Player Matchup

Set
Set
ConvexCube34061
Set
Level 8
God Stats
2W - 4L
1,273 SR
Queue Stats
12W - 19L
1,279 Elo+
Party 2
Neith
Neith
SAUCExBOY
Neith
Level 25
God Stats
41W - 39L
1,484 SR
Queue Stats
120W - 135L
1,393 Elo+
Solo
Hel
Hel
Streaker45
Hel
Level 28
God Stats
48W - 41L
1,499 SR
Queue Stats
212W - 232L
1,438 Elo+
Party 1
Guan Yu
Guan Yu
gummibears322
Guan Yu
Level 22
God Stats
2W - 1L
1,385 SR
Queue Stats
69W - 92L
1,157 Elo+
Party 1
Hera
Hera
lillicous
Hera
Level 46
God Stats
8W - 18L
1,342 SR
Queue Stats
252W - 255L
1,396 Elo+
Party 2
Team Averages
Level 26
1,397 SR
1,332 Elo+

VS

Team Averages
Level 9
1,520 SR
1,233 Elo+
Vulcan
Vulcan
CoachLew1498
Vulcan
Level 11
God Stats
47W - 58L
1,345 SR
Queue Stats
83W - 141L
1,224 Elo+
Solo
Olorun
Olorun
GroberKursfurt74
Olorun
Level 8
God Stats
3W - 4L
1,461 SR
Queue Stats
101W - 143L
1,176 Elo+
Solo
Yemoja
Yemoja
M2Hunters055
Yemoja
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,260 Elo+
Solo
Chiron
Chiron
Vegeta4320
Chiron
Level 12
God Stats
5W - 3L
1,795 SR
Queue Stats
22W - 25L
1,283 Elo+
Solo
Mulan
Mulan
Xxsnow5385
Mulan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 53L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 0 / 23
10,777
980
6,195
9,111
4,355
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Neith
SAUCExBOY
Neith
18
6 / 2 / 16
11,186
1,017
17,468
9,166
4,639
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 0 / 21
12,246
1,113
17,974
10,290
4,450
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
16
4 / 0 / 7
10,523
957
3,732
5,560
2,503
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hera
19
12 / 0 / 17
12,876
1,171
25,354
4,097
1,541
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

334

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
0 / 12 / 0
9,007
819
2,760
20,328
9,716
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 10 / 1
9,464
860
6,570
19,853
7,188
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Yemoja
15
0 / 2 / 0
9,047
822
863
3,705
1,862
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
Vegeta4320
Chiron
16
1 / 6 / 0
9,888
899
11,088
21,716
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mulan
14
1 / 3 / 0
9,514
865
4,586
10,911
8,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
3
33
Kills
2
2
Deaths
33
84
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vulcan
0
12
0
0
W
2
0
23
13.5
L
0
10
1
0.05
L
Yemoja
0
2
0
0
W
Neith
SAUCExBOY
Neith
6
2
16
7
W
9
0
21
19.5
L
Chiron
Vegeta4320
Chiron
1
6
0
0.17
L
Mulan
1
3
0
0.33
W
Guan Yu
4
0
7
7.5
W
Hera
12
0
17
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,723
Damage
25,867
38,224
Taken
76,513
17,488
Mitigated
34,442
18,872
Healing
6,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
2,760
296
0
367
20,328
9,716
0
10,882
9,446
10,021
0
W
6,195
1,891
0
0
9,111
4,355
0
2,360
6,751
0
21,118
L
6,570
4,379
351
1,526
19,853
7,188
0
9,510
10,343
20,400
0
L
Yemoja
863
339
485
194
3,705
1,862
0
1,729
1,976
5,025
0
W
Neith
SAUCExBOY
Neith
17,468
9,581
0
2,339
9,166
4,639
0
1,302
7,864
0
29,627
W
17,974
1,588
8,288
6,754
10,290
4,450
0
3,175
7,115
31,216
0
L
Chiron
Vegeta4320
Chiron
11,088
4,942
675
2,400
21,716
6,704
0
16,843
4,859
0
37,190
L
Mulan
4,586
392
0
245
10,911
8,972
0
4,350
6,561
0
15,991
W
Guan Yu
3,732
98
425
1,066
5,560
2,503
0
1,617
3,943
0
18,999
W
Hera
25,354
4,739
0
0
4,097
1,541
0
1,739
2,358
52,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,608
Gold Earned
46,920
183
Minions Killed
133
5
Camps Cleared
3
1,062,424
Distance Traveled
642,636
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,007
819
22
2
0
107,536
0
W
Set
10,777
980
25
2
0
200,152
0
L
Olorun
9,464
860
19
2
0
138,398
2
L
Yemoja
9,047
822
9
1
0
70,300
1
W
Neith
11,186
1,017
35
3
1
198,976
0
W
Hel
12,246
1,113
32
3
2
238,636
0
L
Chiron
9,888
899
57
5
3
199,527
0
L
Mulan
9,514
865
26
2
0
126,875
1
W
Guan Yu
10,523
957
35
3
1
189,168
0
W
Hera
12,876
1,171
56
5
1
235,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role