Player Matchup

Kukulkan
Kukulkan
BabyDoll1534
Kukulkan
Level 23
God Stats
62W - 40L
1,422 SR
Queue Stats
90W - 90L
1,125 Elo+
Solo
Mulan
Mulan
Popmacmac1234
Mulan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,123 Elo+
Solo
Fenrir
Fenrir
barely_trying_XD
Fenrir
Level 22
God Stats
33W - 24L
1,464 SR
Queue Stats
34W - 25L
1,244 Elo+
Solo
Mercury
Mercury
elvengoddess420
Mercury
Level 29
God Stats
4W - 2L
1,475 SR
Queue Stats
174W - 210L
1,223 Elo+
Solo
Zhong Kui
Zhong Kui
masterkrakos
Zhong Kui
Level 18
God Stats
1W - 3L
1,045 SR
Queue Stats
65W - 109L
1,154 Elo+
Solo
Team Averages
Level 24
1,381 SR
1,174 Elo+

VS

Team Averages
Level 19
1,517 SR
1,167 Elo+
Ra
Ra
Im Not Funk
Ra
Level 13
God Stats
4W - 1L
1,704 SR
Queue Stats
49W - 50L
1,226 Elo+
Solo
Rama
Rama
Katdadi
Rama
Level 28
God Stats
2W - 3L
1,529 SR
Queue Stats
174W - 215L
1,105 Elo+
Solo
Eset
Eset
Washingtok
Eset
Level 29
God Stats
1W - 3L
1,354 SR
Queue Stats
68W - 66L
1,090 Elo+
Solo
Kukulkan
Kukulkan
johannmigliorini
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,159 Elo+
Solo
Fenrir
Fenrir
ljayacles
Fenrir
Level 7
God Stats
6W - 7L
1,500 SR
Queue Stats
9W - 15L
1,257 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BabyDoll1534
Kukulkan
17
5 / 3 / 15
10,536
1,054
16,323
8,228
3,547
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
5 / 0 / 17
10,405
1,041
6,893
7,590
8,146
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
12 / 2 / 7
11,581
1,158
10,177
7,100
3,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mace

Mace

+10
Physical Power

17
14 / 2 / 8
12,429
1,243
19,592
12,971
5,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
masterkrakos
Zhong Kui
17
1 / 4 / 12
9,721
972
5,000
9,480
6,990
Team 1 Tickets

309

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 6
8,850
885
7,484
10,535
3,953
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes

Shoes

+6%
Movement Speed

Rama
Katdadi
Rama
14
1 / 5 / 2
8,520
852
4,384
8,695
3,346
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 7 / 7
10,180
1,018
11,341
11,284
3,941
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 9 / 5
10,426
1,043
5,930
16,286
6,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
ljayacles
Fenrir
15
4 / 10 / 2
9,579
958
9,412
19,020
8,133
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
33
37
Kills
11
11
Deaths
37
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BabyDoll1534
Kukulkan
5
3
15
4.17
L
0
6
6
0.5
L
Rama
Katdadi
Rama
1
5
2
0.4
W
5
0
17
13.5
L
2
7
7
0.79
W
12
2
7
7.75
W
14
2
8
9
L
4
9
5
0.72
L
Fenrir
ljayacles
Fenrir
4
10
2
0.5
W
Zhong Kui
masterkrakos
Zhong Kui
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,985
Damage
38,551
45,369
Taken
65,820
26,930
Mitigated
26,298
5,141
Healing
5,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BabyDoll1534
Kukulkan
16,323
2,005
402
710
8,228
3,547
0
5,073
3,155
40,030
0
L
7,484
1,351
116
781
10,535
3,953
0
4,204
6,254
22,518
0
L
Rama
Katdadi
Rama
4,384
4,224
0
770
8,695
3,346
0
1,994
6,651
0
7,618
W
6,893
1,625
0
399
7,590
8,146
0
3,604
3,986
0
8,511
L
11,341
1,571
1,402
468
11,284
3,941
0
3,588
7,671
21,842
0
W
10,177
2,767
0
350
7,100
3,190
0
3,975
3,125
0
17,347
W
19,592
14,303
171
2,180
12,971
5,057
0
6,598
6,373
0
30,353
L
5,930
1,426
0
0
16,286
6,925
0
6,457
9,704
26,137
0
L
Fenrir
ljayacles
Fenrir
9,412
4,856
0
1,893
19,020
8,133
0
5,080
13,425
0
15,592
W
Zhong Kui
masterkrakos
Zhong Kui
5,000
529
0
929
9,480
6,990
0
5,505
3,975
23,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,672
Gold Earned
47,555
152
Minions Killed
108
3
Camps Cleared
0
883,151
Distance Traveled
624,929
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,536
1,054
65
7
0
172,261
0
L
Ra
8,850
885
31
3
0
103,785
0
L
Rama
8,520
852
9
1
0
64,298
0
W
Mulan
10,405
1,041
7
1
0
201,695
0
L
Eset
10,180
1,018
22
2
0
135,793
0
W
Fenrir
11,581
1,158
31
3
0
133,659
2
W
Mercury
12,429
1,243
16
2
3
219,302
0
L
Kukulkan
10,426
1,043
39
4
0
162,336
1
L
Fenrir
9,579
958
7
1
0
158,717
0
W
Zhong Kui
9,721
972
33
3
0
156,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role