Player Matchup

Hun Batz
Hun Batz
Cerclejerk
Hun Batz
Level 137
God Stats
3W - 4L
1,424 SR
Queue Stats
190W - 153L
1,570 Elo+
Solo
Jing Wei
Jing Wei
KALSIDO
Jing Wei
Level 59
God Stats
10W - 12L
1,444 SR
Queue Stats
179W - 238L
1,363 Elo+
Solo
Bellona
Bellona
TheHobbitxx13
Bellona
Level 61
God Stats
2W - 4L
1,537 SR
Queue Stats
103W - 135L
1,411 Elo+
Solo
Ra
Ra
agletmaker
Ra
Level 82
God Stats
3W - 2L
1,909 SR
Queue Stats
221W - 205L
1,611 Elo+
Solo
Terra
Terra
effeww
Terra
Level 128
God Stats
3W - 5L
1,538 SR
Queue Stats
716W - 613L
1,535 Elo+
Solo
Team Averages
Level 93
1,570 SR
1,498 Elo+

VS

Team Averages
Level 123
1,457 SR
1,437 Elo+
Janus
Janus
Giofra
Janus
Level 124
God Stats
15W - 9L
1,508 SR
Queue Stats
304W - 327L
1,507 Elo+
Solo
Sobek
Sobek
JuanFCruz12
Sobek
Level 65
God Stats
3W - 5L
1,419 SR
Queue Stats
65W - 70L
1,352 Elo+
Party 1
Hachiman
Hachiman
LAXXUS2014
Hachiman
Level 125
God Stats
6W - 2L
1,357 SR
Queue Stats
103W - 99L
1,324 Elo+
Party 1
Osiris
Osiris
PatoB
Osiris
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
aaronplay3
Arachne
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Cerclejerk
Hun Batz
5
0 / 0 / 0
3,136
627
1,186
2,470
552
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
KALSIDO
Jing Wei
1
0 / 0 / 0
933
187
0
0
0
Bellona
6
0 / 1 / 0
3,388
678
986
2,279
1,328
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

5
0 / 0 / 0
3,127
625
29
233
44
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
effeww
Terra
6
0 / 0 / 0
3,325
665
428
2,910
1,108
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Giofra
Janus
6
0 / 0 / 0
3,753
751
140
1,160
235
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 0 / 0
3,090
618
192
1,139
448
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
LAXXUS2014
Hachiman
4
0 / 0 / 0
3,114
623
1,121
1,036
233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
PatoB
Osiris
6
1 / 0 / 0
3,548
710
856
2,348
1,082
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Arachne
aaronplay3
Arachne
5
0 / 0 / 1
3,556
711
597
2,488
511
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
1
1
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Cerclejerk
Hun Batz
0
0
0
0
W
Janus
Giofra
Janus
0
0
0
0
W
0
0
0
0
L
Jing Wei
KALSIDO
Jing Wei
0
0
0
0
W
Hachiman
LAXXUS2014
Hachiman
0
0
0
0
W
Osiris
PatoB
Osiris
1
0
0
1
L
Bellona
0
1
0
0
W
Arachne
aaronplay3
Arachne
0
0
1
0.5
L
0
0
0
0
L
Terra
effeww
Terra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,629
Damage
2,906
7,892
Taken
8,171
3,032
Mitigated
2,509
3,629
Healing
3,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Cerclejerk
Hun Batz
1,186
414
0
1,181
2,470
552
0
140
2,305
0
10,728
W
Janus
Giofra
Janus
140
42
0
335
1,160
235
0
29
1,131
17,805
0
W
192
0
0
460
1,139
448
0
126
1,013
5,130
0
L
Jing Wei
KALSIDO
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
LAXXUS2014
Hachiman
1,121
780
0
0
1,036
233
234
302
734
0
9,802
W
Osiris
PatoB
Osiris
856
136
0
1,200
2,348
1,082
0
0
2,223
0
7,001
L
Bellona
986
253
0
775
2,279
1,328
0
0
2,129
0
6,833
W
Arachne
aaronplay3
Arachne
597
597
0
1,293
2,488
511
0
0
2,463
0
12,702
L
29
0
49
114
233
44
0
0
233
8,653
0
L
Terra
effeww
Terra
428
0
0
1,510
2,910
1,108
0
192
2,718
8,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,909
Gold Earned
17,061
75
Minions Killed
115
0
Camps Cleared
0
297,986
Distance Traveled
486,745
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
3,136
627
16
3
0
98,437
0
W
Janus
3,753
751
40
8
0
102,203
1
W
Sobek
3,090
618
8
2
0
101,594
1
L
Jing Wei
933
187
0
0
0
0
0
W
Hachiman
3,114
623
26
5
0
71,672
1
W
Osiris
3,548
710
14
3
0
97,602
2
L
Bellona
3,388
678
23
5
0
74,087
0
W
Arachne
3,556
711
27
5
0
113,674
0
L
Ra
3,127
625
22
4
0
42,196
1
L
Terra
3,325
665
14
3
0
83,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role