Player Matchup

Yemoja
Yemoja
CONUNDRUM216
Yemoja
Level 19
God Stats
10W - 14L
1,466 SR
Queue Stats
250W - 315L
1,140 Elo+
Solo
Anhur
Anhur
Dxwolf673968
Anhur
Level 6
God Stats
6W - 17L
1,095 SR
Queue Stats
17W - 40L
1,088 Elo+
Solo
Hachiman
Hachiman
Sage_Delta32
Hachiman
Level 8
God Stats
3W - 4L
1,391 SR
Queue Stats
8W - 12L
1,291 Elo+
Party 1
Da Ji
Da Ji
Sage_Revengeance
Da Ji
Level 55
God Stats
4W - 1L
1,500 SR
Queue Stats
18W - 31L
1,240 Elo+
Party 1
Medusa
Medusa
bronze_course023
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 29L
1,048 Elo+
Solo
Team Averages
Level 19
1,391 SR
1,161 Elo+

VS

Team Averages
Level 22
1,376 SR
1,204 Elo+
Olorun
Olorun
Faintsmell26
Olorun
Level 6
God Stats
1W - 1L
1,268 SR
Queue Stats
5W - 25L
1,075 Elo+
Solo
Jormungandr
Jormungandr
RIDER_OF_END
Jormungandr
Level 16
God Stats
8W - 12L
1,232 SR
Queue Stats
24W - 36L
1,186 Elo+
Solo
Tyr
Tyr
SYCK_HATE
Tyr
Level 29
God Stats
4W - 3L
1,437 SR
Queue Stats
36W - 54L
1,232 Elo+
Solo
Ares
Ares
rosiePROVOKER
Ares
Level 29
God Stats
3W - 2L
1,593 SR
Queue Stats
70W - 83L
1,198 Elo+
Solo
Apollo
Apollo
watsabi82
Apollo
Level 29
God Stats
4W - 5L
1,351 SR
Queue Stats
60W - 65L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
2 / 7 / 22
13,069
1,005
17,201
23,037
10,234
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
1 / 10 / 17
12,986
999
5,980
16,261
5,304
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Sage_Delta32
Hachiman
20
3 / 0 / 19
12,632
972
26,555
7,803
2,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
23 / 4 / 8
17,541
1,349
30,355
25,049
10,752
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
4 / 10 / 16
12,587
968
12,541
16,937
6,581
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

102

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
0 / 11 / 15
12,220
940
2,115
17,629
8,620
Jormungandr
RIDER_OF_END
Jormungandr
20
7 / 3 / 13
14,291
1,099
20,271
23,112
14,718
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
3 / 8 / 14
13,005
1,000
8,889
22,900
27,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 4 / 13
13,842
1,065
8,350
20,131
23,402
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
watsabi82
Apollo
20
18 / 7 / 7
16,190
1,245
42,975
19,143
9,458
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
93
33
Kills
31
31
Deaths
33
82
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Yemoja
2
7
22
1.86
L
1
10
17
0.95
W
Olorun
0
11
15
0.68
W
Jormungandr
RIDER_OF_END
Jormungandr
7
3
13
4.5
W
3
8
14
1.25
L
Hachiman
Sage_Delta32
Hachiman
3
0
19
12.5
L
23
4
8
6.75
L
4
10
16
1.2
W
3
4
13
2.38
W
Apollo
watsabi82
Apollo
18
7
7
3.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,632
Damage
82,600
89,087
Taken
102,915
35,365
Mitigated
83,460
13,854
Healing
16,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
17,201
4,843
3,240
182
23,037
10,234
0
7,661
15,376
52,823
0
L
5,980
4,773
0
519
16,261
5,304
0
4,097
12,164
0
26,064
W
Olorun
2,115
1,615
662
1,442
17,629
8,620
0
2,884
14,745
17,989
0
W
Jormungandr
RIDER_OF_END
Jormungandr
20,271
5,172
593
5,140
23,112
14,718
0
4,681
18,431
49,055
0
W
8,889
2,357
0
2,876
22,900
27,262
0
2,955
19,945
0
25,879
L
Hachiman
Sage_Delta32
Hachiman
26,555
12,729
0
0
7,803
2,494
0
2,889
4,914
0
45,070
L
30,355
13,582
420
8,186
25,049
10,752
0
9,572
15,477
0
39,405
L
12,541
8,063
0
1,307
16,937
6,581
0
6,517
10,420
0
20,692
W
8,350
832
948
823
20,131
23,402
0
3,524
16,607
23,680
0
W
Apollo
watsabi82
Apollo
42,975
24,937
0
4,384
19,143
9,458
0
3,157
15,923
0
76,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,815
Gold Earned
69,548
193
Minions Killed
249
7
Camps Cleared
7
999,531
Distance Traveled
1,089,285
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
13,069
1,005
63
5
0
216,568
0
L
Anhur
12,986
999
48
4
5
141,611
0
W
Olorun
12,220
940
23
2
1
180,963
2
W
Jormungandr
14,291
1,099
51
4
0
191,181
0
W
Tyr
13,005
1,000
38
3
2
263,630
1
L
Hachiman
12,632
972
42
3
0
231,724
0
L
Da Ji
17,541
1,349
22
2
1
248,835
0
L
Medusa
12,587
968
18
1
1
160,793
2
W
Ares
13,842
1,065
47
4
1
211,410
2
W
Apollo
16,190
1,245
90
7
3
242,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role