Player Matchup

Sun Wukong
Sun Wukong
Lanman10
Sun Wukong
Level 136
God Stats
10W - 8L
1,675 SR
Queue Stats
151W - 147L
1,561 Elo+
Party 1
Da Ji
Da Ji
The MaIIet
Da Ji
Level 20
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 43L
1,424 Elo+
Party 1
Izanami
Izanami
ThunderH0528
Izanami
Level 67
God Stats
1W - 10L
1,144 SR
Queue Stats
257W - 271L
1,429 Elo+
Party 2
Agni
Agni
Vernez1361
Agni
Level 117
God Stats
0W - 1L
1,538 SR
Queue Stats
143W - 135L
1,478 Elo+
Party 2
Cerberus
Cerberus
kingofpare
Cerberus
Level 40
God Stats
5W - 5L
1,560 SR
Queue Stats
132W - 192L
1,410 Elo+
Party 2
Team Averages
Level 76
1,483 SR
1,460 Elo+

VS

Team Averages
Level 92
1,566 SR
1,486 Elo+
Sun Wukong
Sun Wukong
APEX GHOST
Sun Wukong
Level 124
God Stats
6W - 12L
1,540 SR
Queue Stats
389W - 360L
1,480 Elo+
Party 3
Erlang Shen
Erlang Shen
DeathMason
Erlang Shen
Level 46
God Stats
6W - 7L
1,748 SR
Queue Stats
128W - 123L
1,469 Elo+
Solo
Apollo
Apollo
Lr_Jay2
Apollo
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 197L
1,449 Elo+
Solo
Kukulkan
Kukulkan
cav9
Kukulkan
Level 129
God Stats
94W - 70L
1,544 SR
Queue Stats
259W - 241L
1,479 Elo+
Party 3
Eset
Eset
xCr1mson
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 38L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lanman10
Sun Wukong
20
7 / 6 / 12
14,138
1,088
27,645
23,900
24,709
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Da Ji
19
7 / 10 / 8
13,576
1,044
12,658
24,395
9,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
ThunderH0528
Izanami
20
4 / 12 / 11
13,567
1,044
19,030
23,222
9,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
2 / 7 / 10
12,267
944
12,012
17,881
6,040
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
kingofpare
Cerberus
19
1 / 8 / 12
13,294
1,023
12,500
28,806
28,974
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
APEX GHOST
Sun Wukong
20
10 / 3 / 18
15,175
1,167
21,173
20,578
12,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Erlang Shen
DeathMason
Erlang Shen
20
10 / 4 / 15
13,577
1,044
25,367
19,800
10,529
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Lr_Jay2
Apollo
19
8 / 6 / 17
13,866
1,067
12,436
19,679
9,172
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
cav9
Kukulkan
20
9 / 2 / 22
15,116
1,163
33,672
14,408
6,122
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
20
6 / 6 / 23
13,907
1,070
18,407
15,942
5,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
138
21
Kills
43
43
Deaths
21
53
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
APEX GHOST
Sun Wukong
10
3
18
6.33
W
Erlang Shen
DeathMason
Erlang Shen
10
4
15
4.38
L
Sun Wukong
Lanman10
Sun Wukong
7
6
12
2.17
W
Apollo
Lr_Jay2
Apollo
8
6
17
2.75
L
Da Ji
7
10
8
1.1
L
Izanami
ThunderH0528
Izanami
4
12
11
0.79
L
2
7
10
1
W
Kukulkan
cav9
Kukulkan
9
2
22
10
L
Cerberus
kingofpare
Cerberus
1
8
12
0.88
W
Eset
6
6
23
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,845
Damage
111,055
118,204
Taken
90,407
78,224
Mitigated
43,460
7,918
Healing
8,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
APEX GHOST
Sun Wukong
21,173
6,621
0
1,775
20,578
12,098
0
3,816
16,487
0
45,604
W
Erlang Shen
DeathMason
Erlang Shen
25,367
11,938
0
2,221
19,800
10,529
0
7,238
12,387
0
41,752
L
Sun Wukong
Lanman10
Sun Wukong
27,645
9,661
0
1,782
23,900
24,709
0
8,963
14,937
764
40,375
W
Apollo
Lr_Jay2
Apollo
12,436
7,384
0
767
19,679
9,172
0
3,628
15,876
0
28,415
L
Da Ji
12,658
3,965
0
342
24,395
9,467
0
9,326
15,069
0
27,748
L
Izanami
ThunderH0528
Izanami
19,030
12,863
0
597
23,222
9,034
0
11,824
11,398
0
72,790
L
12,012
600
0
1,410
17,881
6,040
0
9,208
8,673
33,716
0
W
Kukulkan
cav9
Kukulkan
33,672
2,398
0
752
14,408
6,122
0
5,653
8,655
71,042
0
L
Cerberus
kingofpare
Cerberus
12,500
1,002
462
3,325
28,806
28,974
0
12,758
16,048
37,926
0
W
Eset
18,407
1,304
976
1,730
15,942
5,539
0
4,941
10,801
28,393
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,842
Gold Earned
71,641
285
Minions Killed
254
6
Camps Cleared
8
1,174,701
Distance Traveled
1,264,102
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,175
1,167
64
5
1
281,567
0
W
Erlang Shen
13,577
1,044
31
2
0
279,332
2
L
Sun Wukong
14,138
1,088
41
3
0
227,875
0
W
Apollo
13,866
1,067
30
2
4
246,761
0
L
Da Ji
13,576
1,044
29
2
3
239,290
1
L
Izanami
13,567
1,044
111
9
0
204,676
0
L
Agni
12,267
944
48
4
0
248,311
0
W
Kukulkan
15,116
1,163
107
8
2
245,283
0
L
Cerberus
13,294
1,023
56
4
3
254,549
0
W
Eset
13,907
1,070
22
2
1
211,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role