Player Matchup

Chaac
Chaac
BatouPewPew
Chaac
Level 88
God Stats
0W - 1L
1,519 SR
Queue Stats
8W - 14L
1,403 Elo+
Party 1
Fenrir
Fenrir
Obscene-Reality
Fenrir
Level 152
God Stats
1W - 2L
1,671 SR
Queue Stats
57W - 77L
1,416 Elo+
Party 1
Merlin
Merlin
Titchieee
Merlin
Level 149
God Stats
3W - 3L
1,667 SR
Queue Stats
56W - 76L
1,398 Elo+
Party 1
Athena
Athena
WolfimusPrime
Athena
Level 73
God Stats
0W - 1L
1,797 SR
Queue Stats
7W - 12L
1,410 Elo+
Party 1
Team Averages
Level 116
1,664 SR
1,407 Elo+

VS

Team Averages
Level 146
1,385 SR
1,575 Elo+
Merlin
Merlin
Barus92
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
WobJef
Ullr
Level 145
God Stats
1W - 5L
1,385 SR
Queue Stats
42W - 47L
1,512 Elo+
Solo
Da Ji
Da Ji
XSeekNDstroyX
Da Ji
Level 160
God Stats
1W - 3L
1,019 SR
Queue Stats
372W - 292L
1,707 Elo+
Party 2
Sylvanus
Sylvanus
tanasecosmin
Sylvanus
Level 149
God Stats
2W - 0L
1,637 SR
Queue Stats
66W - 45L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,822
702
8,579
15,276
14,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 6 / 4
9,962
712
7,855
20,578
16,605
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Titchieee
Merlin
16
4 / 5 / 0
10,567
755
13,054
11,995
5,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 6 / 1
9,668
691
5,525
19,018
21,443
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Barus92
Merlin
16
3 / 3 / 11
10,293
735
9,499
7,223
3,327
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
WobJef
Ullr
18
9 / 2 / 11
11,530
824
14,921
11,978
4,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 13
11,436
817
17,602
14,277
6,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
tanasecosmin
Sylvanus
16
4 / 2 / 13
10,329
738
11,535
17,290
15,027
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
8
Kills
22
22
Deaths
9
9
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Merlin
Barus92
Merlin
3
3
11
2.83
L
1
5
4
0.6
L
2
6
4
0.67
L
Merlin
Titchieee
Merlin
4
5
0
0.8
W
Ullr
WobJef
Ullr
9
2
11
7.25
L
1
6
1
0.25
W
6
2
13
6.25
W
Sylvanus
tanasecosmin
Sylvanus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,013
Damage
53,557
66,867
Taken
50,768
58,497
Mitigated
30,071
13,355
Healing
18,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Barus92
Merlin
9,499
519
0
0
7,223
3,327
496
1,618
5,505
43,894
0
L
8,579
1,369
1,473
4,165
15,276
14,609
69
5,907
9,369
0
24,642
L
7,855
936
405
4,599
20,578
16,605
2,024
7,042
13,536
0
20,201
L
Merlin
Titchieee
Merlin
13,054
463
0
1,055
11,995
5,840
1,587
3,662
8,333
48,945
0
W
Ullr
WobJef
Ullr
14,921
9,475
0
3,588
11,978
4,850
2,904
4,414
7,539
0
56,297
L
5,525
1,225
1,023
635
19,018
21,443
748
4,940
14,078
12,995
0
W
17,602
8,076
0
2,980
14,277
6,867
640
4,450
9,652
0
49,870
W
Sylvanus
tanasecosmin
Sylvanus
11,535
2,091
4,326
7,344
17,290
15,027
698
8,874
8,291
27,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
43,588
152
Minions Killed
237
7
Camps Cleared
14
917,031
Distance Traveled
1,123,340
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,293
735
79
6
3
270,208
2
L
Chaac
9,822
702
28
2
2
253,569
2
L
Fenrir
9,962
712
26
2
2
252,486
1
L
Merlin
10,567
755
84
6
2
211,792
3
W
Ullr
11,530
824
72
5
5
242,144
4
L
Athena
9,668
691
14
1
1
199,184
0
W
Da Ji
11,436
817
59
4
4
314,308
1
W
Sylvanus
10,329
738
27
2
2
296,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role