Player Matchup

Yemoja
Yemoja
Alexxx8791
Yemoja
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,732 Elo+
Solo
Cupid
Cupid
AslanChazaq
Cupid
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 7L
1,271 Elo+
Solo
King Arthur
King Arthur
Nah_Just_Deapool
King Arthur
Level 5
God Stats
0W - 1L
1,342 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo
He Bo
He Bo
StoopidFienz
He Bo
Level 24
God Stats
4W - 3L
1,528 SR
Queue Stats
33W - 42L
1,434 Elo+
Solo
Osiris
Osiris
gamechanger078
Osiris
Level 17
God Stats
10W - 9L
1,465 SR
Queue Stats
85W - 96L
1,320 Elo+
Solo
Team Averages
Level 11
1,467 SR
1,452 Elo+

VS

Team Averages
Level 9
1,507 SR
1,428 Elo+
Artemis
Artemis
D13S3L89
Artemis
Level 7
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 0L
1,678 Elo+
Solo
Zeus
Zeus
DelmeXbih_MRX
Zeus
Level 5
God Stats
1W - 2L
1,218 SR
Queue Stats
3W - 3L
1,312 Elo+
Solo
Fenrir
Fenrir
Jokeri81
Fenrir
Level 7
God Stats
4W - 2L
1,671 SR
Queue Stats
13W - 13L
1,350 Elo+
Solo
Ra
Ra
Likeazika13
Ra
Level 8
God Stats
4W - 2L
1,445 SR
Queue Stats
4W - 2L
1,344 Elo+
Solo
Aphrodite
Aphrodite
Scylladahottie
Aphrodite
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alexxx8791
Yemoja
19
1 / 7 / 13
12,115
932
10,136
19,662
19,887
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
5 / 9 / 8
12,367
951
22,133
21,081
7,347
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Nah_Just_Deapool
King Arthur
17
0 / 3 / 6
10,642
819
11,230
20,306
19,458
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
10 / 13 / 9
13,995
1,077
33,271
25,529
11,175
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
6 / 10 / 10
13,551
1,042
17,952
26,197
11,986
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

125

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
D13S3L89
Artemis
19
3 / 6 / 20
12,307
947
15,396
15,629
6,681
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
3 / 10 / 18
12,548
965
13,813
17,931
7,594
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
Jokeri81
Fenrir
20
18 / 0 / 12
16,539
1,272
23,115
22,426
15,097
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 5 / 19
14,378
1,106
17,168
24,366
12,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
Scylladahottie
Aphrodite
20
14 / 2 / 14
14,587
1,122
31,400
24,972
12,723
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
125
22
Kills
42
42
Deaths
23
46
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alexxx8791
Yemoja
1
7
13
1.07
L
5
9
8
1
W
Artemis
D13S3L89
Artemis
3
6
20
2.17
W
3
10
18
1.2
W
Fenrir
Jokeri81
Fenrir
18
0
12
24
W
4
5
19
2.7
L
King Arthur
Nah_Just_Deapool
King Arthur
0
3
6
1
W
Aphrodite
Scylladahottie
Aphrodite
14
2
14
10.5
L
10
13
9
1.12
L
6
10
10
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,722
Damage
100,892
112,775
Taken
105,324
69,853
Mitigated
54,289
10,695
Healing
48,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alexxx8791
Yemoja
10,136
1,845
2,815
980
19,662
19,887
0
11,783
7,879
28,518
0
L
22,133
8,746
2,056
271
21,081
7,347
0
11,812
9,269
0
28,588
W
Artemis
D13S3L89
Artemis
15,396
11,499
0
1,276
15,629
6,681
0
5,832
9,597
0
20,827
W
13,813
5,564
0
1,897
17,931
7,594
0
8,685
8,998
20,152
0
W
Fenrir
Jokeri81
Fenrir
23,115
5,900
119
2,975
22,426
15,097
0
10,155
11,821
0
31,241
W
17,168
3,312
2,604
13,192
24,366
12,194
0
10,214
13,802
100,913
0
L
King Arthur
Nah_Just_Deapool
King Arthur
11,230
1,005
0
578
20,306
19,458
0
11,852
8,454
0
20,518
W
Aphrodite
Scylladahottie
Aphrodite
31,400
1,860
8,386
18,413
24,972
12,723
0
7,673
16,974
38,311
0
L
33,271
4,699
573
3,422
25,529
11,175
0
13,657
11,872
51,138
0
L
17,952
7,770
0
0
26,197
11,986
0
13,277
12,920
0
71,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,670
Gold Earned
70,359
229
Minions Killed
229
2
Camps Cleared
4
1,114,937
Distance Traveled
1,024,193
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
12,115
932
36
3
0
174,442
0
L
Cupid
12,367
951
8
1
0
217,231
0
W
Artemis
12,307
947
8
1
0
175,385
0
W
Zeus
12,548
965
3
0
0
150,561
0
W
Fenrir
16,539
1,272
7
1
2
273,334
0
W
Ra
14,378
1,106
192
15
1
184,937
1
L
King Arthur
10,642
819
17
1
0
271,635
1
W
Aphrodite
14,587
1,122
19
1
1
239,976
0
L
He Bo
13,995
1,077
41
3
2
209,966
0
L
Osiris
13,551
1,042
127
10
0
241,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role