Player Matchup

Ymir
Ymir
DarkWolf-29-
Ymir
Level 7
God Stats
4W - 3L
1,711 SR
Queue Stats
5W - 8L
1,065 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Goofy_BASSTURD
Ah Muzen Cab
Level 45
God Stats
5W - 2L
1,676 SR
Queue Stats
45W - 31L
1,440 Elo+
Solo
Hou Yi
Hou Yi
gladiateur5918
Hou Yi
Level 8
God Stats
3W - 9L
1,234 SR
Queue Stats
5W - 12L
947 Elo+
Party 2
Team Averages
Level 20
1,541 SR
1,150 Elo+

VS

Team Averages
Level 33
1,419 SR
1,228 Elo+
Loki
Loki
RosePlatypus404
Loki
Level 29
God Stats
67W - 105L
1,361 SR
Queue Stats
108W - 160L
1,187 Elo+
Solo
Vamana
Vamana
TheTroll IsReal
Vamana
Level 44
God Stats
98W - 55L
1,341 SR
Queue Stats
245W - 252L
1,284 Elo+
Party 1
Sol
Sol
Your Splash 420
Sol
Level 27
God Stats
42W - 27L
1,554 SR
Queue Stats
83W - 79L
1,213 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 11 / 2
11,284
564
8,155
24,356
24,855
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ah Muzen Cab
Goofy_BASSTURD
Ah Muzen Cab
15
4 / 8 / 3
13,348
667
17,042
17,745
6,077
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 6 / 3
13,570
679
10,322
18,667
11,257
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 7
12,007
600
5,083
9,796
3,119
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
18 / 4 / 3
15,559
778
26,852
26,130
29,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 3 / 9
13,501
675
16,732
16,773
6,163
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
9
Kills
25
25
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
11
2
0.27
L
Ah Muzen Cab
Goofy_BASSTURD
Ah Muzen Cab
4
8
3
0.69
W
1
2
7
2.25
W
18
4
3
4.88
W
6
3
9
3.5
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,519
Damage
48,667
60,768
Taken
52,699
42,189
Mitigated
38,299
7,821
Healing
22,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,155
2,131
0
739
24,356
24,855
352
8,501
15,855
30,220
0
L
Ah Muzen Cab
Goofy_BASSTURD
Ah Muzen Cab
17,042
11,578
0
6,702
17,745
6,077
482
2,092
15,653
0
60,478
W
5,083
924
219
4,370
9,796
3,119
576
2,091
7,705
0
32,030
W
26,852
19,472
0
9,188
26,130
29,017
483
2,651
23,479
0
61,970
W
16,732
4,289
0
8,935
16,773
6,163
1,991
4,595
12,178
73,120
0
L
10,322
6,712
0
380
18,667
11,257
1,015
6,220
12,447
224
54,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,202
Gold Earned
41,067
185
Minions Killed
193
0
Camps Cleared
0
850,970
Distance Traveled
839,397
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,284
564
26
1
0
280,782
0
L
Ah Muzen Cab
13,348
667
86
4
0
314,582
1
W
Loki
12,007
600
43
2
0
249,169
0
W
Vamana
15,559
778
69
3
0
292,737
0
W
Sol
13,501
675
81
4
0
297,491
0
L
Hou Yi
13,570
679
73
4
0
255,606
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role