Player Matchup

Baron Samedi
Baron Samedi
Gold III
B-RAYNE96
Baron Samedi
Gold III
Level 147
God Stats
77W - 55L
1,675 SR
Queue Stats
538W - 579L
1,558 MMR
Party 1
Chiron
Chiron
Gold I
Budskii Boy
Chiron
Gold I
Level 115
God Stats
11W - 12L
1,578 SR
Queue Stats
551W - 463L
1,662 MMR
Solo
Achilles
Achilles
Platinum IV
Mr-_-HBCU
Achilles
Platinum IV
Level 63
God Stats
13W - 17L
1,555 SR
Queue Stats
142W - 136L
1,845 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 108
1,603 SR
1,688 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,622 SR
1,727 MMR
Ra
Ra
Platinum III
AlexRickeard
Ra
Platinum III
Level 160
God Stats
2W - 1L
1,447 SR
Queue Stats
13W - 15L
2,053 MMR
Party 2
Ares
Ares
Gold II
GR1MMJOW6Espada
Ares
Gold II
Level 86
God Stats
55W - 27L
1,755 SR
Queue Stats
115W - 117L
1,627 MMR
Solo
Heimdallr
Heimdallr
Silver IV
Sicilini
Heimdallr
Silver IV
Level 140
God Stats
1W - 0L
1,664 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B-RAYNE96
Baron Samedi
17
4 / 7 / 7
15,421
593
22,654
24,512
9,783
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chiron
20
6 / 5 / 4
16,550
637
27,889
30,827
11,969
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Mr-_-HBCU
Achilles
19
4 / 4 / 8
15,864
610
19,254
32,026
47,434
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneHeraKumbhakarnaHelAphrodite

VS

Bans
Sun WukongMedusaZeusCupidThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
15,839
609
20,173
21,748
9,885
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
4 / 4 / 8
17,076
657
21,792
38,164
58,655
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heimdallr
Sicilini
Heimdallr
20
8 / 4 / 5
16,929
651
27,296
22,745
10,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
14
Kills
16
16
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
Baron Samedi
B-RAYNE96
Baron Samedi
4
7
7
1.07
L
Chiron
6
5
4
1.6
W
4
4
8
2
L
Achilles
Mr-_-HBCU
Achilles
4
4
8
2
W
Heimdallr
Sicilini
Heimdallr
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,797
Damage
69,261
87,365
Taken
82,657
69,186
Mitigated
78,540
28,060
Healing
14,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,173
571
4,823
7,291
21,748
9,885
405
5,231
16,255
106,604
0
L
Baron Samedi
B-RAYNE96
Baron Samedi
22,654
447
2,842
7,357
24,512
9,783
696
12,544
11,968
71,208
0
L
Chiron
27,889
6,237
2,321
12,835
30,827
11,969
3,519
13,872
16,809
0
130,363
W
21,792
372
0
750
38,164
58,655
286
11,078
26,511
35,608
0
L
Achilles
Mr-_-HBCU
Achilles
19,254
4,142
0
2,705
32,026
47,434
786
15,494
16,532
0
52,096
W
Heimdallr
Sicilini
Heimdallr
27,296
12,350
0
1,907
22,745
10,000
2,567
6,422
16,123
0
109,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,835
Gold Earned
49,844
289
Minions Killed
270
0
Camps Cleared
0
1,502,364
Distance Traveled
1,368,655
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
15,839
609
116
4
0
442,102
3
L
Baron Samedi
15,421
593
81
3
0
414,268
0
L
Chiron
16,550
637
154
6
0
486,901
3
W
Ares
17,076
657
23
1
0
487,481
3
L
Achilles
15,864
610
54
2
0
601,195
3
W
Heimdallr
16,929
651
131
5
0
439,072
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role