Player Matchup

Jing Wei
Jing Wei
Blurcitow
Jing Wei
Level 30
God Stats
1W - 5L
1,379 SR
Queue Stats
250W - 247L
1,554 Elo+
Solo
Ymir
Ymir
Glebowski
Ymir
Level 4
God Stats
2W - 1L
1,715 SR
Queue Stats
21W - 28L
1,688 Elo+
Party 1
Set
Set
Lichipinus
Set
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 44L
1,688 Elo+
Party 1
Hel
Hel
Luckypants11
Hel
Level 22
God Stats
0W - 2L
1,322 SR
Queue Stats
86W - 72L
1,508 Elo+
Party 2
Discordia
Discordia
Mythorage
Discordia
Level 21
God Stats
4W - 2L
1,865 SR
Queue Stats
21W - 21L
1,478 Elo+
Party 2
Team Averages
Level 16
1,556 SR
1,583 Elo+

VS

Team Averages
Level 20
1,587 SR
1,556 Elo+
Kukulkan
Kukulkan
Bluevenz
Kukulkan
Level 15
God Stats
5W - 15L
1,171 SR
Queue Stats
25W - 34L
1,293 Elo+
Solo
Set
Set
DayBreak
Set
Level 21
God Stats
2W - 0L
1,685 SR
Queue Stats
39W - 10L
1,874 Elo+
Solo
Bacchus
Bacchus
Injuriousness
Bacchus
Level 50
God Stats
2W - 0L
1,863 SR
Queue Stats
111W - 121L
1,425 Elo+
Party 3
Anhur
Anhur
Saphron
Anhur
Level 4
God Stats
6W - 1L
1,715 SR
Queue Stats
97W - 73L
1,688 Elo+
Solo
Freya
Freya
xxVolt4gexx
Freya
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Blurcitow
Jing Wei
17
3 / 8 / 8
10,245
1,025
11,014
16,263
4,771
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
15
0 / 8 / 9
9,720
972
6,592
22,573
17,409
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
11 / 11 / 6
11,990
1,199
18,678
20,603
7,925
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 6 / 9
10,074
1,007
12,847
10,987
3,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Discordia
Mythorage
Discordia
16
1 / 6 / 8
9,611
961
10,047
9,047
2,331
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

67

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bluevenz
Kukulkan
18
8 / 1 / 14
12,140
1,214
13,499
7,546
3,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
25 / 1 / 11
15,788
1,579
35,528
20,269
14,945
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bacchus
17
2 / 5 / 16
10,852
1,085
8,476
13,622
14,889
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Saphron
Anhur
17
3 / 6 / 17
10,522
1,052
6,569
9,548
3,627
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 5 / 18
10,044
1,004
10,095
14,589
6,169
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
115
18
Kills
39
39
Deaths
18
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bluevenz
Kukulkan
8
1
14
15
L
Jing Wei
Blurcitow
Jing Wei
3
8
8
0.88
W
25
1
11
30.5
L
Ymir
0
8
9
0.56
W
Bacchus
2
5
16
2
L
11
11
6
1.27
L
3
6
9
1.25
L
Discordia
Mythorage
Discordia
1
6
8
0.83
W
Anhur
Saphron
Anhur
3
6
17
1.92
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,178
Damage
74,167
79,473
Taken
65,574
35,772
Mitigated
42,772
11,374
Healing
9,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bluevenz
Kukulkan
13,499
385
648
2,033
7,546
3,142
0
1,804
5,742
51,918
0
L
Jing Wei
Blurcitow
Jing Wei
11,014
6,759
0
0
16,263
4,771
0
6,307
9,956
0
29,565
W
35,528
22,876
0
2,095
20,269
14,945
0
9,502
10,767
266
53,083
L
Ymir
6,592
1,086
0
0
22,573
17,409
0
9,937
12,636
20,571
0
W
Bacchus
8,476
1,114
0
231
13,622
14,889
0
8,107
5,515
11,827
0
L
18,678
8,297
0
366
20,603
7,925
0
10,138
10,465
55
34,896
L
12,847
1,341
7,992
2,061
10,987
3,336
0
3,755
7,232
22,867
0
L
Discordia
Mythorage
Discordia
10,047
380
569
386
9,047
2,331
0
2,179
6,868
29,105
0
W
Anhur
Saphron
Anhur
6,569
2,920
0
401
9,548
3,627
0
4,502
5,046
0
14,252
W
10,095
4,162
0
3,851
14,589
6,169
0
5,606
8,983
19,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,640
Gold Earned
59,346
151
Minions Killed
181
5
Camps Cleared
8
934,718
Distance Traveled
984,758
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,140
1,214
110
11
1
215,246
2
L
Jing Wei
10,245
1,025
38
4
2
196,922
0
W
Set
15,788
1,579
27
3
6
232,632
1
L
Ymir
9,720
972
25
3
1
181,969
0
W
Bacchus
10,852
1,085
6
1
0
188,485
0
L
Set
11,990
1,199
31
3
0
194,644
1
L
Hel
10,074
1,007
24
2
1
204,648
0
L
Discordia
9,611
961
33
3
1
156,535
2
W
Anhur
10,522
1,052
17
2
1
180,084
0
W
Freya
10,044
1,004
21
2
0
168,311
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role