Player Matchup

Fenrir
Fenrir
BX MiGGS
Fenrir
Level 28
God Stats
13W - 13L
1,607 SR
Queue Stats
112W - 135L
1,424 Elo+
Solo
Olorun
Olorun
blissonMushrooms
Olorun
Level 12
God Stats
4W - 2L
1,534 SR
Queue Stats
84W - 81L
1,584 Elo+
Solo
Osiris
Osiris
estarowwssa
Osiris
Level 24
God Stats
0W - 4L
1,287 SR
Queue Stats
38W - 69L
1,267 Elo+
Solo
Medusa
Medusa
kill038aking
Medusa
Level 29
God Stats
80W - 65L
1,561 SR
Queue Stats
87W - 79L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
marionette037
Baron Samedi
Level 7
God Stats
1W - 2L
1,286 SR
Queue Stats
4W - 5L
1,394 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,428 Elo+

VS

Team Averages
Level 23
1,373 SR
1,431 Elo+
Pele
Pele
BlackSniper0018
Pele
Level 28
God Stats
3W - 4L
1,228 SR
Queue Stats
116W - 110L
1,530 Elo+
Solo
Set
Set
Dontaec4
Set
Level 17
God Stats
9W - 15L
1,359 SR
Queue Stats
25W - 39L
1,264 Elo+
Solo
Rama
Rama
KevinlyStyle
Rama
Level 18
God Stats
5W - 7L
1,200 SR
Queue Stats
73W - 64L
1,567 Elo+
Solo
Guan Yu
Guan Yu
ROKET_FLASH1
Guan Yu
Level 26
God Stats
20W - 14L
1,551 SR
Queue Stats
120W - 154L
1,530 Elo+
Solo
Medusa
Medusa
Si-Babang_Tamvan
Medusa
Level 26
God Stats
20W - 14L
1,528 SR
Queue Stats
180W - 220L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BX MiGGS
Fenrir
10
4 / 1 / 0
5,796
644
4,519
5,256
1,695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
2 / 2 / 0
5,414
602
3,840
6,252
1,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Osiris
6
0 / 1 / 1
4,213
468
518
3,008
2,070
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
9
0 / 1 / 0
4,941
549
2,027
4,582
1,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Baron Samedi
marionette037
Baron Samedi
4
0 / 2 / 1
3,875
431
438
1,944
548
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,898
655
2,842
6,007
1,439
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 5 / 0
5,538
615
2,915
5,961
2,298
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 1 / 1
5,966
663
3,415
5,217
1,575
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
ROKET_FLASH1
Guan Yu
8
1 / 0 / 1
5,064
563
1,075
2,590
1,147
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 0 / 2
5,033
559
2,599
3,372
967
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
7
7
Deaths
6
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BX MiGGS
Fenrir
4
1
0
4
W
2
0
1
2.5
W
2
5
0
0.4
W
2
1
1
2.5
W
Guan Yu
ROKET_FLASH1
Guan Yu
1
0
1
1.5
W
0
0
2
1
L
2
2
0
1
L
Osiris
0
1
1
0.5
L
Medusa
0
1
0
0
L
Baron Samedi
marionette037
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,342
Damage
12,846
21,042
Taken
23,147
7,553
Mitigated
7,426
6,218
Healing
8,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BX MiGGS
Fenrir
4,519
747
0
2,040
5,256
1,695
0
0
5,231
0
21,689
W
2,842
752
0
3,915
6,007
1,439
0
424
5,533
0
30,067
W
2,915
1,191
0
668
5,961
2,298
54
1,084
4,877
0
18,683
W
3,415
2,719
0
1,751
5,217
1,575
2,365
1,736
3,431
0
31,102
W
Guan Yu
ROKET_FLASH1
Guan Yu
1,075
94
50
606
2,590
1,147
293
0
2,590
0
17,106
W
2,599
1,182
0
1,302
3,372
967
735
1,034
2,338
0
16,819
L
3,840
2,489
303
3,147
6,252
1,977
720
0
6,252
29,881
0
L
Osiris
518
234
0
100
3,008
2,070
61
0
3,008
0
4,615
L
Medusa
2,027
884
0
627
4,582
1,263
514
0
4,482
0
20,785
L
Baron Samedi
marionette037
Baron Samedi
438
151
0
1
1,944
548
22
0
1,944
3,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,239
Gold Earned
27,499
144
Minions Killed
206
0
Camps Cleared
0
732,514
Distance Traveled
897,356
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,796
644
34
4
0
198,074
3
W
Pele
5,898
655
52
6
0
198,731
1
W
Set
5,538
615
26
3
0
160,821
0
W
Rama
5,966
663
59
7
0
179,330
2
W
Guan Yu
5,064
563
43
5
0
192,235
2
W
Medusa
5,033
559
26
3
0
166,239
1
L
Olorun
5,414
602
43
5
0
156,573
1
L
Osiris
4,213
468
15
2
0
128,687
1
L
Medusa
4,941
549
45
5
0
159,358
3
L
Baron Samedi
3,875
431
7
1
0
89,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role