Player Matchup

Tsukuyomi
Tsukuyomi
Demortux
Tsukuyomi
Level 15
God Stats
10W - 7L
1,623 SR
Queue Stats
15W - 13L
1,491 Elo+
Party 2
Cthulhu
Cthulhu
MotorOBS
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,640 Elo+
Party 2
Anubis
Anubis
Nasimblade
Anubis
Level 29
God Stats
12W - 14L
1,445 SR
Queue Stats
34W - 51L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Vàenor
Ah Muzen Cab
Level 15
God Stats
2W - 0L
1,720 SR
Queue Stats
11W - 12L
1,387 Elo+
Party 2
Pele
Pele
vefalee
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 2
Team Averages
Level 16
1,558 SR
1,456 Elo+

VS

Team Averages
Level 25
1,549 SR
1,443 Elo+
Arachne
Arachne
Anondre
Arachne
Level 13
God Stats
1W - 2L
1,594 SR
Queue Stats
40W - 46L
1,317 Elo+
Solo
Achilles
Achilles
GGLPLX
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 80L
1,572 Elo+
Party 1
Sol
Sol
Pineapp1eXPRESS
Sol
Level 29
God Stats
3W - 5L
1,568 SR
Queue Stats
71W - 76L
1,478 Elo+
Party 1
Artio
Artio
Sunrise666
Artio
Level 27
God Stats
0W - 1L
1,725 SR
Queue Stats
29W - 25L
1,485 Elo+
Party 1
Bakasura
Bakasura
Tappeyer
Bakasura
Level 28
God Stats
4W - 7L
1,356 SR
Queue Stats
166W - 155L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Demortux
Tsukuyomi
20
10 / 9 / 5
16,907
545
30,840
28,236
16,703
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
MotorOBS
Cthulhu
20
4 / 9 / 20
16,915
546
15,313
34,850
34,503
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Nasimblade
Anubis
20
9 / 11 / 10
17,860
576
25,651
28,827
12,934
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Vàenor
Ah Muzen Cab
20
17 / 5 / 12
19,155
618
53,936
20,705
9,611
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
vefalee
Pele
19
3 / 14 / 7
14,746
476
14,198
30,770
9,637
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Anondre
Arachne
20
14 / 9 / 7
17,462
563
24,796
32,176
15,185
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
GGLPLX
Achilles
20
9 / 4 / 16
15,427
498
17,051
35,533
61,113
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 10 / 11
14,927
482
28,400
30,219
10,068
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artio
18
2 / 13 / 18
14,286
461
9,337
40,511
41,287
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
Tappeyer
Bakasura
20
15 / 7 / 9
18,074
583
26,448
31,851
14,558
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
106
43
Kills
45
48
Deaths
43
54
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Arachne
Anondre
Arachne
14
9
7
1.94
W
Tsukuyomi
Demortux
Tsukuyomi
10
9
5
1.39
L
Achilles
GGLPLX
Achilles
9
4
16
4.25
W
Cthulhu
MotorOBS
Cthulhu
4
9
20
1.56
W
Anubis
Nasimblade
Anubis
9
11
10
1.27
L
5
10
11
1.05
L
Artio
2
13
18
0.85
L
Bakasura
Tappeyer
Bakasura
15
7
9
2.79
W
Ah Muzen Cab
Vàenor
Ah Muzen Cab
17
5
12
4.6
W
Pele
vefalee
Pele
3
14
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,938
Damage
106,032
143,388
Taken
170,290
83,388
Mitigated
142,211
34,596
Healing
45,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Anondre
Arachne
24,796
16,324
0
8,835
32,176
15,185
0
8,302
23,821
0
133,619
W
Tsukuyomi
Demortux
Tsukuyomi
30,840
6,848
0
5,151
28,236
16,703
1,067
4,866
22,470
0
129,595
L
Achilles
GGLPLX
Achilles
17,051
3,934
0
4,603
35,533
61,113
605
6,286
28,466
0
44,183
W
Cthulhu
MotorOBS
Cthulhu
15,313
1,826
1,848
4,542
34,850
34,503
492
14,289
20,108
36,336
0
W
Anubis
Nasimblade
Anubis
25,651
1,980
0
10,312
28,827
12,934
2,498
9,922
17,544
103,895
0
L
28,400
9,490
0
10,303
30,219
10,068
2,267
11,003
19,041
103,186
0
L
Artio
9,337
1,064
3,558
6,941
40,511
41,287
0
9,985
30,501
34,823
0
L
Bakasura
Tappeyer
Bakasura
26,448
17,835
0
11,185
31,851
14,558
0
6,772
25,054
0
133,752
W
Ah Muzen Cab
Vàenor
Ah Muzen Cab
53,936
23,943
0
6,642
20,705
9,611
4,643
6,307
13,910
0
170,319
W
Pele
vefalee
Pele
14,198
3,257
0
6,101
30,770
9,637
745
5,528
24,669
0
85,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,583
Gold Earned
80,176
641
Minions Killed
658
0
Camps Cleared
0
2,587,295
Distance Traveled
2,723,325
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,462
563
177
6
0
580,783
0
W
Tsukuyomi
16,907
545
156
5
0
528,699
0
L
Achilles
15,427
498
64
2
0
588,980
1
W
Cthulhu
16,915
546
26
1
0
563,104
5
W
Anubis
17,860
576
158
5
0
444,096
0
L
Sol
14,927
482
171
6
0
451,872
0
L
Artio
14,286
461
52
2
0
499,448
3
L
Bakasura
18,074
583
194
6
0
602,242
0
W
Ah Muzen Cab
19,155
618
185
6
0
556,617
3
W
Pele
14,746
476
116
4
0
494,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role