Player Matchup

Hercules
Hercules
Badmium
Hercules
Level 122
God Stats
0W - 1L
1,488 SR
Queue Stats
134W - 107L
1,630 Elo+
Party 1
Hel
Hel
GinRain
Hel
Level 103
God Stats
0W - 2L
1,301 SR
Queue Stats
253W - 241L
1,660 Elo+
Party 1
Thanatos
Thanatos
PrinceSmashIV
Thanatos
Level 123
God Stats
8W - 13L
1,529 SR
Queue Stats
161W - 151L
1,573 Elo+
Party 1
Discordia
Discordia
bodhisattva228
Discordia
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 2L
1,696 Elo+
Party 1
Cernunnos
Cernunnos
nekto725
Cernunnos
Level 118
God Stats
5W - 4L
1,648 SR
Queue Stats
234W - 220L
1,572 Elo+
Party 1
Team Averages
Level 99
1,493 SR
1,627 Elo+

VS

Team Averages
Level 123
1,590 SR
1,555 Elo+
Nu Wa
Nu Wa
Pyroxe
Nu Wa
Level 143
God Stats
11W - 9L
1,649 SR
Queue Stats
391W - 362L
1,582 Elo+
Solo
Scylla
Scylla
Schizo893
Scylla
Level 129
God Stats
97W - 74L
1,670 SR
Queue Stats
127W - 104L
1,641 Elo+
Solo
Hachiman
Hachiman
Zantako
Hachiman
Level 65
God Stats
8W - 16L
1,368 SR
Queue Stats
268W - 297L
1,392 Elo+
Solo
Cabrakan
Cabrakan
goulda
Cabrakan
Level 128
God Stats
29W - 22L
1,612 SR
Queue Stats
631W - 635L
1,605 Elo+
Solo
Pele
Pele
jordh
Pele
Level 152
God Stats
15W - 10L
1,651 SR
Queue Stats
668W - 657L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badmium
Hercules
18
3 / 8 / 9
11,975
921
10,670
29,373
21,278
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
18
1 / 15 / 10
11,679
898
10,598
24,145
7,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
PrinceSmashIV
Thanatos
18
2 / 7 / 10
11,944
919
8,880
21,799
7,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
bodhisattva228
Discordia
18
2 / 14 / 8
11,320
871
12,251
22,293
7,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
nekto725
Cernunnos
19
6 / 5 / 5
13,039
1,003
20,737
21,073
5,536
Short Bow

Short Bow

+15%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Pyroxe
Nu Wa
20
16 / 1 / 23
15,737
1,211
29,446
7,710
2,920
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Schizo893
Scylla
20
12 / 0 / 29
13,812
1,062
19,913
5,339
1,875
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Zantako
Hachiman
19
3 / 6 / 29
12,552
966
15,314
14,319
5,749
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
goulda
Cabrakan
20
5 / 2 / 29
12,197
938
14,875
21,287
35,759
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
jordh
Pele
19
8 / 5 / 21
13,061
1,005
21,682
19,565
8,737
Cudgel

Cudgel

+10
Physical Power
+50
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
175
14
Kills
44
49
Deaths
14
42
Assists
131
Player
Kills
Deaths
Assists
KDA
L
Hercules
Badmium
Hercules
3
8
9
0.94
L
Hel
1
15
10
0.4
L
Thanatos
PrinceSmashIV
Thanatos
2
7
10
1
W
Nu Wa
Pyroxe
Nu Wa
16
1
23
27.5
W
Scylla
Schizo893
Scylla
12
0
29
26.5
W
Hachiman
Zantako
Hachiman
3
6
29
2.92
L
Discordia
bodhisattva228
Discordia
2
14
8
0.43
W
Cabrakan
goulda
Cabrakan
5
2
29
9.75
W
Pele
jordh
Pele
8
5
21
3.7
L
Cernunnos
nekto725
Cernunnos
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,136
Damage
101,230
118,683
Taken
68,220
48,726
Mitigated
55,040
27,839
Healing
16,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Badmium
Hercules
10,670
1,818
0
1,187
29,373
21,278
0
14,906
11,954
764
22,716
L
Hel
10,598
381
9,313
5,235
24,145
7,624
0
13,473
8,946
32,673
0
L
Thanatos
PrinceSmashIV
Thanatos
8,880
852
0
5,879
21,799
7,157
0
8,594
11,432
0
26,930
W
Nu Wa
Pyroxe
Nu Wa
29,446
5,293
0
1,250
7,710
2,920
0
3,630
4,080
61,625
0
W
Scylla
Schizo893
Scylla
19,913
822
0
0
5,339
1,875
0
3,414
1,925
48,456
0
W
Hachiman
Zantako
Hachiman
15,314
7,797
534
3,101
14,319
5,749
0
4,788
9,531
0
40,717
L
Discordia
bodhisattva228
Discordia
12,251
936
132
798
22,293
7,131
0
15,296
5,163
31,570
0
W
Cabrakan
goulda
Cabrakan
14,875
1,585
2,488
4,110
21,287
35,759
0
6,505
14,782
18,385
0
W
Pele
jordh
Pele
21,682
3,984
0
5,251
19,565
8,737
0
5,158
14,407
0
40,084
L
Cernunnos
nekto725
Cernunnos
20,737
11,034
0
5,295
21,073
5,536
0
11,306
8,136
0
70,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,957
Gold Earned
67,359
244
Minions Killed
248
7
Camps Cleared
9
1,163,740
Distance Traveled
1,169,033
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,975
921
20
2
0
259,300
1
L
Hel
11,679
898
52
4
2
233,886
0
L
Thanatos
11,944
919
44
3
1
261,817
3
W
Nu Wa
15,737
1,211
86
7
3
235,354
0
W
Scylla
13,812
1,062
53
4
5
271,601
3
W
Hachiman
12,552
966
63
5
1
191,697
0
L
Discordia
11,320
871
33
3
1
179,527
0
W
Cabrakan
12,197
938
5
0
0
228,234
0
W
Pele
13,061
1,005
41
3
0
242,147
4
L
Cernunnos
13,039
1,003
95
7
3
229,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role