0
1,265
19,771
8,207
0
3,554
15,811
0
10,066
L
4,049
605
667
1,614
11,127
11,329
0
1,012
10,115
6,697
0
L
Kukulkan
12,312
1,657
69
440
9,705
4,369
0
694
9,011
37,255
0
W
Ah Muzen Cab
Kteddy07
Ah Muzen Cab
21,212
6,333
0
3,466
9,192
3,581
0
4,691
4,426
0
76,422
L
7,328
3,503
382
2,243
10,373
4,744
0
1,813
8,560
0
23,071
W
Erlang Shen
WhozDevin
Erlang Shen
14,732
7,452
0
1,221
13,301
8,023
0
7,487
5,664
0
29,748
L
10,306
5,037
282
946
9,271
3,270
0
538
8,535
48,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,436
Gold Earned
53,282
209
Minions Killed
284
4
Camps Cleared
7
842,650
Distance Traveled
965,209
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,636
1,064
21
2
1
206,443
0
W
King Arthur
10,534
1,053
56
6
0
188,631
0
W
Chang'e
9,512
951
36
4
0
188,281
0
L
Arachne
9,016
902
11
1
1
201,786
0
L
Artio
8,834
883
7
1
0
173,026
0
L
Kukulkan
9,880
988
77
8
1
167,005
0
W
Ah Muzen Cab
11,401
1,140
141
14
2
204,998
0
L
Cupid
9,576
958
33
3
0
146,051
0
W
Erlang Shen
11,199
1,120
30
3
4
176,856
0
L
Nu Wa
10,130
1,013
81
8
2
154,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role