Player Matchup

Cthulhu
Cthulhu
FilthECasual
Cthulhu
Level 15
God Stats
2W - 2L
1,575 SR
Queue Stats
7W - 7L
1,449 Elo+
Party 3
Erlang Shen
Erlang Shen
I LTC I
Erlang Shen
Level 81
God Stats
1W - 0L
1,556 SR
Queue Stats
177W - 166L
1,503 Elo+
Party 3
Hades
Hades
KippyAndSkittles
Hades
Level 69
God Stats
61W - 61L
1,461 SR
Queue Stats
81W - 76L
1,441 Elo+
Party 3
Set
Set
SinbadSanada
Set
Level 122
God Stats
9W - 8L
1,501 SR
Queue Stats
172W - 153L
1,471 Elo+
Party 3
Ra
Ra
SubbyKitt3n
Ra
Level 30
God Stats
24W - 19L
1,479 SR
Queue Stats
50W - 47L
1,455 Elo+
Party 3
Team Averages
Level 63
1,514 SR
1,464 Elo+

VS

Team Averages
Level 59
1,355 SR
1,252 Elo+
Sun Wukong
Sun Wukong
Judawg343231
Sun Wukong
Level 17
God Stats
1W - 2L
1,496 SR
Queue Stats
10W - 24L
1,065 Elo+
Party 1
Neith
Neith
MathiasJK
Neith
Level 59
God Stats
3W - 4L
1,190 SR
Queue Stats
168W - 248L
1,263 Elo+
Party 1
Ne Zha
Ne Zha
Zamadorian
Ne Zha
Level 155
God Stats
5W - 8L
1,407 SR
Queue Stats
413W - 418L
1,378 Elo+
Solo
Raijin
Raijin
compact_desktop
Raijin
Level 49
God Stats
5W - 20L
1,257 SR
Queue Stats
279W - 340L
1,273 Elo+
Party 2
Ymir
Ymir
obsidiangamerYT
Ymir
Level 16
God Stats
8W - 9L
1,427 SR
Queue Stats
27W - 38L
1,282 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FilthECasual
Cthulhu
9
3 / 3 / 3
5,987
544
2,083
7,824
4,734
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
I LTC I
Erlang Shen
12
6 / 0 / 2
7,218
656
7,495
8,161
4,272
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
6,337
576
4,405
8,009
4,207
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
5 / 1 / 3
7,691
699
5,164
5,502
1,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
5 / 0 / 2
6,411
583
3,491
2,148
1,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Judawg343231
Sun Wukong
6
1 / 7 / 1
4,806
437
1,515
8,613
3,864
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
MathiasJK
Neith
9
1 / 4 / 1
5,338
485
1,495
5,520
1,580
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Zamadorian
Ne Zha
10
1 / 1 / 0
6,004
546
2,980
7,059
1,979
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
1 / 4 / 1
5,295
481
3,304
6,079
1,674
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 4 / 0
5,193
472
4,356
7,475
3,580
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
20
Kills
4
5
Deaths
20
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FilthECasual
Cthulhu
3
3
3
1.5
W
Erlang Shen
I LTC I
Erlang Shen
6
0
2
7
L
Sun Wukong
Judawg343231
Sun Wukong
1
7
1
0.21
W
1
1
2
2
L
Neith
MathiasJK
Neith
1
4
1
0.38
W
5
1
3
6.5
W
5
0
2
6
L
Ne Zha
Zamadorian
Ne Zha
1
1
0
1
L
1
4
1
0.38
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,638
Damage
13,650
31,644
Taken
34,746
16,418
Mitigated
12,677
12,451
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FilthECasual
Cthulhu
2,083
209
225
375
7,824
4,734
779
80
7,744
12,549
0
W
Erlang Shen
I LTC I
Erlang Shen
7,495
4,708
0
2,841
8,161
4,272
0
3,940
3,974
0
30,355
L
Sun Wukong
Judawg343231
Sun Wukong
1,515
1,022
0
58
8,613
3,864
47
2,562
5,951
2
9,413
W
4,405
640
228
4,454
8,009
4,207
1,394
2,193
5,816
28,901
0
L
Neith
MathiasJK
Neith
1,495
238
31
1,430
5,520
1,580
0
2,375
3,120
0
18,038
W
5,164
2,486
0
2,261
5,502
1,894
1,087
1,057
4,420
0
45,210
W
3,491
172
1,079
988
2,148
1,311
1,843
118
2,030
28,553
0
L
Ne Zha
Zamadorian
Ne Zha
2,980
920
0
3,620
7,059
1,979
0
1,886
5,048
0
37,534
L
3,304
661
0
1,380
6,079
1,674
0
2,806
3,048
21,292
0
L
4,356
2,272
0
689
7,475
3,580
0
0
7,215
19,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,644
Gold Earned
26,636
288
Minions Killed
198
0
Camps Cleared
0
977,072
Distance Traveled
878,090
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,987
544
32
3
0
177,088
4
W
Erlang Shen
7,218
656
67
6
0
210,288
2
L
Sun Wukong
4,806
437
13
1
0
170,169
3
W
Hades
6,337
576
63
6
0
182,748
3
L
Neith
5,338
485
36
3
0
174,495
6
W
Set
7,691
699
72
7
0
219,951
2
W
Ra
6,411
583
54
5
0
186,997
0
L
Ne Zha
6,004
546
72
7
0
203,656
0
L
Raijin
5,295
481
43
4
0
168,092
0
L
Ymir
5,193
472
34
3
0
161,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role