Player Matchup

Sun Wukong
Sun Wukong
Charcon2967
Sun Wukong
Level 29
God Stats
37W - 25L
1,417 SR
Queue Stats
206W - 233L
1,408 Elo+
Solo
Anhur
Anhur
HailedSphinx342
Anhur
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,388 Elo+
Solo
Zeus
Zeus
RaudigerRuediger
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,541 Elo+
Solo
Serqet
Serqet
Stanislazz
Serqet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,349 Elo+
Solo
Arachne
Arachne
aPUNKalipsis
Arachne
Level 27
God Stats
2W - 2L
1,544 SR
Queue Stats
27W - 26L
1,336 Elo+
Solo
Team Averages
Level 17
1,492 SR
1,404 Elo+

VS

Team Averages
Level 17
1,458 SR
1,412 Elo+
Cerberus
Cerberus
Garethnax
Cerberus
Level 8
God Stats
4W - 5L
1,377 SR
Queue Stats
8W - 12L
1,291 Elo+
Solo
Skadi
Skadi
GiantDoggo
Skadi
Level 3
God Stats
28W - 15L
1,764 SR
Queue Stats
127W - 80L
1,688 Elo+
Solo
Vulcan
Vulcan
hanzbow 36
Vulcan
Level 26
God Stats
1W - 2L
1,295 SR
Queue Stats
221W - 134L
1,507 Elo+
Solo
Ao Kuang
Ao Kuang
lIlIIIl-llIIlIl
Ao Kuang
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 146L
1,349 Elo+
Solo
Neith
Neith
light_feniks
Neith
Level 18
God Stats
10W - 15L
1,352 SR
Queue Stats
25W - 35L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Charcon2967
Sun Wukong
20
11 / 6 / 1
13,791
575
19,256
26,839
27,036
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
4 / 8 / 4
11,074
461
13,063
18,602
6,287
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 7 / 3
10,294
429
6,595
11,646
3,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Stanislazz
Serqet
16
2 / 4 / 4
11,347
473
5,717
18,193
6,065
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
aPUNKalipsis
Arachne
15
4 / 8 / 2
10,399
433
7,654
16,492
5,453
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Garethnax
Cerberus
14
0 / 7 / 10
10,640
443
4,135
17,323
5,737
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
20
15 / 2 / 6
17,008
709
25,327
15,842
5,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Vulcan
hanzbow 36
Vulcan
20
10 / 0 / 8
16,149
673
27,387
8,779
4,119
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
19
8 / 4 / 6
13,975
582
9,206
20,521
7,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 10 / 5
10,302
429
2,848
12,496
3,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
68
23
Kills
33
33
Deaths
23
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Charcon2967
Sun Wukong
11
6
1
1.92
W
Cerberus
Garethnax
Cerberus
0
7
10
0.71
W
Skadi
15
2
6
9
L
4
8
4
0.75
L
2
7
3
0.5
L
Serqet
Stanislazz
Serqet
2
4
4
1
L
Arachne
aPUNKalipsis
Arachne
4
8
2
0.63
W
Vulcan
hanzbow 36
Vulcan
10
0
8
14
W
Ao Kuang
8
4
6
2.75
W
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,285
Damage
68,903
91,772
Taken
74,961
48,571
Mitigated
26,133
26,037
Healing
29,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Charcon2967
Sun Wukong
19,256
4,263
0
9,620
26,839
27,036
882
8,960
17,879
0
100,931
W
Cerberus
Garethnax
Cerberus
4,135
80
0
2,639
17,323
5,737
171
1,183
15,733
12,550
0
W
Skadi
25,327
15,004
0
10,827
15,842
5,440
8,457
1,117
13,911
0
145,771
L
13,063
4,856
0
6,115
18,602
6,287
3,515
8,117
10,485
0
69,759
L
6,595
103
0
856
11,646
3,730
0
7,384
4,262
47,072
0
L
Serqet
Stanislazz
Serqet
5,717
1,415
0
6,792
18,193
6,065
0
6,374
11,819
0
64,601
L
Arachne
aPUNKalipsis
Arachne
7,654
6,326
0
2,654
16,492
5,453
0
9,893
6,599
0
36,474
W
Vulcan
hanzbow 36
Vulcan
27,387
10,093
0
3,204
8,779
4,119
2,567
1,914
6,865
163,606
0
W
Ao Kuang
9,206
1,286
227
11,089
20,521
7,387
1,556
2,381
17,705
76,044
0
W
2,848
949
0
1,771
12,496
3,450
2,173
0
12,191
0
28,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,905
Gold Earned
68,074
524
Minions Killed
646
0
Camps Cleared
0
1,934,764
Distance Traveled
2,153,506
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,791
575
184
8
0
403,263
2
W
Cerberus
10,640
443
14
1
0
379,941
0
W
Skadi
17,008
709
242
10
0
432,343
9
L
Anhur
11,074
461
115
5
0
320,311
2
L
Zeus
10,294
429
71
3
0
314,000
1
L
Serqet
11,347
473
100
4
0
475,624
5
L
Arachne
10,399
433
54
2
0
421,566
1
W
Vulcan
16,149
673
240
10
0
503,432
4
W
Ao Kuang
13,975
582
107
4
0
450,963
1
W
Neith
10,302
429
43
2
0
386,827
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role