Player Matchup

Tsukuyomi
Tsukuyomi
IKillYou2478
Tsukuyomi
Level 27
God Stats
1W - 1L
1,672 SR
Queue Stats
20W - 40L
1,049 Elo+
Party 2
Arachne
Arachne
d3str0y3d5
Arachne
Level 41
God Stats
0W - 2L
1,275 SR
Queue Stats
36W - 61L
1,139 Elo+
Party 2
Hercules
Hercules
jojosport
Hercules
Level 35
God Stats
5W - 4L
1,572 SR
Queue Stats
42W - 58L
1,231 Elo+
Party 2
Team Averages
Level 34
1,506 SR
1,140 Elo+

VS

Team Averages
Level 26
1,305 SR
1,227 Elo+
Agni
Agni
Adriandr20
Agni
Level 28
God Stats
20W - 22L
1,169 SR
Queue Stats
121W - 215L
1,124 Elo+
Party 1
Achilles
Achilles
giannhs21fit
Achilles
Level 16
God Stats
7W - 16L
1,500 SR
Queue Stats
56W - 84L
1,403 Elo+
Solo
Anhur
Anhur
luwolf1
Anhur
Level 33
God Stats
1W - 1L
1,247 SR
Queue Stats
122W - 224L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
IKillYou2478
Tsukuyomi
13
3 / 9 / 8
10,949
644
9,262
14,633
4,068
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
d3str0y3d5
Arachne
15
8 / 10 / 5
11,660
686
11,025
19,334
4,867
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jojosport
Hercules
16
7 / 5 / 10
12,259
721
12,416
21,405
15,756
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 14
11,100
653
13,451
11,086
3,492
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
giannhs21fit
Achilles
16
19 / 8 / 2
14,754
868
17,751
19,249
13,135
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anhur
luwolf1
Anhur
15
2 / 4 / 18
11,642
685
12,804
12,993
4,990
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
58
18
Kills
24
24
Deaths
18
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
3
6
14
1.67
L
Tsukuyomi
IKillYou2478
Tsukuyomi
3
9
8
0.78
L
Arachne
d3str0y3d5
Arachne
8
10
5
1.05
W
Achilles
giannhs21fit
Achilles
19
8
2
2.5
L
Hercules
jojosport
Hercules
7
5
10
2.4
W
Anhur
luwolf1
Anhur
2
4
18
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,703
Damage
44,006
55,372
Taken
43,328
24,691
Mitigated
21,617
18,533
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,451
1,136
0
2,060
11,086
3,492
326
8
11,078
40,372
0
L
Tsukuyomi
IKillYou2478
Tsukuyomi
9,262
2,491
648
2,591
14,633
4,068
912
4,412
10,221
0
43,856
L
Arachne
d3str0y3d5
Arachne
11,025
8,883
788
4,965
19,334
4,867
0
4,661
14,673
0
33,628
W
Achilles
giannhs21fit
Achilles
17,751
7,509
0
682
19,249
13,135
206
0
19,249
0
33,537
L
Hercules
jojosport
Hercules
12,416
2,018
378
9,163
21,405
15,756
0
4,490
16,915
0
31,775
W
Anhur
luwolf1
Anhur
12,804
7,068
513
4,764
12,993
4,990
2,132
0
12,993
0
50,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,868
Gold Earned
37,496
114
Minions Killed
171
0
Camps Cleared
0
855,125
Distance Traveled
757,802
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,100
653
71
4
0
276,138
0
L
Tsukuyomi
10,949
644
54
3
0
250,921
2
L
Arachne
11,660
686
35
2
0
286,364
4
W
Achilles
14,754
868
26
2
0
255,676
5
L
Hercules
12,259
721
25
1
0
317,840
0
W
Anhur
11,642
685
74
4
0
225,988
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role