Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ShadowDemonDon
Ah Muzen Cab
Level 20
God Stats
10W - 7L
1,566 SR
Queue Stats
12W - 10L
1,328 Elo+
Party 1
Yemoja
Yemoja
lordjoslos
Yemoja
Level 25
God Stats
1W - 2L
1,430 SR
Queue Stats
10W - 24L
1,207 Elo+
Solo
Persephone
Persephone
xFaye_Tality
Persephone
Level 84
God Stats
20W - 22L
1,456 SR
Queue Stats
72W - 65L
1,407 Elo+
Party 1
Team Averages
Level 43
1,484 SR
1,314 Elo+

VS

Team Averages
Level 9
1,374 SR
1,263 Elo+
Merlin
Merlin
BallisticChi
Merlin
Level 13
God Stats
1W - 3L
1,186 SR
Queue Stats
10W - 9L
1,371 Elo+
Solo
Cthulhu
Cthulhu
BilboBagn
Cthulhu
Level 8
God Stats
1W - 4L
1,483 SR
Queue Stats
1W - 8L
1,189 Elo+
Party 2
Jormungandr
Jormungandr
RedExcalibur754
Jormungandr
Level 5
God Stats
1W - 5L
1,453 SR
Queue Stats
1W - 7L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ShadowDemonDon
Ah Muzen Cab
16
8 / 4 / 9
13,099
655
21,859
19,066
7,560
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Yemoja
lordjoslos
Yemoja
16
5 / 2 / 9
12,926
646
8,367
13,846
5,337
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Persephone
xFaye_Tality
Persephone
15
4 / 4 / 10
12,496
625
13,777
14,209
4,877
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
2 / 10 / 5
11,319
566
11,171
15,072
6,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
BilboBagn
Cthulhu
14
3 / 5 / 6
13,294
665
14,174
25,532
29,147
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
RedExcalibur754
Jormungandr
15
5 / 2 / 4
12,032
602
13,078
18,535
26,821
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
10
10
Deaths
17
28
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
10
5
0.45
L
Cthulhu
BilboBagn
Cthulhu
3
5
6
1.2
L
Jormungandr
RedExcalibur754
Jormungandr
5
2
4
3.5
W
Ah Muzen Cab
ShadowDemonDon
Ah Muzen Cab
8
4
9
3.13
W
Yemoja
lordjoslos
Yemoja
5
2
9
4.75
W
Persephone
xFaye_Tality
Persephone
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,003
Damage
38,423
47,121
Taken
59,139
17,774
Mitigated
62,079
25,460
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,171
800
0
500
15,072
6,111
0
5,106
9,966
39,069
0
L
Cthulhu
BilboBagn
Cthulhu
14,174
879
1,423
2,890
25,532
29,147
12
9,374
16,158
40,762
0
L
Jormungandr
RedExcalibur754
Jormungandr
13,078
2,237
0
2,015
18,535
26,821
0
8,611
9,924
47,886
0
W
Ah Muzen Cab
ShadowDemonDon
Ah Muzen Cab
21,859
13,291
0
6,438
19,066
7,560
2,700
15,285
3,560
0
66,459
W
Yemoja
lordjoslos
Yemoja
8,367
1,973
7,181
5,519
13,846
5,337
140
10,895
2,576
30,971
0
W
Persephone
xFaye_Tality
Persephone
13,777
875
1,322
5,000
14,209
4,877
435
11,463
2,446
43,264
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,521
Gold Earned
36,645
172
Minions Killed
157
0
Camps Cleared
0
952,805
Distance Traveled
928,010
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,319
566
51
3
0
262,039
1
L
Cthulhu
13,294
665
52
3
0
342,212
0
L
Jormungandr
12,032
602
54
3
0
323,759
0
W
Ah Muzen Cab
13,099
655
80
4
0
322,087
4
W
Yemoja
12,926
646
34
2
0
331,016
0
W
Persephone
12,496
625
58
3
0
299,702
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role