Player Matchup

Medusa
Medusa
CD Pinino
Medusa
Level 23
God Stats
43W - 51L
1,471 SR
Queue Stats
150W - 162L
1,319 Elo+
Solo
Yemoja
Yemoja
Dbworlock
Yemoja
Level 29
God Stats
3W - 4L
1,335 SR
Queue Stats
60W - 86L
1,147 Elo+
Solo
Rama
Rama
Fear Ta Panda
Rama
Level 16
God Stats
22W - 16L
1,476 SR
Queue Stats
99W - 81L
1,250 Elo+
Solo
Hel
Hel
sinfulbane
Hel
Level 29
God Stats
18W - 13L
1,430 SR
Queue Stats
82W - 78L
1,213 Elo+
Solo
Loki
Loki
xINSERTNAMENOWx
Loki
Level 23
God Stats
1W - 3L
1,208 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Team Averages
Level 24
1,384 SR
1,247 Elo+

VS

Team Averages
Level 37
1,368 SR
1,114 Elo+
Nu Wa
Nu Wa
MAJ3STIC R3D
Nu Wa
Level 120
God Stats
14W - 25L
1,400 SR
Queue Stats
32W - 71L
1,264 Elo+
Party 1
Serqet
Serqet
Tooslowtwocatch
Serqet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 22L
963 Elo+
Party 1
Anubis
Anubis
liltaeshaun09
Anubis
Level 29
God Stats
1W - 3L
1,218 SR
Queue Stats
3W - 13L
1,034 Elo+
Party 1
Jormungandr
Jormungandr
pHAnT0mYT44
Jormungandr
Level 15
God Stats
5W - 7L
1,270 SR
Queue Stats
25W - 20L
1,269 Elo+
Party 2
Kukulkan
Kukulkan
yam040crazy
Kukulkan
Level 8
God Stats
2W - 2L
1,454 SR
Queue Stats
4W - 7L
1,040 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CD Pinino
Medusa
18
3 / 1 / 9
11,895
991
12,187
11,699
3,474
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
Dbworlock
Yemoja
20
2 / 0 / 20
13,494
1,125
11,371
11,634
8,650
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
19 / 1 / 13
14,309
1,192
34,388
15,864
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 0 / 15
12,891
1,074
14,322
16,277
12,622
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
10 / 2 / 5
11,928
994
12,134
7,422
2,672
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 2
11,440
953
31,014
18,899
7,964
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 11 / 1
10,442
870
4,122
19,486
9,324
16
0 / 11 / 3
10,370
864
5,522
18,077
9,761
Jormungandr
pHAnT0mYT44
Jormungandr
17
1 / 5 / 1
11,211
934
8,557
16,745
20,107
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Kukulkan
yam040crazy
Kukulkan
15
0 / 8 / 0
9,721
810
7,830
17,107
15,850
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
11
41
Kills
4
4
Deaths
41
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
CD Pinino
Medusa
3
1
9
7.5
W
Yemoja
Dbworlock
Yemoja
2
0
20
12
W
19
1
13
25.5
L
2
6
2
0.5
L
1
11
1
0.14
L
0
11
3
0.14
L
Jormungandr
pHAnT0mYT44
Jormungandr
1
5
1
0.3
W
7
0
15
14.5
W
10
2
5
6.25
L
Kukulkan
yam040crazy
Kukulkan
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,402
Damage
57,045
62,896
Taken
90,314
32,295
Mitigated
63,006
21,212
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CD Pinino
Medusa
12,187
8,011
0
1,738
11,699
3,474
0
9,611
2,088
0
44,377
W
Yemoja
Dbworlock
Yemoja
11,371
3,582
1,688
1,529
11,634
8,650
0
9,723
1,317
26,084
0
W
34,388
31,679
0
4,079
15,864
4,877
0
13,787
1,533
0
47,889
L
31,014
10,779
115
1,670
18,899
7,964
0
5,965
12,759
66,899
0
L
4,122
785
0
0
19,486
9,324
0
4,926
14,410
0
8,098
L
5,522
523
0
510
18,077
9,761
0
3,401
14,601
14,832
0
L
Jormungandr
pHAnT0mYT44
Jormungandr
8,557
2,676
0
316
16,745
20,107
0
6,894
9,701
40,419
0
W
14,322
2,193
4,439
7,113
16,277
12,622
0
14,464
1,813
41,719
0
W
12,134
5,295
0
626
7,422
2,672
0
5,338
1,971
28
26,342
L
Kukulkan
yam040crazy
Kukulkan
7,830
2,632
0
902
17,107
15,850
0
3,935
13,122
16,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,517
Gold Earned
53,184
230
Minions Killed
201
6
Camps Cleared
7
1,093,792
Distance Traveled
906,176
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,895
991
67
6
1
195,356
0
W
Yemoja
13,494
1,125
41
3
2
175,752
0
W
Rama
14,309
1,192
29
2
0
220,974
1
L
Nu Wa
11,440
953
70
6
3
185,369
2
L
Serqet
10,442
870
12
1
0
204,701
2
L
Anubis
10,370
864
22
2
0
173,967
2
L
Jormungandr
11,211
934
84
7
1
180,205
0
W
Hel
12,891
1,074
64
5
2
265,114
0
W
Loki
11,928
994
29
2
1
236,596
1
L
Kukulkan
9,721
810
13
1
3
161,934
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role