Player Matchup

Cerberus
Cerberus
Dolfius
Cerberus
Level 45
God Stats
2W - 5L
1,249 SR
Queue Stats
237W - 227L
1,553 Elo+
Solo
Khepri
Khepri
Foxfirez
Khepri
Level 49
God Stats
55W - 53L
1,464 SR
Queue Stats
294W - 308L
1,481 Elo+
Solo
Ao Kuang
Ao Kuang
Ingvar_Isen
Ao Kuang
Level 12
God Stats
6W - 12L
1,714 SR
Queue Stats
35W - 44L
1,578 Elo+
Party 2
Hel
Hel
MuffyReal
Hel
Level 60
God Stats
108W - 124L
1,578 SR
Queue Stats
108W - 124L
1,545 Elo+
Party 2
Nemesis
Nemesis
Yigio
Nemesis
Level 44
God Stats
4W - 0L
1,767 SR
Queue Stats
113W - 86L
1,583 Elo+
Solo
Team Averages
Level 42
1,554 SR
1,548 Elo+

VS

Team Averages
Level 42
1,479 SR
1,493 Elo+
Sun Wukong
Sun Wukong
ZeroLuaR
Sun Wukong
Level 27
God Stats
0W - 1L
1,429 SR
Queue Stats
8W - 11L
1,439 Elo+
Party 1
Ra
Ra
Zero_Kaliche
Ra
Level 64
God Stats
2W - 3L
1,194 SR
Queue Stats
35W - 31L
1,449 Elo+
Party 1
Merlin
Merlin
omerthepomer
Merlin
Level 48
God Stats
2W - 3L
1,698 SR
Queue Stats
118W - 74L
1,697 Elo+
Solo
Bakasura
Bakasura
pricekoter
Bakasura
Level 41
God Stats
31W - 27L
1,572 SR
Queue Stats
159W - 130L
1,597 Elo+
Solo
Anhur
Anhur
tomaspetrone
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dolfius
Cerberus
20
7 / 3 / 26
15,955
1,140
30,304
34,138
36,669
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Khepri
Foxfirez
Khepri
20
7 / 3 / 20
14,260
1,019
16,066
21,461
22,790
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Ingvar_Isen
Ao Kuang
20
8 / 6 / 15
14,159
1,011
15,350
21,677
11,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 6 / 22
16,225
1,159
32,583
25,498
14,651
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Yigio
Nemesis
20
8 / 5 / 20
15,409
1,101
18,890
22,588
11,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

60

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ZeroLuaR
Sun Wukong
20
7 / 9 / 10
14,456
1,033
17,980
29,869
21,193
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

20
1 / 12 / 9
13,234
945
14,622
23,438
6,883
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
20
2 / 2 / 18
14,445
1,032
38,856
13,133
3,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bakasura
pricekoter
Bakasura
20
13 / 7 / 6
16,305
1,165
33,208
25,102
6,947
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
0 / 11 / 12
12,588
899
10,002
26,212
7,217
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
78
41
Kills
23
23
Deaths
41
103
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Dolfius
Cerberus
7
3
26
6.67
W
Khepri
Foxfirez
Khepri
7
3
20
5.67
W
Ao Kuang
Ingvar_Isen
Ao Kuang
8
6
15
2.58
W
11
6
22
3.67
W
Nemesis
Yigio
Nemesis
8
5
20
3.6
L
Sun Wukong
ZeroLuaR
Sun Wukong
7
9
10
1.33
L
1
12
9
0.46
L
Merlin
2
2
18
5.5
L
Bakasura
pricekoter
Bakasura
13
7
6
2.29
L
0
11
12
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,193
Damage
114,668
125,362
Taken
117,754
96,756
Mitigated
45,849
33,273
Healing
6,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Dolfius
Cerberus
30,304
3,102
0
3,527
34,138
36,669
0
11,467
20,254
60,691
0
W
Khepri
Foxfirez
Khepri
16,066
1,817
0
0
21,461
22,790
0
7,667
13,004
33,447
0
W
Ao Kuang
Ingvar_Isen
Ao Kuang
15,350
3,585
0
1,678
21,677
11,331
0
10,534
10,869
29,173
0
W
32,583
368
14,148
10,491
25,498
14,651
0
10,810
14,258
62,019
0
W
Nemesis
Yigio
Nemesis
18,890
8,207
0
3,429
22,588
11,315
0
13,000
9,245
0
56,901
L
Sun Wukong
ZeroLuaR
Sun Wukong
17,980
5,733
0
790
29,869
21,193
0
24,599
5,270
0
31,833
L
14,622
506
2,213
2,504
23,438
6,883
0
17,085
6,353
46,064
0
L
Merlin
38,856
2,648
0
250
13,133
3,609
0
9,717
3,416
82,828
0
L
Bakasura
pricekoter
Bakasura
33,208
23,565
0
1,208
25,102
6,947
0
20,243
4,859
0
42,207
L
10,002
1,005
0
0
26,212
7,217
0
22,659
3,553
0
18,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,008
Gold Earned
71,028
298
Minions Killed
262
10
Camps Cleared
8
1,462,958
Distance Traveled
1,416,839
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,955
1,140
90
6
1
298,472
0
W
Khepri
14,260
1,019
33
2
0
281,179
0
W
Ao Kuang
14,159
1,011
19
1
6
278,948
0
W
Hel
16,225
1,159
67
5
2
315,265
0
W
Nemesis
15,409
1,101
89
6
1
289,094
1
L
Sun Wukong
14,456
1,033
29
2
1
276,444
0
L
Ra
13,234
945
84
6
1
273,993
0
L
Merlin
14,445
1,032
102
7
0
298,634
0
L
Bakasura
16,305
1,165
26
2
6
305,205
0
L
Anhur
12,588
899
21
2
0
262,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role