Player Matchup

Cthulhu
Cthulhu
Abalyoh
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,394 Elo+
Party 1
Anhur
Anhur
CheeseyB
Anhur
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 52L
1,301 Elo+
Solo
Ra
Ra
Messshuggah
Ra
Level 27
God Stats
0W - 1L
1,778 SR
Queue Stats
6W - 6L
1,601 Elo+
Solo
Apollo
Apollo
amarxo21
Apollo
Level 108
God Stats
5W - 4L
1,709 SR
Queue Stats
519W - 523L
1,520 Elo+
Party 1
Hera
Hera
bloodyfoots
Hera
Level 27
God Stats
0W - 2L
1,296 SR
Queue Stats
37W - 57L
1,363 Elo+
Solo
Team Averages
Level 41
1,556 SR
1,436 Elo+

VS

Team Averages
Level 36
1,451 SR
1,453 Elo+
Merlin
Merlin
Aolee
Merlin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,268 Elo+
Solo
Khepri
Khepri
Chengy
Khepri
Level 75
God Stats
1W - 1L
1,769 SR
Queue Stats
37W - 33L
1,534 Elo+
Solo
Da Ji
Da Ji
Fαηƒяỷт
Da Ji
Level 29
God Stats
1W - 1L
1,315 SR
Queue Stats
5W - 3L
1,571 Elo+
Party 2
Hercules
Hercules
Kenzoda
Hercules
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Thor
Thor
Zgonik
Thor
Level 29
God Stats
4W - 7L
1,171 SR
Queue Stats
172W - 143L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abalyoh
Cthulhu
20
2 / 3 / 14
12,140
759
15,651
23,504
25,206
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
CheeseyB
Anhur
18
5 / 5 / 9
11,947
747
12,300
14,819
7,015
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 9 / 12
12,453
778
17,633
17,211
8,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
amarxo21
Apollo
17
4 / 5 / 8
10,999
687
10,962
17,595
9,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 10 / 7
10,002
625
9,050
13,458
5,031
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aolee
Merlin
20
4 / 4 / 18
11,718
732
22,503
10,702
5,459
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Chengy
Khepri
19
0 / 4 / 26
11,235
702
7,597
19,528
27,116
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
19 / 5 / 10
13,775
861
18,928
17,398
16,142
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
Kenzoda
Hercules
17
0 / 4 / 18
10,265
642
9,826
17,772
17,817
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Thor
Zgonik
Thor
20
9 / 2 / 12
11,965
748
16,665
12,016
9,556
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
116
18
Kills
32
32
Deaths
19
50
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abalyoh
Cthulhu
2
3
14
3
W
Merlin
Aolee
Merlin
4
4
18
3.25
L
Anhur
CheeseyB
Anhur
5
5
9
1.9
W
Khepri
Chengy
Khepri
0
4
26
3.25
W
19
5
10
4.8
W
Hercules
Kenzoda
Hercules
0
4
18
2.25
L
3
9
12
1
W
Thor
Zgonik
Thor
9
2
12
7.5
L
Apollo
amarxo21
Apollo
4
5
8
1.6
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,596
Damage
75,519
86,587
Taken
77,416
55,557
Mitigated
76,090
24,403
Healing
31,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abalyoh
Cthulhu
15,651
374
2,678
5,113
23,504
25,206
328
7,910
15,177
34,381
0
W
Merlin
Aolee
Merlin
22,503
937
584
848
10,702
5,459
1,698
7,487
3,215
58,247
0
L
Anhur
CheeseyB
Anhur
12,300
6,302
1,343
1,250
14,819
7,015
1,448
4,960
9,657
0
22,737
W
Khepri
Chengy
Khepri
7,597
329
3,042
2,440
19,528
27,116
578
9,090
10,438
26,211
0
W
18,928
4,625
4,506
4,013
17,398
16,142
496
8,728
8,670
0
23,857
W
Hercules
Kenzoda
Hercules
9,826
1,365
1,215
7,084
17,772
17,817
826
11,799
5,973
0
17,413
L
17,633
2,142
7,491
3,304
17,211
8,684
778
6,219
10,717
44,077
0
W
Thor
Zgonik
Thor
16,665
1,162
4,980
3,197
12,016
9,556
1,679
5,230
6,786
0
24,385
L
Apollo
amarxo21
Apollo
10,962
5,669
987
2,196
17,595
9,621
554
6,560
10,885
0
18,482
L
9,050
2,831
0
41
13,458
5,031
276
4,451
8,807
15,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,541
Gold Earned
58,958
162
Minions Killed
147
0
Camps Cleared
0
1,329,976
Distance Traveled
1,458,887
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,140
759
40
3
0
355,051
4
W
Merlin
11,718
732
62
4
0
271,460
0
L
Anhur
11,947
747
19
1
0
257,761
1
W
Khepri
11,235
702
30
2
0
295,771
0
W
Da Ji
13,775
861
19
1
0
287,083
0
W
Hercules
10,265
642
17
1
0
322,528
0
L
Ra
12,453
778
58
4
0
231,974
0
W
Thor
11,965
748
19
1
0
282,045
1
L
Apollo
10,999
687
25
2
0
285,728
0
L
Hera
10,002
625
20
1
0
199,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role