Player Matchup

Cthulhu
Cthulhu
Juanexbone
Cthulhu
Level 29
God Stats
10W - 9L
1,459 SR
Queue Stats
46W - 69L
1,429 Elo+
Solo
Medusa
Medusa
KiddPluto17
Medusa
Level 18
God Stats
20W - 9L
1,631 SR
Queue Stats
69W - 43L
1,654 Elo+
Party 2
Neith
Neith
Lucaslobox
Neith
Level 6
God Stats
1W - 3L
1,164 SR
Queue Stats
2W - 5L
1,190 Elo+
Party 1
Ra
Ra
Sm0KEb0mber
Ra
Level 29
God Stats
4W - 3L
1,582 SR
Queue Stats
191W - 122L
1,682 Elo+
Party 2
Thor
Thor
thiagolobox
Thor
Level 20
God Stats
7W - 5L
1,494 SR
Queue Stats
11W - 9L
1,211 Elo+
Party 1
Team Averages
Level 20
1,466 SR
1,433 Elo+

VS

Team Averages
Level 19
1,431 SR
1,456 Elo+
Pele
Pele
AnubiSand
Pele
Level 6
God Stats
4W - 6L
1,500 SR
Queue Stats
24W - 29L
1,489 Elo+
Solo
Bellona
Bellona
Beefcakebarbie
Bellona
Level 27
God Stats
19W - 30L
1,425 SR
Queue Stats
25W - 36L
1,352 Elo+
Solo
Zeus
Zeus
IAdoreFeminist
Zeus
Level 20
God Stats
0W - 2L
1,316 SR
Queue Stats
55W - 57L
1,531 Elo+
Solo
Kali
Kali
PridefulKing
Kali
Level 26
God Stats
36W - 37L
1,414 SR
Queue Stats
45W - 55L
1,244 Elo+
Solo
Apollo
Apollo
Smarterr
Apollo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Juanexbone
Cthulhu
10
2 / 4 / 2
6,645
511
4,389
9,876
5,638
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
12
4 / 1 / 4
6,919
532
6,714
5,769
1,771
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
6
0 / 4 / 1
5,023
386
943
3,225
992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

15
7 / 1 / 2
8,983
691
6,563
5,673
1,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 5 / 0
5,720
440
366
7,069
1,846
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
9
1 / 2 / 3
6,526
502
3,399
8,272
2,258
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 3 / 1
5,649
435
2,754
9,535
3,701
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
9 / 5 / 1
8,001
615
7,925
6,804
2,438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

5
0 / 0 / 0
4,888
376
0
538
124
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Apollo
Smarterr
Apollo
10
3 / 4 / 0
6,451
496
5,203
8,141
2,225
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
18
14
Kills
13
15
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
1
2
3
1.25
L
0
3
1
0.17
L
9
5
1
1.9
W
Cthulhu
Juanexbone
Cthulhu
2
4
2
0.75
W
Medusa
4
1
4
6
W
Neith
0
4
1
0.13
L
0
0
0
0
W
7
1
2
8
L
Apollo
Smarterr
Apollo
3
4
0
0.75
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,975
Damage
19,281
31,612
Taken
33,290
12,172
Mitigated
10,746
6,915
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
3,399
779
0
2,164
8,272
2,258
0
2,656
5,616
0
34,443
L
2,754
1,063
417
1,865
9,535
3,701
0
2,625
6,910
0
19,337
L
7,925
1,420
0
385
6,804
2,438
369
3,814
2,990
48,634
0
W
Cthulhu
Juanexbone
Cthulhu
4,389
572
92
540
9,876
5,638
256
98
9,778
23,470
0
W
Medusa
6,714
3,966
0
1,141
5,769
1,771
1,083
0
5,769
0
37,545
W
Neith
943
486
0
78
3,225
992
231
2,893
332
0
8,165
L
0
0
0
396
538
124
504
0
538
0
7,826
W
6,563
609
148
3,272
5,673
1,925
825
3,170
2,503
51,012
0
L
Apollo
Smarterr
Apollo
5,203
2,557
0
1,940
8,141
2,225
0
1,857
6,284
0
26,286
W
366
165
0
1,644
7,069
1,846
0
1,764
5,305
0
21,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,290
Gold Earned
31,515
255
Minions Killed
229
0
Camps Cleared
0
1,022,491
Distance Traveled
1,050,135
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,526
502
52
4
0
287,288
5
L
Bellona
5,649
435
32
2
0
228,264
0
L
Zeus
8,001
615
95
7
0
224,202
1
W
Cthulhu
6,645
511
36
3
0
257,430
3
W
Medusa
6,919
532
70
5
0
259,062
2
W
Neith
5,023
386
13
1
0
95,694
0
L
Kali
4,888
376
15
1
0
73,378
0
W
Ra
8,983
691
110
8
0
283,009
2
L
Apollo
6,451
496
35
3
0
237,003
1
W
Thor
5,720
440
26
2
0
127,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role