Player Matchup

Vulcan
Vulcan
Gеrm
Vulcan
Level 160
God Stats
3W - 0L
1,662 SR
Queue Stats
75W - 34L
1,861 Elo+
Party 1
Sun Wukong
Sun Wukong
Jennni
Sun Wukong
Level 145
God Stats
1W - 1L
1,626 SR
Queue Stats
71W - 44L
1,765 Elo+
Party 1
Hera
Hera
Ursendorf
Hera
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
ntren1
Fenrir
Level 137
God Stats
2W - 0L
1,817 SR
Queue Stats
52W - 28L
1,832 Elo+
Party 1
Team Averages
Level 115
1,651 SR
1,740 Elo+

VS

Team Averages
Level 58
1,774 SR
1,709 Elo+
Kumbhakarna
Kumbhakarna
Goose Shot 12
Kumbhakarna
Level 69
God Stats
1W - 1L
1,513 SR
Queue Stats
25W - 16L
1,575 Elo+
Party 2
Anhur
Anhur
Revoked001
Anhur
Level 25
God Stats
2W - 1L
1,939 SR
Queue Stats
18W - 6L
1,828 Elo+
Party 2
Ra
Ra
Sketchball44
Ra
Level 70
God Stats
28W - 10L
1,881 SR
Queue Stats
47W - 25L
1,709 Elo+
Party 2
Horus
Horus
skamkhunt42
Horus
Level 68
God Stats
30W - 13L
1,763 SR
Queue Stats
46W - 24L
1,726 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Gеrm
Vulcan
19
7 / 1 / 7
12,800
753
30,624
9,410
3,409
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Jennni
Sun Wukong
19
6 / 1 / 8
12,478
734
11,800
11,032
10,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hera
18
3 / 5 / 11
11,986
705
10,870
9,280
2,936
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
ntren1
Fenrir
18
5 / 6 / 6
11,997
706
10,163
17,802
9,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Goose Shot 12
Kumbhakarna
16
2 / 3 / 5
11,169
657
3,645
16,393
13,444
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
3 / 9 / 3
11,157
656
9,971
16,193
6,135
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

19
5 / 5 / 6
12,431
731
14,080
16,163
7,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 4 / 7
11,629
684
8,666
23,609
22,024
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
34
21
Kills
13
13
Deaths
21
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Goose Shot 12
Kumbhakarna
2
3
5
1.5
W
Vulcan
Gеrm
Vulcan
7
1
7
10.5
W
Sun Wukong
Jennni
Sun Wukong
6
1
8
10
L
Anhur
3
9
3
0.5
L
5
5
6
1.6
W
Hera
3
5
11
1.7
W
Fenrir
ntren1
Fenrir
5
6
6
1.33
L
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,457
Damage
36,362
47,524
Taken
72,358
25,768
Mitigated
48,877
7,751
Healing
19,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Goose Shot 12
Kumbhakarna
3,645
391
338
1,190
16,393
13,444
198
10,922
5,471
20,252
0
W
Vulcan
Gеrm
Vulcan
30,624
7,171
211
2,432
9,410
3,409
1,829
3,224
6,186
83,466
0
W
Sun Wukong
Jennni
Sun Wukong
11,800
2,003
0
2,944
11,032
10,153
138
4,192
6,840
0
45,187
L
Anhur
9,971
3,087
0
1,063
16,193
6,135
1,184
9,829
6,364
0
38,745
L
14,080
596
1,726
5,926
16,163
7,274
471
8,210
7,953
67,809
0
W
Hera
10,870
1,228
0
310
9,280
2,936
540
3,717
5,563
35,476
0
W
Fenrir
ntren1
Fenrir
10,163
3,267
0
1,854
17,802
9,270
1,676
7,176
10,626
0
32,455
L
8,666
4,186
3,065
5,880
23,609
22,024
16
12,718
10,891
0
17,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,261
Gold Earned
46,386
288
Minions Killed
246
17
Camps Cleared
6
1,373,189
Distance Traveled
1,198,286
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
11,169
657
38
2
0
299,923
1
W
Vulcan
12,800
753
101
6
7
370,908
1
W
Sun Wukong
12,478
734
63
4
6
387,475
0
L
Anhur
11,157
656
69
4
0
257,965
4
L
Ra
12,431
731
123
7
4
315,779
4
W
Hera
11,986
705
73
4
0
292,650
0
W
Fenrir
11,997
706
51
3
4
322,156
3
L
Horus
11,629
684
16
1
2
324,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role