Player Matchup

Anhur
Anhur
NotFxkboiHD
Anhur
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
SilverMasheen
Tyr
Level 24
God Stats
4W - 2L
1,830 SR
Queue Stats
101W - 17L
1,782 Elo+
Party 1
Cupid
Cupid
SmallerProps
Cupid
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 5L
1,832 Elo+
Party 1
Nu Wa
Nu Wa
SunbroSmurfu
Nu Wa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
TonyBomboniiJr
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 64L
1,681 Elo+
Party 1
Team Averages
Level 26
1,566 SR
1,659 Elo+

VS

Team Averages
Level 13
1,531 SR
1,266 Elo+
Cerberus
Cerberus
AntoCZ
Cerberus
Level 5
God Stats
4W - 7L
1,500 SR
Queue Stats
23W - 24L
1,242 Elo+
Solo
Ares
Ares
Ladywolfires
Ares
Level 9
God Stats
1W - 1L
1,719 SR
Queue Stats
77W - 163L
1,116 Elo+
Party 2
Neith
Neith
MiddleFinger55
Neith
Level 18
God Stats
15W - 24L
1,437 SR
Queue Stats
32W - 52L
1,299 Elo+
Solo
Serqet
Serqet
martinmgdn
Serqet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 163L
1,343 Elo+
Solo
Olorun
Olorun
wolfires1230
Olorun
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 35L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,021
702
3,861
5,328
1,609
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

10
6 / 0 / 5
6,812
681
2,704
4,820
2,241
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 0 / 2
7,461
746
5,446
4,288
2,070
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
16 / 0 / 4
8,482
848
13,744
2,923
900
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 0 / 0
4,254
425
24
1,065
183
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AntoCZ
Cerberus
6
0 / 5 / 0
4,317
432
1,792
7,140
2,707
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

5
0 / 7 / 0
3,920
392
582
7,721
3,551
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 6 / 0
4,616
462
1,878
6,237
1,810
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
martinmgdn
Serqet
6
0 / 2 / 0
4,361
436
103
6,340
1,607
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
5
0 / 9 / 0
4,078
408
736
6,628
1,728
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
0
29
Kills
0
0
Deaths
29
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AntoCZ
Cerberus
0
5
0
0
L
0
7
0
0
L
0
6
0
0
W
2
0
4
4
W
6
0
5
8.5
W
5
0
2
6
W
16
0
4
18
W
0
0
0
0
L
Serqet
martinmgdn
Serqet
0
2
0
0
L
Olorun
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,779
Damage
5,091
18,424
Taken
34,066
7,003
Mitigated
11,403
9,867
Healing
4,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AntoCZ
Cerberus
1,792
514
0
726
7,140
2,707
0
1,912
5,203
13,274
0
L
582
174
0
0
7,721
3,551
0
4,430
3,266
5,874
0
L
1,878
726
0
768
6,237
1,810
0
601
5,336
0
14,035
W
3,861
3,044
0
3,272
5,328
1,609
2,058
1,590
3,738
0
41,383
W
2,704
818
0
2,110
4,820
2,241
0
426
4,394
0
24,900
W
5,446
1,788
0
2,963
4,288
2,070
684
28
4,260
0
32,170
W
13,744
3,063
0
636
2,923
900
384
1,066
1,857
47,020
0
W
24
24
0
886
1,065
183
0
0
1,065
0
4,943
L
Serqet
martinmgdn
Serqet
103
103
0
2,607
6,340
1,607
0
1,666
4,674
0
16,008
L
Olorun
736
417
0
212
6,628
1,728
156
5,135
1,493
7,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,030
Gold Earned
21,292
285
Minions Killed
113
0
Camps Cleared
0
781,902
Distance Traveled
753,732
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,317
432
24
2
0
154,865
2
L
Ares
3,920
392
11
1
0
162,515
0
L
Neith
4,616
462
26
3
0
162,125
3
W
Anhur
7,021
702
81
8
0
154,221
5
W
Tyr
6,812
681
36
4
0
210,842
3
W
Cupid
7,461
746
78
8
0
162,886
1
W
Nu Wa
8,482
848
80
8
0
200,595
0
W
Arachne
4,254
425
10
1
0
53,358
0
L
Serqet
4,361
436
33
3
0
160,000
2
L
Olorun
4,078
408
19
2
0
114,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role