Player Matchup

Izanami
Izanami
MCNA BROS
Izanami
Level 44
God Stats
50W - 13L
1,583 SR
Queue Stats
174W - 158L
1,446 Elo+
Party 2
Cerberus
Cerberus
MCNA GHOST
Cerberus
Level 67
God Stats
10W - 5L
1,734 SR
Queue Stats
143W - 134L
1,394 Elo+
Party 2
Merlin
Merlin
best shooter001
Merlin
Level 29
God Stats
7W - 3L
1,643 SR
Queue Stats
138W - 119L
1,530 Elo+
Party 2
Team Averages
Level 47
1,653 SR
1,457 Elo+

VS

Team Averages
Level 17
1,469 SR
1,367 Elo+
Chaac
Chaac
Kirmit-
Chaac
Level 28
God Stats
5W - 4L
1,473 SR
Queue Stats
74W - 83L
1,371 Elo+
Party 1
Hades
Hades
TreeBranch-
Hades
Level 20
God Stats
4W - 7L
1,433 SR
Queue Stats
18W - 38L
1,229 Elo+
Party 1
Da Ji
Da Ji
seanheller0315
Da Ji
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MCNA BROS
Izanami
14
8 / 1 / 7
11,630
775
14,270
6,224
2,241
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
MCNA GHOST
Cerberus
15
9 / 4 / 11
11,700
780
20,036
20,479
9,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
6 / 3 / 12
11,397
760
16,716
13,502
5,211
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kirmit-
Chaac
15
5 / 4 / 3
10,421
695
15,956
29,226
12,804
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 8 / 5
9,951
663
9,370
17,095
9,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

10
1 / 11 / 3
8,874
592
4,268
13,809
4,531
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
19
23
Kills
8
8
Deaths
23
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chaac
Kirmit-
Chaac
5
4
3
1.63
W
Izanami
MCNA BROS
Izanami
8
1
7
11.5
W
Cerberus
MCNA GHOST
Cerberus
9
4
11
3.63
L
2
8
5
0.56
W
6
3
12
4
L
1
11
3
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,022
Damage
29,594
40,205
Taken
60,130
17,005
Mitigated
27,125
19,385
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Kirmit-
Chaac
15,956
4,842
891
11,122
29,226
12,804
0
17,199
12,027
0
50,473
W
Izanami
MCNA BROS
Izanami
14,270
11,763
0
447
6,224
2,241
0
1,723
4,501
0
52,335
W
Cerberus
MCNA GHOST
Cerberus
20,036
3,366
624
12,686
20,479
9,553
1,330
5,652
14,827
49,366
0
L
9,370
2,101
1,824
4,965
17,095
9,790
0
10,925
6,170
30,356
0
W
16,716
2,510
607
5,021
13,502
5,211
1,326
2,023
11,479
68,051
0
L
4,268
1,213
0
0
13,809
4,531
0
8,687
5,122
0
7,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,727
Gold Earned
29,246
244
Minions Killed
107
0
Camps Cleared
0
643,557
Distance Traveled
681,300
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,421
695
49
3
0
302,989
1
W
Izanami
11,630
775
65
4
0
170,375
1
W
Cerberus
11,700
780
94
6
0
226,580
1
L
Hades
9,951
663
54
4
0
199,502
0
W
Merlin
11,397
760
85
6
0
246,602
1
L
Da Ji
8,874
592
4
0
0
178,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role