Player Matchup

Thor
Thor
Booplesnoop0
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,167 Elo+
Solo
Sol
Sol
Segismundo51
Sol
Level 24
God Stats
5W - 5L
1,517 SR
Queue Stats
180W - 195L
1,300 Elo+
Solo
Camazotz
Camazotz
XiCompLockX
Camazotz
Level 22
God Stats
3W - 5L
1,423 SR
Queue Stats
83W - 126L
1,059 Elo+
Solo
Tyr
Tyr
Xxternal_Case
Tyr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,291 Elo+
Solo
Neith
Neith
lovely-hypnotic0
Neith
Level 24
God Stats
3W - 6L
1,297 SR
Queue Stats
57W - 64L
1,305 Elo+
Solo
Team Averages
Level 18
1,447 SR
1,224 Elo+

VS

Team Averages
Level 21
1,387 SR
1,209 Elo+
Ymir
Ymir
Bad_ian_PR
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,117 Elo+
Party 1
Artemis
Artemis
MST-Nexus
Artemis
Level 14
God Stats
16W - 17L
1,371 SR
Queue Stats
31W - 38L
1,056 Elo+
Party 1
Bakasura
Bakasura
PeachAura970834
Bakasura
Level 28
God Stats
15W - 13L
1,473 SR
Queue Stats
87W - 89L
1,293 Elo+
Solo
Chang'e
Chang'e
X-MortalRose-X
Chang'e
Level 27
God Stats
8W - 14L
1,305 SR
Queue Stats
53W - 53L
1,201 Elo+
Solo
Scylla
Scylla
brutalfacial7I3
Scylla
Level 27
God Stats
3W - 3L
1,287 SR
Queue Stats
157W - 180L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 1
8,291
360
2,314
17,933
5,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 6 / 11
10,815
470
13,694
15,944
5,273
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Camazotz
XiCompLockX
Camazotz
17
14 / 3 / 0
11,677
508
13,303
21,744
22,463
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 14 / 4
8,362
364
5,192
23,212
17,229
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 9 / 2
8,840
384
11,677
17,347
5,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 21
11,567
503
5,523
15,249
9,185
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artemis
MST-Nexus
Artemis
19
20 / 4 / 9
13,604
591
25,422
17,918
7,597
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
20
17 / 3 / 10
15,310
666
22,300
20,963
10,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 6 / 10
11,342
493
9,603
12,132
4,069
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 6 / 13
11,234
488
15,592
11,014
4,270
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
105
20
Kills
42
43
Deaths
23
18
Assists
63
Player
Kills
Deaths
Assists
KDA
W
1
4
21
2.88
L
0
11
1
0.05
W
Artemis
MST-Nexus
Artemis
20
4
9
6.13
W
Bakasura
17
3
10
7.33
L
3
6
11
1.42
W
2
6
10
1.17
L
Camazotz
XiCompLockX
Camazotz
14
3
0
4.67
L
2
14
4
0.29
W
2
6
13
1.42
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,180
Damage
78,440
96,180
Taken
77,276
56,127
Mitigated
35,502
21,713
Healing
29,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,523
1,910
0
282
15,249
9,185
391
1,435
13,714
19,708
0
L
2,314
688
0
62
17,933
5,496
1,450
6,695
10,818
0
30,002
W
Artemis
MST-Nexus
Artemis
25,422
18,400
0
8,437
17,918
7,597
3,845
2,903
14,919
0
60,440
W
Bakasura
22,300
14,825
0
13,353
20,963
10,381
3,342
3,708
17,155
0
120,367
L
13,694
2,090
0
4,107
15,944
5,273
719
5,636
9,804
64,338
0
W
9,603
1,956
3,125
4,376
12,132
4,069
3,466
2,001
10,031
49,087
0
L
Camazotz
XiCompLockX
Camazotz
13,303
3,001
0
12,004
21,744
22,463
0
5,925
15,209
0
48,620
L
5,192
1,785
0
895
23,212
17,229
283
8,556
12,695
0
21,151
W
15,592
2,082
0
196
11,014
4,270
387
3,647
7,267
58,000
0
L
11,677
5,235
0
4,645
17,347
5,666
1,603
3,906
12,968
0
48,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,985
Gold Earned
63,057
363
Minions Killed
454
0
Camps Cleared
0
1,793,253
Distance Traveled
2,044,440
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,567
503
28
1
0
364,732
0
L
Thor
8,291
360
60
3
0
385,874
2
W
Artemis
13,604
591
78
3
0
380,979
0
W
Bakasura
15,310
666
185
8
0
522,774
2
L
Sol
10,815
470
113
5
0
339,719
0
W
Chang'e
11,342
493
77
3
0
358,116
1
L
Camazotz
11,677
508
84
4
0
379,835
1
L
Tyr
8,362
364
31
1
0
360,473
0
W
Scylla
11,234
488
86
4
0
417,839
3
L
Neith
8,840
384
75
3
0
327,352
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role