Player Matchup

Kukulkan
Kukulkan
Criss97
Kukulkan
Level 28
God Stats
25W - 22L
1,475 SR
Queue Stats
100W - 93L
1,491 Elo+
Solo
Cthulhu
Cthulhu
MagickDaddy
Cthulhu
Level 5
God Stats
0W - 3L
1,236 SR
Queue Stats
12W - 15L
1,272 Elo+
Solo
Neith
Neith
ShadowTyrant56
Neith
Level 7
God Stats
2W - 4L
1,454 SR
Queue Stats
9W - 15L
1,516 Elo+
Party 1
Loki
Loki
punish13
Loki
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,360 Elo+
Solo
Horus
Horus
ravenom3303
Horus
Level 64
God Stats
3W - 2L
1,678 SR
Queue Stats
120W - 119L
1,461 Elo+
Party 1
Team Averages
Level 23
1,469 SR
1,420 Elo+

VS

Team Averages
Level 23
1,470 SR
1,408 Elo+
Heimdallr
Heimdallr
ElGamble
Heimdallr
Level 24
God Stats
23W - 12L
1,584 SR
Queue Stats
107W - 84L
1,379 Elo+
Solo
Merlin
Merlin
Feliroc2000
Merlin
Level 40
God Stats
32W - 27L
1,420 SR
Queue Stats
54W - 62L
1,444 Elo+
Party 2
Ah Puch
Ah Puch
PhantomKiller
Ah Puch
Level 21
God Stats
19W - 28L
1,344 SR
Queue Stats
165W - 156L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
Trilliuxx
Tsukuyomi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,360 Elo+
Solo
Xing Tian
Xing Tian
joharasquin
Xing Tian
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Criss97
Kukulkan
20
7 / 6 / 5
15,267
954
47,153
21,776
10,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MagickDaddy
Cthulhu
20
3 / 8 / 9
14,101
881
18,600
51,819
82,611
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
0 / 8 / 12
13,040
815
10,975
33,187
25,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Loki
19
1 / 5 / 7
13,218
826
8,496
17,952
7,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
5 / 3 / 7
14,106
882
11,125
38,687
64,366
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

79

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElGamble
Heimdallr
20
8 / 2 / 14
15,861
991
44,749
31,474
14,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
20
10 / 2 / 12
15,303
956
34,894
18,732
8,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Puch
20
5 / 0 / 19
15,810
988
37,128
10,819
4,519
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Trilliuxx
Tsukuyomi
20
2 / 9 / 15
13,706
857
21,878
21,423
10,049
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
joharasquin
Xing Tian
20
5 / 3 / 11
14,353
897
17,081
20,703
20,604
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
101
16
Kills
30
30
Deaths
16
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Criss97
Kukulkan
7
6
5
1.58
W
Heimdallr
ElGamble
Heimdallr
8
2
14
7.5
W
Merlin
10
2
12
8
L
Cthulhu
MagickDaddy
Cthulhu
3
8
9
0.94
W
Ah Puch
5
0
19
14.5
L
0
8
12
0.75
W
Tsukuyomi
Trilliuxx
Tsukuyomi
2
9
15
1.06
W
Xing Tian
joharasquin
Xing Tian
5
3
11
3.5
L
Loki
1
5
7
0.9
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,349
Damage
155,730
163,421
Taken
103,151
190,868
Mitigated
57,848
21,193
Healing
25,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Criss97
Kukulkan
47,153
3,768
0
1,624
21,776
10,268
0
12,242
9,534
115,278
0
W
Heimdallr
ElGamble
Heimdallr
44,749
36,928
0
14,634
31,474
14,571
0
20,574
10,686
0
87,465
W
Merlin
34,894
1,486
1,780
5,697
18,732
8,105
0
12,165
6,567
57,217
0
L
Cthulhu
MagickDaddy
Cthulhu
18,600
2,159
978
1,113
51,819
82,611
0
19,986
31,826
42,752
0
W
Ah Puch
37,128
2,017
0
1,417
10,819
4,519
0
5,544
4,937
67,218
0
L
10,975
4,591
0
508
33,187
25,767
0
25,116
8,071
0
14,735
W
Tsukuyomi
Trilliuxx
Tsukuyomi
21,878
6,049
0
1,922
21,423
10,049
0
12,893
8,382
0
39,505
W
Xing Tian
joharasquin
Xing Tian
17,081
1,343
0
0
20,703
20,604
0
14,777
5,926
28,911
0
L
Loki
8,496
541
0
102
17,952
7,856
0
9,469
8,483
0
29,636
L
11,125
5,247
6,949
9,919
38,687
64,366
0
22,290
16,397
200
19,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,732
Gold Earned
75,033
343
Minions Killed
305
5
Camps Cleared
8
1,525,806
Distance Traveled
1,465,326
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
15,267
954
183
11
1
285,840
0
W
Heimdallr
15,861
991
94
6
4
259,287
0
W
Merlin
15,303
956
59
4
1
297,968
0
L
Cthulhu
14,101
881
64
4
1
390,092
1
W
Ah Puch
15,810
988
89
6
2
296,650
0
L
Neith
13,040
815
18
1
1
229,612
0
W
Tsukuyomi
13,706
857
40
3
0
302,261
1
W
Xing Tian
14,353
897
23
1
1
309,160
0
L
Loki
13,218
826
48
3
2
286,334
1
L
Horus
14,106
882
30
2
0
333,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role