Player Matchup

Sylvanus
Sylvanus
Frelan
Sylvanus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,570 Elo+
Party 1
Medusa
Medusa
GreenThorns
Medusa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,442 Elo+
Party 1
Yemoja
Yemoja
L1228336
Yemoja
Level 18
God Stats
4W - 5L
1,393 SR
Queue Stats
16W - 9L
1,530 Elo+
Party 1
Ullr
Ullr
Nesh1337
Ullr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,137 Elo+
Solo
Sun Wukong
Sun Wukong
WhatsGood234
Sun Wukong
Level 24
God Stats
20W - 13L
1,437 SR
Queue Stats
115W - 144L
1,245 Elo+
Solo
Team Averages
Level 17
1,466 SR
1,385 Elo+

VS

Team Averages
Level 19
1,568 SR
1,428 Elo+
Serqet
Serqet
BOSSco322
Serqet
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 57L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
BeShiRyAnBasAn
Cthulhu
Level 15
God Stats
1W - 0L
1,270 SR
Queue Stats
10W - 7L
1,414 Elo+
Solo
Chernobog
Chernobog
Taked0
Chernobog
Level 15
God Stats
2W - 0L
1,717 SR
Queue Stats
136W - 121L
1,306 Elo+
Solo
Merlin
Merlin
ZyBLO
Merlin
Level 28
God Stats
52W - 44L
1,541 SR
Queue Stats
189W - 162L
1,513 Elo+
Party 2
Zeus
Zeus
drama001
Zeus
Level 13
God Stats
3W - 1L
1,814 SR
Queue Stats
22W - 25L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Frelan
Sylvanus
20
2 / 11 / 23
16,298
1,019
18,954
39,318
49,067
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
20
11 / 11 / 10
17,088
1,068
33,142
27,930
11,667
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
L1228336
Yemoja
20
8 / 3 / 13
16,561
1,035
21,225
26,608
32,954
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ullr
20
4 / 14 / 15
15,619
976
14,459
27,180
12,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sun Wukong
WhatsGood234
Sun Wukong
20
6 / 9 / 14
15,978
999
18,543
30,584
24,150
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BOSSco322
Serqet
20
13 / 7 / 20
17,194
1,075
28,392
21,863
9,125
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
8 / 7 / 21
16,930
1,058
25,206
27,185
34,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chernobog
Taked0
Chernobog
20
2 / 6 / 17
14,524
908
12,522
19,393
7,551
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
ZyBLO
Merlin
20
17 / 5 / 20
19,000
1,188
46,762
20,394
8,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
20
8 / 6 / 25
17,320
1,083
32,325
25,139
9,517
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
151
31
Kills
48
48
Deaths
31
75
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Serqet
BOSSco322
Serqet
13
7
20
3.29
W
8
7
21
2.64
L
Sylvanus
Frelan
Sylvanus
2
11
23
1.23
L
Medusa
11
11
10
1.45
L
Yemoja
L1228336
Yemoja
8
3
13
4.83
L
Ullr
4
14
15
0.82
W
Chernobog
Taked0
Chernobog
2
6
17
1.75
L
Sun Wukong
WhatsGood234
Sun Wukong
6
9
14
1.44
W
Merlin
ZyBLO
Merlin
17
5
20
5.4
W
Zeus
8
6
25
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,323
Damage
145,207
151,620
Taken
113,974
130,776
Mitigated
69,216
26,552
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BOSSco322
Serqet
28,392
11,303
0
228
21,863
9,125
0
6,156
15,707
0
40,011
W
25,206
2,642
650
1,325
27,185
34,977
0
6,551
20,634
46,764
0
L
Sylvanus
Frelan
Sylvanus
18,954
4,015
6,295
7,876
39,318
49,067
0
28,807
10,250
32,595
0
L
Medusa
33,142
18,068
0
183
27,930
11,667
0
18,376
8,813
0
67,192
L
Yemoja
L1228336
Yemoja
21,225
5,065
7,404
1,663
26,608
32,954
0
19,603
6,432
49,101
0
L
Ullr
14,459
11,368
0
0
27,180
12,938
0
18,678
8,198
0
42,305
W
Chernobog
Taked0
Chernobog
12,522
10,073
0
2,567
19,393
7,551
0
9,895
9,498
0
35,758
L
Sun Wukong
WhatsGood234
Sun Wukong
18,543
4,337
0
3,131
30,584
24,150
0
18,829
11,447
0
40,310
W
Merlin
ZyBLO
Merlin
46,762
2,801
0
867
20,394
8,046
0
9,509
10,885
78,111
0
W
Zeus
32,325
4,687
542
5,364
25,139
9,517
0
8,068
17,071
62,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,544
Gold Earned
84,968
254
Minions Killed
284
4
Camps Cleared
10
1,362,735
Distance Traveled
1,332,341
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
17,194
1,075
27
2
3
313,293
0
W
Cthulhu
16,930
1,058
52
3
2
239,056
0
L
Sylvanus
16,298
1,019
13
1
1
253,674
0
L
Medusa
17,088
1,068
76
5
1
286,104
0
L
Yemoja
16,561
1,035
50
3
0
284,470
3
L
Ullr
15,619
976
61
4
1
214,963
0
W
Chernobog
14,524
908
49
3
2
198,391
0
L
Sun Wukong
15,978
999
54
3
1
323,524
0
W
Merlin
19,000
1,188
81
5
0
308,661
1
W
Zeus
17,320
1,083
75
5
3
272,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role