Player Matchup

Set
Set
JulioCsAR693
Set
Level 40
God Stats
8W - 15L
1,420 SR
Queue Stats
216W - 298L
1,228 Elo+
Solo
Chaac
Chaac
PurpleBeltBJJ17
Chaac
Level 89
God Stats
4W - 2L
1,827 SR
Queue Stats
16W - 18L
1,226 Elo+
Solo
Jormungandr
Jormungandr
SSJBijuu
Jormungandr
Level 29
God Stats
3W - 2L
1,637 SR
Queue Stats
50W - 43L
1,121 Elo+
Solo
Team Averages
Level 53
1,628 SR
1,192 Elo+

VS

Team Averages
Level 39
1,438 SR
1,181 Elo+
Ra
Ra
Jacamo80
Ra
Level 14
God Stats
12W - 27L
1,234 SR
Queue Stats
14W - 30L
1,174 Elo+
Solo
Kuzenbo
Kuzenbo
SuperStonerBros
Kuzenbo
Level 80
God Stats
4W - 3L
1,782 SR
Queue Stats
114W - 132L
1,267 Elo+
Solo
Thor
Thor
calle125sm
Thor
Level 23
God Stats
0W - 2L
1,299 SR
Queue Stats
9W - 17L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 5
9,291
774
9,732
6,504
2,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
6 / 2 / 5
8,712
726
9,910
12,144
5,584
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jormungandr
SSJBijuu
Jormungandr
10
2 / 0 / 9
8,183
682
7,185
6,772
3,986
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 2
6,715
560
2,714
9,062
5,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

11
2 / 2 / 0
7,643
637
5,245
12,089
10,342
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
0 / 7 / 2
6,753
563
4,168
10,814
3,630
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
16
Kills
2
2
Deaths
16
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
W
8
0
5
10.5
W
6
2
5
4.25
W
Jormungandr
SSJBijuu
Jormungandr
2
0
9
6.5
L
2
2
0
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,827
Damage
12,127
25,420
Taken
31,965
12,164
Mitigated
19,593
6,221
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,714
454
920
2,144
9,062
5,621
13
2,444
6,618
11,361
0
W
9,732
4,723
0
1,094
6,504
2,594
1,296
2,665
3,839
0
25,626
W
9,910
1,424
0
4,975
12,144
5,584
443
2,736
9,408
78
23,112
W
Jormungandr
SSJBijuu
Jormungandr
7,185
3,185
0
152
6,772
3,986
108
2,582
4,190
23,395
0
L
5,245
2,615
547
723
12,089
10,342
0
2,702
9,387
17,327
0
L
4,168
824
123
1,175
10,814
3,630
0
2,303
8,511
0
9,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,186
Gold Earned
21,111
95
Minions Killed
37
0
Camps Cleared
0
698,404
Distance Traveled
574,196
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,715
560
10
1
0
169,194
3
W
Set
9,291
774
42
4
0
238,124
1
W
Chaac
8,712
726
28
2
0
237,285
1
W
Jormungandr
8,183
682
25
2
0
222,995
0
L
Kuzenbo
7,643
637
20
2
0
229,638
0
L
Thor
6,753
563
7
1
0
175,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role