Player Matchup

Ymir
Ymir
MrSirDrKorfhage
Ymir
Level 29
God Stats
23W - 14L
1,660 SR
Queue Stats
209W - 212L
1,359 Elo+
Solo
Kukulkan
Kukulkan
Zavah
Kukulkan
Level 28
God Stats
1W - 4L
1,260 SR
Queue Stats
87W - 79L
1,259 Elo+
Solo
Loki
Loki
ayJuvi
Loki
Level 19
God Stats
3W - 6L
1,292 SR
Queue Stats
19W - 14L
1,166 Elo+
Solo
Sun Wukong
Sun Wukong
jbez1
Sun Wukong
Level 28
God Stats
37W - 19L
1,594 SR
Queue Stats
70W - 62L
1,313 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
sustinmed
Ah Muzen Cab
Level 23
God Stats
0W - 2L
1,175 SR
Queue Stats
1W - 3L
1,250 Elo+
Solo
Team Averages
Level 25
1,396 SR
1,269 Elo+

VS

Team Averages
Level 18
1,396 SR
1,303 Elo+
Nox
Nox
Coke_Sniffer3000
Nox
Level 5
God Stats
2W - 6L
1,269 SR
Queue Stats
2W - 8L
1,101 Elo+
Solo
Sun Wukong
Sun Wukong
Costly Ointment
Sun Wukong
Level 13
God Stats
1W - 1L
1,325 SR
Queue Stats
2W - 1L
1,314 Elo+
Party 1
Cthulhu
Cthulhu
KinkyBlueMonkey
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 87L
1,431 Elo+
Party 1
Neith
Neith
MagicalDrip8169
Neith
Level 29
God Stats
2W - 1L
1,372 SR
Queue Stats
76W - 94L
1,388 Elo+
Party 1
Fenrir
Fenrir
smallsquire
Fenrir
Level 18
God Stats
4W - 5L
1,514 SR
Queue Stats
9W - 8L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 15
16,500
500
14,942
36,136
45,750
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
Zavah
Kukulkan
20
13 / 7 / 5
17,631
534
34,412
21,002
10,451
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
ayJuvi
Loki
20
4 / 5 / 7
15,918
482
10,126
22,625
11,203
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
jbez1
Sun Wukong
3
0 / 0 / 0
7,055
214
0
0
0
Ah Muzen Cab
sustinmed
Ah Muzen Cab
19
6 / 9 / 18
14,672
445
20,157
24,675
10,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 3
12,611
382
8,469
14,253
6,787
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Costly Ointment
Sun Wukong
20
3 / 6 / 7
14,262
432
7,156
33,210
23,503
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
12 / 1 / 11
19,759
599
31,832
23,607
29,313
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
1 / 12 / 6
13,158
399
9,057
19,034
7,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
20
11 / 6 / 8
17,394
527
17,375
27,989
12,430
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
62
30
Kills
27
27
Deaths
32
45
Assists
35
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
W
Sun Wukong
Costly Ointment
Sun Wukong
3
6
7
1.08
W
12
1
11
17.5
W
1
12
6
0.33
L
7
6
15
2.42
L
Kukulkan
Zavah
Kukulkan
13
7
5
2.21
L
Loki
ayJuvi
Loki
4
5
7
1.5
L
Sun Wukong
jbez1
Sun Wukong
0
0
0
0
W
Fenrir
11
6
8
2.5
L
Ah Muzen Cab
sustinmed
Ah Muzen Cab
6
9
18
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,637
Damage
73,889
104,438
Taken
118,093
77,585
Mitigated
79,490
23,960
Healing
30,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,469
2,339
159
1,731
14,253
6,787
490
7,473
6,780
46,490
0
W
Sun Wukong
Costly Ointment
Sun Wukong
7,156
744
497
10,092
33,210
23,503
536
19,800
13,410
13,116
46,767
W
31,832
2,794
1,324
2,584
23,607
29,313
2,873
9,194
14,413
132,517
0
W
9,057
2,884
588
2,733
19,034
7,457
1,645
9,700
9,334
0
58,892
L
14,942
4,131
1,473
4,994
36,136
45,750
202
13,726
22,410
52,231
0
L
Kukulkan
Zavah
Kukulkan
34,412
3,495
1,062
2,109
21,002
10,451
4,771
12,148
8,854
146,457
0
L
Loki
ayJuvi
Loki
10,126
4,216
0
6,892
22,625
11,203
325
6,682
15,943
0
142,747
L
Sun Wukong
jbez1
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
17,375
5,861
0
10,298
27,989
12,430
1,243
10,369
17,620
0
91,760
L
Ah Muzen Cab
sustinmed
Ah Muzen Cab
20,157
11,539
0
7,430
24,675
10,181
2,352
9,992
14,683
0
81,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,776
Gold Earned
77,184
605
Minions Killed
536
0
Camps Cleared
0
2,264,959
Distance Traveled
2,506,262
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,611
382
82
2
0
351,580
4
W
Sun Wukong
14,262
432
70
2
0
550,208
1
W
Cthulhu
19,759
599
195
6
0
559,795
3
W
Neith
13,158
399
91
3
0
456,637
0
L
Ymir
16,500
500
66
2
0
601,692
12
L
Kukulkan
17,631
534
258
8
0
530,828
0
L
Loki
15,918
482
191
6
0
630,424
5
L
Sun Wukong
7,055
214
0
0
0
0
0
W
Fenrir
17,394
527
98
3
0
588,042
4
L
Ah Muzen Cab
14,672
445
90
3
0
502,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role