Player Matchup

Baron Samedi
Baron Samedi
Brok3nDreams
Baron Samedi
Level 27
God Stats
1W - 3L
1,505 SR
Queue Stats
163W - 138L
1,408 Elo+
Solo
Hun Batz
Hun Batz
Danielpro5019
Hun Batz
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,464 Elo+
Solo
King Arthur
King Arthur
DoggoneVessel1
King Arthur
Level 21
God Stats
21W - 17L
1,493 SR
Queue Stats
69W - 72L
1,478 Elo+
Solo
Cerberus
Cerberus
IrisHeart1
Cerberus
Level 28
God Stats
6W - 4L
1,500 SR
Queue Stats
69W - 44L
1,481 Elo+
Solo
Set
Set
Polarking64
Set
Level 11
God Stats
1W - 2L
1,329 SR
Queue Stats
12W - 13L
1,406 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,447 Elo+

VS

Team Averages
Level 20
1,457 SR
1,401 Elo+
Ao Kuang
Ao Kuang
Cesarin554
Ao Kuang
Level 29
God Stats
37W - 37L
1,502 SR
Queue Stats
93W - 109L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
ElskaElu
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,397 Elo+
Party 1
Baron Samedi
Baron Samedi
Lufcadio11
Baron Samedi
Level 27
God Stats
23W - 22L
1,499 SR
Queue Stats
63W - 56L
1,491 Elo+
Solo
Tyr
Tyr
arkam_og
Tyr
Level 28
God Stats
3W - 1L
1,553 SR
Queue Stats
66W - 72L
1,328 Elo+
Party 1
Odin
Odin
hooha-thehooha
Odin
Level 8
God Stats
2W - 0L
1,231 SR
Queue Stats
16W - 18L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brok3nDreams
Baron Samedi
20
5 / 0 / 16
16,552
920
24,265
4,397
2,437
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
Danielpro5019
Hun Batz
20
0 / 12 / 17
16,649
925
6,296
27,441
12,106
King Arthur
DoggoneVessel1
King Arthur
20
5 / 1 / 14
16,701
928
23,603
29,177
37,893
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
IrisHeart1
Cerberus
20
6 / 3 / 12
16,663
926
40,164
32,936
14,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 16 / 11
16,554
920
40,300
39,285
23,541
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cesarin554
Ao Kuang
20
14 / 3 / 14
18,400
1,022
39,208
39,291
17,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ElskaElu
Cthulhu
20
2 / 2 / 22
16,744
930
14,301
28,283
46,006
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Lufcadio11
Baron Samedi
20
13 / 2 / 14
17,843
991
40,999
25,752
12,846
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
0 / 7 / 11
14,350
797
10,151
18,928
23,379
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 10 / 19
16,605
923
15,472
31,164
45,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
112
24
Kills
32
32
Deaths
24
70
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Brok3nDreams
Baron Samedi
5
0
16
13
W
Ao Kuang
Cesarin554
Ao Kuang
14
3
14
7
L
Hun Batz
Danielpro5019
Hun Batz
0
12
17
0.71
L
King Arthur
DoggoneVessel1
King Arthur
5
1
14
12
W
Cthulhu
ElskaElu
Cthulhu
2
2
22
6.5
L
Cerberus
IrisHeart1
Cerberus
6
3
12
4
W
Baron Samedi
Lufcadio11
Baron Samedi
13
2
14
10
L
8
16
11
0.84
W
0
7
11
0.79
W
3
10
19
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,628
Damage
120,131
133,236
Taken
143,418
90,959
Mitigated
144,639
40,104
Healing
29,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Brok3nDreams
Baron Samedi
24,265
1,746
5,079
1,200
4,397
2,437
0
2,885
1,487
42,114
0
W
Ao Kuang
Cesarin554
Ao Kuang
39,208
20,493
0
9,901
39,291
17,184
0
20,088
18,978
64,813
0
L
Hun Batz
Danielpro5019
Hun Batz
6,296
597
1,665
984
27,441
12,106
0
19,483
7,958
0
62,138
L
King Arthur
DoggoneVessel1
King Arthur
23,603
1,583
0
8,475
29,177
37,893
0
21,422
7,755
0
39,901
W
Cthulhu
ElskaElu
Cthulhu
14,301
1,422
0
315
28,283
46,006
0
15,142
12,886
41,697
0
L
Cerberus
IrisHeart1
Cerberus
40,164
2,942
777
13,521
32,936
14,982
0
23,533
9,403
81,553
0
W
Baron Samedi
Lufcadio11
Baron Samedi
40,999
2,876
7,918
10,033
25,752
12,846
0
7,481
17,894
75,432
0
L
40,300
23,714
0
8,403
39,285
23,541
0
27,995
10,824
0
57,512
W
10,151
2,307
0
962
18,928
23,379
0
9,567
9,311
0
22,348
W
15,472
5,724
0
88
31,164
45,224
0
12,151
18,117
843
33,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,119
Gold Earned
83,942
401
Minions Killed
272
12
Camps Cleared
4
1,625,680
Distance Traveled
1,563,814
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
16,552
920
46
3
3
327,213
0
W
Ao Kuang
18,400
1,022
67
4
1
358,485
0
L
Hun Batz
16,649
925
138
8
1
290,276
0
L
King Arthur
16,701
928
32
2
0
373,044
0
W
Cthulhu
16,744
930
69
4
0
325,235
0
L
Cerberus
16,663
926
146
8
3
356,988
0
W
Baron Samedi
17,843
991
64
4
1
348,195
1
L
Set
16,554
920
39
2
5
278,159
0
W
Tyr
14,350
797
26
1
0
209,699
0
W
Odin
16,605
923
46
3
2
322,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role