Player Matchup

Neith
Neith
HORT_CNO
Neith
Level 13
God Stats
29W - 35L
1,515 SR
Queue Stats
50W - 55L
1,372 Elo+
Solo
Sol
Sol
Klarie
Sol
Level 18
God Stats
50W - 38L
1,415 SR
Queue Stats
82W - 68L
1,315 Elo+
Party 2
Fenrir
Fenrir
RoeWood
Fenrir
Level 18
God Stats
101W - 71L
1,479 SR
Queue Stats
147W - 126L
1,319 Elo+
Party 2
Olorun
Olorun
blanditocoiphone
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,139 Elo+
Party 3
Anhur
Anhur
durocomonokia
Anhur
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,139 Elo+
Party 3
Team Averages
Level 11
1,482 SR
1,257 Elo+

VS

Team Averages
Level 13
1,509 SR
1,275 Elo+
Loki
Loki
 
Loki
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ANDY2K14
Set
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,093 Elo+
Solo
Olorun
Olorun
MNG_Calero17
Olorun
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,090 Elo+
Solo
Mercury
Mercury
Metalhead Tom
Mercury
Level 18
God Stats
15W - 12L
1,546 SR
Queue Stats
95W - 100L
1,349 Elo+
Party 1
Poseidon
Poseidon
MuffinBaer7
Poseidon
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 15L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HORT_CNO
Neith
18
8 / 0 / 19
11,950
1,086
18,673
9,430
3,887
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
Klarie
Sol
19
4 / 1 / 22
12,230
1,112
17,279
8,937
3,454
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
RoeWood
Fenrir
19
17 / 3 / 6
12,970
1,179
12,509
8,224
5,594
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

19
4 / 1 / 26
11,968
1,088
17,472
15,164
15,957
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 4 / 13
11,049
1,004
11,599
10,664
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

264

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 3 / 0
11,692
1,063
9,512
12,072
4,035
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
0 / 14 / 2
9,330
848
4,479
20,635
6,998
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Olorun
16
1 / 7 / 4
10,046
913
6,848
19,538
6,657
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mercury
17
1 / 3 / 6
10,547
959
7,636
16,746
5,848
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
MuffinBaer7
Poseidon
16
2 / 13 / 3
10,293
936
17,486
17,287
4,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
24
40
Kills
9
9
Deaths
40
86
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
0
1.67
L
0
14
2
0.07
W
Neith
HORT_CNO
Neith
8
0
19
17.5
W
Sol
Klarie
Sol
4
1
22
15
L
Olorun
1
7
4
0.43
L
Mercury
1
3
6
1.33
L
Poseidon
MuffinBaer7
Poseidon
2
13
3
0.27
W
Fenrir
RoeWood
Fenrir
17
3
6
6.67
W
4
1
26
17
W
7
4
13
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,532
Damage
45,961
52,419
Taken
86,278
33,194
Mitigated
28,387
17,788
Healing
5,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,512
1,983
0
279
12,072
4,035
0
4,082
7,890
0
34,270
L
4,479
2,120
0
0
20,635
6,998
0
6,102
14,458
0
15,438
W
Neith
HORT_CNO
Neith
18,673
9,823
0
2,506
9,430
3,887
0
5,737
3,693
0
34,426
W
Sol
Klarie
Sol
17,279
6,096
0
4,595
8,937
3,454
0
3,142
5,795
50,948
0
L
Olorun
6,848
2,988
874
3,893
19,538
6,657
0
8,457
10,831
17,574
0
L
Mercury
7,636
3,394
0
0
16,746
5,848
0
8,835
7,741
0
23,625
L
Poseidon
MuffinBaer7
Poseidon
17,486
2,480
0
0
17,287
4,849
0
6,435
10,607
40,491
0
W
Fenrir
RoeWood
Fenrir
12,509
2,490
0
73
8,224
5,594
0
1,982
6,242
0
16,353
W
17,472
8,484
1,177
8,383
15,164
15,957
0
7,718
7,446
37,677
0
W
11,599
8,631
0
1,054
10,664
4,302
0
5,755
4,909
0
18,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,167
Gold Earned
51,908
208
Minions Killed
179
6
Camps Cleared
6
970,825
Distance Traveled
897,687
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,692
1,063
34
3
4
220,413
0
L
Set
9,330
848
27
2
2
190,289
2
W
Neith
11,950
1,086
40
4
2
200,870
0
W
Sol
12,230
1,112
100
9
1
202,643
0
L
Olorun
10,046
913
17
2
0
121,712
1
L
Mercury
10,547
959
49
4
0
223,734
0
L
Poseidon
10,293
936
52
5
0
141,539
1
W
Fenrir
12,970
1,179
15
1
0
230,633
0
W
Olorun
11,968
1,088
35
3
1
197,474
2
W
Anhur
11,049
1,004
18
2
2
139,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role