Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Da4k_Neptun_
Fenrir
Level 28
God Stats
27W - 21L
1,534 SR
Queue Stats
132W - 163L
1,123 Elo+
Solo
Mulan
Mulan
GOGO_GLAG
Mulan
Level 26
God Stats
3W - 4L
1,637 SR
Queue Stats
60W - 80L
1,271 Elo+
Solo
Rama
Rama
barilocky
Rama
Level 22
God Stats
5W - 7L
1,496 SR
Queue Stats
61W - 65L
1,159 Elo+
Solo
Kukulkan
Kukulkan
tumpirica
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
979 Elo+
Solo
Team Averages
Level 20
1,533 SR
1,206 Elo+

VS

Team Averages
Level 21
1,554 SR
1,289 Elo+
Jing Wei
Jing Wei
Anaïs01
Jing Wei
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Patryk_0079
Anubis
Level 15
God Stats
32W - 26L
1,673 SR
Queue Stats
47W - 39L
1,450 Elo+
Party 1
Agni
Agni
Rami0001_YT
Agni
Level 19
God Stats
1W - 1L
1,272 SR
Queue Stats
2W - 4L
870 Elo+
Solo
Cernunnos
Cernunnos
SharutLegendos
Cernunnos
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
214W - 226L
1,222 Elo+
Solo
Set
Set
xToxic2137
Set
Level 20
God Stats
14W - 6L
1,824 SR
Queue Stats
126W - 100L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 11 / 1
7,998
421
6,193
16,128
3,352
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Fenrir
9
5 / 3 / 2
7,248
381
4,702
7,544
1,806
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
GOGO_GLAG
Mulan
17
5 / 6 / 1
10,490
552
5,425
18,787
14,283
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
15
1 / 8 / 1
8,887
468
3,692
12,847
3,185
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
tumpirica
Kukulkan
5
0 / 9 / 2
5,857
308
285
5,571
988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anaïs01
Jing Wei
11
0 / 5 / 0
7,925
417
1,129
6,055
1,155
Anubis
18
15 / 2 / 12
13,542
713
18,280
12,257
6,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 3 / 3
10,010
527
6,531
5,195
1,763
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SharutLegendos
Cernunnos
13
3 / 4 / 1
9,490
499
5,702
10,173
3,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
13 / 1 / 8
13,164
693
12,990
12,396
6,379
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
13
Kills
34
37
Deaths
15
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
11
1
0.23
W
Jing Wei
Anaïs01
Jing Wei
0
5
0
0
L
Fenrir
5
3
2
2
L
Mulan
GOGO_GLAG
Mulan
5
6
1
0.92
W
Anubis
15
2
12
10.5
W
3
3
3
1.5
W
Cernunnos
SharutLegendos
Cernunnos
3
4
1
0.88
L
Rama
1
8
1
0.19
L
Kukulkan
tumpirica
Kukulkan
0
9
2
0.11
W
13
1
8
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,297
Damage
44,632
60,877
Taken
46,076
23,614
Mitigated
18,783
9,575
Healing
15,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,193
3,869
0
1,733
16,128
3,352
244
6,707
9,421
0
18,463
W
Jing Wei
Anaïs01
Jing Wei
1,129
885
0
0
6,055
1,155
1,360
0
4,744
0
12,161
L
Fenrir
4,702
535
0
451
7,544
1,806
0
2,047
5,497
0
16,055
L
Mulan
GOGO_GLAG
Mulan
5,425
1,239
0
6,211
18,787
14,283
158
9,444
9,343
0
53,616
W
Anubis
18,280
3,770
417
5,337
12,257
6,277
1,153
285
11,119
73,997
0
W
6,531
1,346
0
930
5,195
1,763
2,548
0
5,012
60,570
0
W
Cernunnos
SharutLegendos
Cernunnos
5,702
3,236
0
2,876
10,173
3,209
2,925
0
9,994
0
50,465
L
Rama
3,692
3,071
0
1,180
12,847
3,185
851
4,187
8,660
0
54,236
L
Kukulkan
tumpirica
Kukulkan
285
189
0
0
5,571
988
40
2,426
3,145
6,507
0
W
12,990
6,358
0
6,315
12,396
6,379
1,141
0
12,296
0
107,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,480
Gold Earned
54,131
305
Minions Killed
475
0
Camps Cleared
0
1,349,483
Distance Traveled
1,658,872
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,998
421
52
3
0
330,013
0
W
Jing Wei
7,925
417
24
1
0
277,329
3
L
Fenrir
7,248
381
20
1
0
185,466
2
L
Mulan
10,490
552
116
6
0
333,028
0
W
Anubis
13,542
713
118
6
0
309,454
5
W
Agni
10,010
527
98
5
0
346,191
6
W
Cernunnos
9,490
499
84
4
0
286,095
0
L
Rama
8,887
468
111
6
0
298,671
1
L
Kukulkan
5,857
308
6
0
0
202,305
3
W
Set
13,164
693
151
8
0
439,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role