Player Matchup

Rama
Rama
ROBERT112
Rama
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
itsginge
Khepri
Level 40
God Stats
7W - 18L
1,357 SR
Queue Stats
69W - 114L
1,307 Elo+
Solo
Nemesis
Nemesis
mendin99
Nemesis
Level 49
God Stats
0W - 1L
1,803 SR
Queue Stats
11W - 12L
1,410 Elo+
Party 1
Janus
Janus
sergioml2001
Janus
Level 48
God Stats
0W - 1L
1,321 SR
Queue Stats
10W - 11L
1,498 Elo+
Party 1
Chaac
Chaac
unleashed666
Chaac
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 65
1,496 SR
1,443 Elo+

VS

Team Averages
Level 88
1,701 SR
1,509 Elo+
Bakasura
Bakasura
FordeCF
Bakasura
Level 145
God Stats
2W - 0L
1,774 SR
Queue Stats
34W - 25L
1,624 Elo+
Party 2
Thoth
Thoth
Millson
Thoth
Level 160
God Stats
3W - 2L
1,769 SR
Queue Stats
59W - 52L
1,568 Elo+
Party 2
Chaac
Chaac
Niroki95
Chaac
Level 78
God Stats
9W - 9L
1,494 SR
Queue Stats
29W - 29L
1,379 Elo+
Solo
Ra
Ra
PayneHP
Ra
Level 18
God Stats
4W - 1L
2,056 SR
Queue Stats
13W - 6L
1,728 Elo+
Party 2
Chernobog
Chernobog
TarasRusyn
Chernobog
Level 39
God Stats
3W - 3L
1,413 SR
Queue Stats
12W - 27L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
1 / 6 / 3
6,801
618
6,804
9,288
2,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
itsginge
Khepri
12
1 / 7 / 1
6,838
622
2,661
17,968
10,158
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
mendin99
Nemesis
12
2 / 9 / 1
7,096
645
7,197
14,462
5,412
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 7 / 1
6,249
568
3,329
9,271
3,238
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 8 / 2
7,013
638
7,359
12,655
10,704
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FordeCF
Bakasura
18
21 / 0 / 11
13,235
1,203
25,756
12,372
7,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Millson
Thoth
15
3 / 0 / 18
9,261
842
11,582
6,676
2,554
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Niroki95
Chaac
14
3 / 2 / 8
9,073
825
4,018
10,254
9,192
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 0 / 13
10,463
951
11,877
6,450
2,966
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
TarasRusyn
Chernobog
13
1 / 3 / 16
8,297
754
3,601
7,155
2,702
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
103
5
Kills
37
37
Deaths
5
8
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Bakasura
FordeCF
Bakasura
21
0
11
26.5
W
Thoth
Millson
Thoth
3
0
18
12
W
Chaac
Niroki95
Chaac
3
2
8
3.5
W
9
0
13
15.5
L
Rama
1
6
3
0.42
W
Chernobog
TarasRusyn
Chernobog
1
3
16
3
L
Khepri
itsginge
Khepri
1
7
1
0.21
L
Nemesis
mendin99
Nemesis
2
9
1
0.28
L
0
7
1
0.07
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,350
Damage
56,834
63,644
Taken
42,907
32,241
Mitigated
24,978
8,873
Healing
16,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
FordeCF
Bakasura
25,756
18,299
0
3,681
12,372
7,564
1,786
1,737
10,635
0
42,594
W
Thoth
Millson
Thoth
11,582
919
0
565
6,676
2,554
288
1,427
5,249
33,090
0
W
Chaac
Niroki95
Chaac
4,018
872
939
3,398
10,254
9,192
357
1,096
9,158
0
16,666
W
11,877
1,122
3,886
3,107
6,450
2,966
0
1,610
4,840
39,182
0
L
Rama
6,804
5,777
0
917
9,288
2,729
0
1,783
6,934
0
15,084
W
Chernobog
TarasRusyn
Chernobog
3,601
1,655
257
1,033
7,155
2,702
1,018
412
6,743
0
12,362
L
Khepri
itsginge
Khepri
2,661
479
355
1,718
17,968
10,158
0
7,264
9,440
12,007
0
L
Nemesis
mendin99
Nemesis
7,197
2,539
708
2,261
14,462
5,412
0
5,326
8,546
0
20,674
L
3,329
143
195
776
9,271
3,238
1
4,438
4,367
18,310
0
L
7,359
759
0
1,943
12,655
10,704
0
4,648
6,923
0
26,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,997
Gold Earned
50,329
145
Minions Killed
252
4
Camps Cleared
11
831,320
Distance Traveled
1,080,349
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,235
1,203
65
6
5
261,189
2
W
Thoth
9,261
842
53
5
1
206,131
0
W
Chaac
9,073
825
34
3
0
225,510
3
W
Ra
10,463
951
72
7
4
227,314
1
L
Rama
6,801
618
25
2
1
165,604
0
W
Chernobog
8,297
754
28
3
1
160,205
0
L
Khepri
6,838
622
16
1
0
173,343
2
L
Nemesis
7,096
645
30
3
3
190,826
0
L
Janus
6,249
568
35
3
0
134,577
0
L
Chaac
7,013
638
39
4
0
166,970
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role